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GREATER RUNE STONE - NO POINT, STAFF NEED TO SAY SOMETHING!


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4 minutes ago, Connex said:

percentage seems too high.. unless that 30% are the mentee's, yes there are plenty of people that either refuse  or cannot afford it but the vast majority of the players have blessed exalted sets and before you say anything,  yes some of those setes  were obtained for free when DK was introduced for the first time.

There is no progress without ncoin, you can avoid paying prestige till 110, but you will need to get your adena somehow and pounding mobs all day long for 0.1% a day seems painfull... ( although this is not Ncoin per say.. its money towards the game)

Quite right, it’s simply impossible to play without runes of experience now
I only vote for making them more accessible to new players. This will be essentially a subscription fee. All players will buy them.

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@Hermes what did you ask for so much community feedback for? what is the difficulty of making a nice server for the players? Greater rune stone is a basic thing in the game, and we can't get it with this ridiculous drop rate and these p2w events with no sense of 1%.

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7 hours ago, HealFast said:

4 – Free to Play players:

Characteristics: They invest time on the game. And for those that invest a lot of time, expect to be like top players with same Goals.

Goal: Has the same goals like Top and High players. Usually those complains that all this time invested don’t make them top players like old dime. 

As a f2p myself I won't say my goal is to be on same lv as top, I'm only mad because I think we should be able to do at least same content. I'm not talking about dragons, World Bosses, Hero or anything like that.

I just think as a f2p players should be able to do things like Aden Instances (in this update 105 is harder than 110) and after some gear up we should be able to do ToI/Atelia/DT. I'm not saying that f2p players should farm same as top, but at least Floor 1, DT 112, etc. and not be locked out of content that's now the main focus of the game.

I'm a 118 Yul GS with DW1, Bloody R110 +8, full set of greater jewels, couple artifacts +7 and others +4 and still unable to do ToI 1 or farm DT...

My point is: I'm not expecting to farm ToI 9, but I should at least be able to do ToI 1~3 and DT 112, in which I can't.

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It's interesting to see people who already own their used runes and earn money with extras to talk nonsense about the new skills! Many of them do make a difference in many situations! If you can't give suggestions to help better refrain from petty comments!

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12 hours ago, ANobody said:

As a f2p myself I won't say my goal is to be on same lv as top, I'm only mad because I think we should be able to do at least same content. I'm not talking about dragons, World Bosses, Hero or anything like that.

I just think as a f2p players should be able to do things like Aden Instances (in this update 105 is harder than 110) and after some gear up we should be able to do ToI/Atelia/DT. I'm not saying that f2p players should farm same as top, but at least Floor 1, DT 112, etc. and not be locked out of content that's now the main focus of the game.

I'm a 118 Yul GS with DW1, Bloody R110 +8, full set of greater jewels, couple artifacts +7 and others +4 and still unable to do ToI 1 or farm DT...

My point is: I'm not expecting to farm ToI 9, but I should at least be able to do ToI 1~3 and DT 112, in which I can't.

Hi bro , you do something wrong...im a dk 113 and I'm able to play Toi 1and2 since level 111 , dt 112 same but need sws and iss, athelia is tutorial, so check out your setup and auguments, I have +22 limited wep only , some artifacts +4 5x g jels , all charms +7 bloody light +12+11 and 3x +10 ...that's all

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6 hours ago, SmokeWeedEveryD said:

Hi bro , you do something wrong...im a dk 113 and I'm able to play Toi 1and2 since level 111 , dt 112 same but need sws and iss, athelia is tutorial, so check out your setup and auguments, I have +22 limited wep only , some artifacts +4 5x g jels , all charms +7 bloody light +12+11 and 3x +10 ...that's all

You can't compare anything to DK, they are just too broken...

I can't bring supp, I wont pay prestige for them, only a dominator. AoE = death and single target take so long to die when CI is not up that is not a decent farm. Besides, archer mobs hit like a truck!
10h in ToI I make less than 3h IoS double spot.

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On 5/11/2023 at 12:50 AM, HealFast said:

Hello all,

 For those that doesn’t realize as yet, we can classify players at 4 kinds.

 

1 – Top players:

Characteristics:  Invest a lot of money and time in game.

Goals: In resume they want to “rule the world”, including be hero on olympiads,  play in the best clan, have the best castle, do PvP all the time, expecting to one shot a lot of regular players, solo raid bosses, ecc

2 – High players:

Characteristics:  Invest a lot of money and time in game, but is not like top players, so they are 1 or 2 degrees bellow.

Goals: They want to play with top players, such as be in the same clan, do PvP, dailies, siege, ecc. They don’t expect to be hero (it’s just a dream),

 

3 – Regular players:

Characteristics: They invest some money in the game and time (time can be a lot or not).  They accept the idea that they are not top/high player and do not expect to do the same stuffs.

Goals: They are friendly and social. Like to help other players, like to level together and usually don’t like PvP, specially against top/high players.  They can do Sieges on small castles expecting that top/high players don’t show up and do oly only for quest.

