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fireoptic

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Posts posted by fireoptic

  1. I deleted the C:\Program Files (x86)\NCSOFT\Lineage II\Animations to remove LineageNPCs5.ukx and repair it same error then i delete it didn't repair new error pop up
     

    Error: ReadFile beyond EOF 0+4/0

    Protocol: S_CHARACTER_SELECTION_INFO(3407, 1) <= S_LOGIN_RESULT(11, 1) <= C_LOGIN(51, 2) <= S_EX_QUEUETICKET(10, 3) <= S_EX_QUEUETICKET_LOGIN(6, 158) <= C_EX_QUEUETICKET_LOGIN(41, 205) <= S_VERSION_CHECK(28, 206) <= C_VERSION(271, 251)

    History: ULinkerLoad::Serialize <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <+ (Engine.Mesh Dwarf.FDwarf_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResourceImpl <- User::SetPawnResource <- NConsoleWnd::PlaceLobbyCharacter <- NConsoleWnd::AddLobbyCharacterInfo <- NConsoleWnd::AddAllLobbyCharacter <- NConsoleWnd::DoCharacterSelectionInfo <- NConsoleWnd::Tick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
     

  2. is same as mine :-
    Version: EP50_Global,NL_s,V2110409,228
    BuildDate: Fri Aug 09 09:10:24 2019

    Time: 2019.9.11 00:22:34 [GTick=1,LGTicks=1,Duration=1]
    PosCode: 0:0:0
    ZoneName: 
    OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
    CPU: GenuineIntel  Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz @ 4216 MHz
    RAM: 16326MB RAM
    CPUInfo: 8,4,8,0
    Memory: 106886KB
    PrivateMemory: 251536KB
    Video: NVIDIA GeForce GTX 1070 (3615), DX v4.9r904
    Option: 1920x1080__W0_H0A0KPB
    Scene: 0_0_0
    Stat: 0
    Replay: 0_1
    WorldRaid: 0_0/0
    ClientSocketClosed: 0
    NPAuthSocketClosed: 0
    Sev: 0_
    VideoResources: 0 MB
    MAC: 82-B4
    LANG: ENGLISH
    IME: ???

    Error: ReadFile beyond EOF 0+4/0

    Protocol: 

    History: ULinkerLoad::Serialize <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <+ (Engine.Mesh LineageNPCs5.Login_FKamael_m00 NULL) <- APawn::UpdateFirstMeshComponentForClientPawn <- APawn::PostLoad <- UObject::ConditionalPostLoad <+ (LineagePawn Lobby01_Classic.LineagePawn1) <- PostLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <+ (Engine.Level None.MyLevel ..\maps\Lobby01_Classic.unr) <- LoadLevel <- UGameEngine::LoadMap <+ MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine

     

    sended to support at August 29, 2019 and they cant fix it then said Solved in my ticket

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