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m0ska007

Crashing game...

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m0ska007    0

Hi ppl,

This happens to me when I leave the pj selling or fishing and I want to play another game, some solution? Thx!!

 

Version: EP50_Global,CLS,V2110409,152
BuildDate: Mon Oct 08 02:41:01 2018

Time: 2018.10.21 11:16:00 [GTick=4046,LGTicks=2259,Duration=77]
PosCode: -92718:149672:-3632
ZoneName: Gludin Harbor
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel  Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz @ 3393 MHz
RAM: 16323MB RAM
CPUInfo: 8,4,8,1
Memory: 339512KB
PrivateMemory: 817704KB
Video: NVIDIA GeForce GTX 950 (9764), DX v4.9r904
Option: 1920x1080_MW0_H0A0K_B
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1
Sev: 24_Talking Island (GMT-5)
VideoResources: 58 MB
MAC: 36-E4
LANG: ENGLISH
IME: ???

Error: Error setting display(1920*1080) mode: CreateDevice failed (D3DERR_DEVICELOST). Please delete your Option.ini file if this error prevents you from starting the game.

Protocol: S_EX_FISHING_START <= S_EX_FISHING_START <= S_EX_FISHING_START <= S_EX_FISHING_END <= S_EX_FISHING_START <= S_EX_FISHING_END <= S_EX_FISHING_START <= S_TARGET_SELECTED <= S_TARGET_SELECTED <= S_ATTACK

History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <+ Width=1920, Height=1080, FullScreen=0, ColorByte=0, RefreshRate=0 <- HandleBigChange <+ DeviceResetFail: 1 <- UD3DRenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::Lock <- UGameEngine::Draw <+ GRenDev = fd9b0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

 

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Jajudi    2

This happens to me only when I turn off my screen, but not when I play another game at the same time. Test screen turning on/off, i'm lf a solution too.
Good luck

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