 

4 – Free to Play players:

Characteristics: They invest time on the game. And for those that invest a lot of time, expect to be like top players with same Goals.

Goal: Has the same goals like Top and High players. Usually those complains that all this time invested don’t make them top players like old dime.

 

NCWest need to deal with all of those players.

When a new patch is released, they need to introduce something new to make top players in top (and playing). So they introduce a higher cap level, a new skill, new items, ecc , such this greater rune stones.

The new thing introduced on old patch becomes easier to reach and this makes regular players and free players happy. Works like a treadmill in time, where things that are difficult to reach become easier as new things are introduced that are difficult to achieve.

The big problem to solve is: How to deal with both top/high players and Free2Play players since both have the same goals ? And in my opinion, this is one of the most reason because people say that lineage is dead, ecce cc

 

My opinion to deal with this is:

1 – Make this game free to play until level 110/115 and then need a subscription to go on.

2 – Top items should be reach in 2 ways: 1) pay a high price on l2store and buy (no tradable) or 2) invest a lot of time like old time (C3, C4 time).

I remember how hard was to have an Antharas earring, Baium, ecc. 

 

For those that don’t have that time but want to be a top player, instead to cheat like old times (buying power level or items in black market) just go to l2store and buy boost/items.

 

(   ) ]V[ (  ,' . . .  let's  classify all the players I've ever seen(I have almost 12 posts, so I know everything about the players I've talked to, bla bla bla) You absolutely do not appear to be a `|`R0II, so tell us how to fix the game(not that anyone at NCsoft is paying attention)

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Everyone keeps talking about Casinos issue is that casinos are regulated and NCSoft is not.

Gaming commission control and monitor the payouts on all chance games.  In my state they even monitor the pay out of carnival games.  There is a winning % assigned to all games in my state and anyone violating this losing their gaming license.

Most successful casinos in the world only have a 91 - 93% win rate.  Meaning they payout  6 - 9% of the winnings year on end.  So top "jackpot) items should not be so difficult they are never seen ever and "high end items" should come out 1 out 100 or around that,  Its not good business to show people a pot a gold and  there is no way to obtain it even though you say there is.  Does it cost NCsoft anything if people start buying more boxes because they pay out?  The most successful events you guys have are the ones when people can actually pay to upgrade their toons

IE Last years Dragon Slayer event and dont even lie just from Chronos you guys probably made easily $1 million US on it.

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The topics haven't changed since I've been here. For a few years I was as naive as our new arrivals, and I also wrote almost the same things they write now..

The only difference is that the administration used to know that one cocktail required two roses, two hourglasses, two attribute potions, and 6 wind scrolls.

I just go to the game for nostalgia, because there is no point in investing (spending time or money) in something without any development concept. It used to be something epic and dark, and now it's Sailor Moon.

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On 5/11/2023 at 5:16 PM, ANobody said:

As a f2p myself I won't say my goal is to be on same lv as top, I'm only mad because I think we should be able to do at least same content. I'm not talking about dragons, World Bosses, Hero or anything like that.

I just think as a f2p players should be able to do things like Aden Instances (in this update 105 is harder than 110) and after some gear up we should be able to do ToI/Atelia/DT. I'm not saying that f2p players should farm same as top, but at least Floor 1, DT 112, etc. and not be locked out of content that's now the main focus of the game.

I'm a 118 Yul GS with DW1, Bloody R110 +8, full set of greater jewels, couple artifacts +7 and others +4 and still unable to do ToI 1 or farm DT...

My point is: I'm not expecting to farm ToI 9, but I should at least be able to do ToI 1~3 and DT 112, in which I can't.

i mean if you cant farm with all that gear you can send me the items and quit i can do all this with way less gear than you.

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22 hours ago, GGPSAuth said:

i mean if you cant farm with all that gear you can send me the items and quit i can do all this with way less gear than you.

Everyone says it can, yet I don't see anyone proving it without a shit ton of something else gear. Be it with a full party with prestige, full artifacts, full collection or cloak +18. And don't even mention DK, it's a class above everything else.

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Hey bro. I feel your pain.

I was GS till last Libra, and everyone says they farm more with less gear. It isn't possible,they wright absolut nonsense. If any GS will same gear/level I beg for you to make a video,open your inventory/skills show everything and go do ToI and post here the outcome.

I came to believe that due to most farmers,Yul class they nerfed them by adding bow resists to mobs making Yul life difficult.

Lvl 114 with gr skill+20weapon,+8r110 set,agathions +7,cloak+7,Skills +10/+15,artifacts +4 ... And I couldn't aoe iOS 110 or ToI 1.

Changed to DN and I can do both instances now and I'm missing greater rune skill, some ++ skills ,weapon aug...

Please don't bring DK into this, you can't compare DK with any other class.My DK has same gear and he farms more in iOS , he can farm more then 2 DN in TOI/atelia, all same gear +/-.

It was hard for me to change,believe it. But if you want to progress and be able to do all game contente,either change to tyr/dk or get in to a good cp. 

