Jump to content

Paragon

Adventurers
  • Posts

    16
  • Joined

  • Last visited

Posts posted by Paragon

  1. 6 hours ago, EmperorLeto said:

    Hello Paragon,

    For now just post you suggestions in the Aden General section. The forums for Aden are still being planned and expanded, so stay tuned. But do not worry, our moderation team has keen eyes. ;)

    -Leto

    Guys let's make this game profitable and fun to play... I just lost my 90% of my clan and all my friends left...
    Message me I would love to work on this there are so many easy solutions for lineage 2 make even more money and make the game interesting, engaging, and a leader in the mmo genre 

  2.  

    1 hour ago, Poisey said:

    @Paragon,

    I love your enthusiasm, but the reality is that the classic L2 game had some of the most dynamic and wonderful gameplay and music in existence. We were all hoping for an upgrade with L3, but in the end they just put a game on top of classic (which they crushed) and joined the other business models with micro transactions and F2P. Lineage2 went from a work of art to a cold bare business model with automated gameplay.  Seems to just keep getting worse with each update. 

    Some of the automated gameplay seems alright to be honest, I kind of enjoy it. The issue is the pacing of the game is not great, and can be improve quite easily.
    There needs to be more active content for when people want to play that is a bit more rewarding. Which amazingly enough can make lineage 2 even more money.

  3. I disagree with the statement, there are so many other developers that westernize or easternize their games.
    Hell lineage 2 itself has had so many versions over the years and so many fiddling with the mechanics and ideas from west to east. 

    The development of the game needs to be moved into some ways to retain players and player experience. My clan just died and the clan I join is already talking about leaving and getting bored with farming for soulshots or spirit ore farms. People who spent money mind you are being lost.

    I did a talk with some of my clan members and they would have been willing to play the game and pay for more. Instead of just a small drop in the bucket. You could retain so many players and grow the game its insane how much potential lineage 2 has and some things that it does so well compared to other mmos.

  4. 13 minutes ago, iCnx said:

    if you want to propose a new model, see in the career section. that is how you do it, not by making a forum post. Even if you have the best idea, it just wont happen plain and simple, you can argue with me if you want, just to make things interesting but they will not listen to you. 

    they have access to many more data than you and will decide the course of the game, it has been like that for literally over a decade, it will not change.

    Hey they are absolutely free to do as they will, I honestly don't want a job.
    I've seen data points from other games but the data point you should care about is player activity, player retention and player spending.
    Your biggest clients and spenders, will leave once the game dips when they could remain big spenders for years longer or even more money in some ways that makes them feel better and you grow the population, so they feel even better about spending, you have lots of casual and normal players spending as well.

    But hey if they are happy with what they are doing and not looking for suggestions, new ideas etc, nobody can change their mind. 

    And that's fine by me

  5. 5 hours ago, iCnx said:

    the lore has been taken out of the game, you can read all about it while your character is afk killing mobs. Lineage 2 is build on Unreal 2.5 meaning that changes are not likely to happen, it is rumored that an overhaul is coming with new graphics but what you are suggesting is not possible/ feasible right now.

    also, you cannot contact the devs and share your ideas because of this everyone has an idea! Keep in mind that for us its a game, for them its their job, there is a business behind it, with a business plan, strategies etc, you cant just pop out of the blue and say that you have an amazing idea/feedback, which in fact let me tell you it the most dull idea ever. 

    • Adventurers
    •  0
    • 5 posts
    • Author
    •  

    I am proposing this entirely as a business model instead of bleeding out players who spent money and quit today, like 2 of them. They bought packages and premium and left the game. I had 2 player friends return with me who also left who did not like the setup but love lineage. 
    So no this is not sustainable it seems .
    Also lineage 2 literally has a revamp in unreal you might not know about lol

    Class or racial reincarnation usually cost tokens, that the lineage 2 store can sell. 
    This way you fix the issue immediately with replicability, retention, enjoyment and so many other factors. You make players feel invested in their characters and much much more psychologically.


    Kamaloka and trascendant dungeons and custom content that can be easily made into an interesting storyline with a few model changes dialogue and storyline. All the tools are there

  6. Sure a starting one would be to write a storyline for lineage and quotes / dungeons associated with that. Final fantasy, wow and so many other mmos show that this can be a really important part of the game, we all know lineage has some amazing lores and for those deep delvers we remember the pagan temple storyline which is a legit really interesting.
    More importantly gameplay wise you can create amazing story driven dungeons and break some of the grind and allow you to play the game actively, plus they can be excellent story content, solo or group experience.
    With unreal 4 for  example you can make some amazing mechanics happen and games line dungeons and dragons online, have some of the best solo/group dungeon content there and ncsoft can make lots of money monetizing it while keeping player engagement, expanding the game and the lore.

    Obviously this is a small fraction of some of the suggestions like a re-incarnation system, where instead of being stuck at level 50-60 etc. You could level up at a more enjoyable pace that maybe allows you to play more active when you have time instead of being grind stuck, and reincarnate. Lineage 2 already has so many passives a few others I imagine won't be an issue or even actives where at max level you reincarnate and get small boosts.
    This way you diversify player content, allow them to be more pro-active when they want to, it makes lower level areas booming with people and does not make the game look empty, a mentor system would be excellent with it you can help clan members level up etc. You diversify people's gameplay and keep old gear relevant.

    These are a few small ideas you can easily implement at very little effort in lineage 2. Diversify people's gameplay and make them feel less stuck in some aspects while keeping the power progression we enjoy about mmos in there.
     

×
×
  • Create New...