Best of luck  

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NC needs to consider giving out a free non tradable Greater rune to every toon in a chain quest like they give rune stones out to 105 toons by achieving 101/102/103/104/105 ...

Make it like 110 main 105 dual. Or 110 main 107 dual.

That 110 skill is a must for any toon, most high level toons/farmers will be buying all gr runes for main toons and alts/box's/farm toons. By the time they don't need any it will take 2 years++ for the rest of us to get the first skill learned...

We are used to playing crippled,we have accepted this. But please don't chop of the head.

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On 5/10/2023 at 11:22 PM, GM_EVA said:

Hello,

We have reviewed all the comments and we appreciate everyone's contribution to this topic.

Your feedback will be communicated to the relevant departments.

Thank you.

Please consider changing toi drops to drop directly on the character
they are putting bots that stay 10 hours by their side picking up only the items that have value automatically, they need to see this, because in addition to being almost impossible to obtain the item by killing mobs, they still steal the item

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On 5/19/2023 at 11:16 AM, BURLAO said:

Hey bro. I feel your pain.

I was GS till last Libra, and everyone says they farm more with less gear. It isn't possible,they wright absolut nonsense. If any GS will same gear/level I beg for you to make a video,open your inventory/skills show everything and go do ToI and post here the outcome.

I came to believe that due to most farmers,Yul class they nerfed them by adding bow resists to mobs making Yul life difficult.

Lvl 114 with gr skill+20weapon,+8r110 set,agathions +7,cloak+7,Skills +10/+15,artifacts +4 ... And I couldn't aoe iOS 110 or ToI 1.

Changed to DN and I can do both instances now and I'm missing greater rune skill, some ++ skills ,weapon aug...

Please don't bring DK into this, you can't compare DK with any other class.My DK has same gear and he farms more in iOS , he can farm more then 2 DN in TOI/atelia, all same gear +/-.

It was hard for me to change,believe it. But if you want to progress and be able to do all game contente,either change to tyr/dk or get in to a good cp. 

Best of luck  

Archers are the most crippled class in game right behind summoners and nukers.

The bow resistance and the vamp resist is what hurt archers the most in ToI.

Id love to see a mob with sword resist or melee resist oh wait that don't exist lol This game has always been unbalanced I been an archer the whole run for 19+ years and think archers are currently in they second worst down turn they had since the dopey of idea as distance to target effected damage and hitting from front or rear change damage for archers was instituted (thankfully that was removed but terrain still effects our aoes)

Lot of people do not realize that but we can only effectievly aoe on complete level ground because our aoes are effected by terrain.  Why there are "archer" spots in some hunting grounds and I have gotten mad before when i see single target melee toons in an archer spot.

I am almost 118 now and ToI is still difficult to kill effectively for me and I have +20 limited Bow level 15 forbidden skills +15 cloak +20 on all skills Greater agathions etc  I fine in most spots but cant do Atella or ToI effectively still.  I can single target in both which is painful for an archer lol I take too much damage in Aoe.

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4 hours ago, Slycutter said:

Archers are the most crippled class in game right behind summoners and nukers.

The bow resistance and the vamp resist is what hurt archers the most in ToI.

Id love to see a mob with sword resist or melee resist oh wait that don't exist lol This game has always been unbalanced I been an archer the whole run for 19+ years and think archers are currently in they second worst down turn they had since the dopey of idea as distance to target effected damage and hitting from front or rear change damage for archers was instituted (thankfully that was removed but terrain still effects our aoes)

Lot of people do not realize that but we can only effectievly aoe on complete level ground because our aoes are effected by terrain.  Why there are "archer" spots in some hunting grounds and I have gotten mad before when i see single target melee toons in an archer spot.

I am almost 118 now and ToI is still difficult to kill effectively for me and I have +20 limited Bow level 15 forbidden skills +15 cloak +20 on all skills Greater agathions etc  I fine in most spots but cant do Atella or ToI effectively still.  I can single target in both which is painful for an archer lol I take too much damage in Aoe.

Well pretty much same thing with mages , probably you have seen a lot of them in TOI (sarcasm)

critical rate is joke , with regular skill damage you barely scratch mobs as they far apart so you can't do aoe and wait to crit one of the mobs , 

Also mana armor on pve in TOI is useless , without mana armor i can at least solo mobs (you know with that one spell which we have for single) if i put mana armor on my mana disappears in no time and guess what happens next when mage is without mana , at the moment mage is crap also ,

benefits of mage (cheap items)

minuses for mage no damage output (melee or any other dd with same items does x10 more dmg )

Fingers crossed update is coming for mages and we will be able to farm TOI also with any other DD's :) 

Pretty much that's why I farm with my ISS in panteons/jamoa as it kills mobs faster with only /attack than my mage with more items :D 

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Obviously summoners and daggers need some more love than nukers , as they were left behind ,

but if they boost daggers before summoners there will be no mages in the game :D  and people can delete saphires/blue cats as there will be no one to use that kind of items :D 

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