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mafas

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Posts posted by mafas

  1. 2 hours ago, Rodah said:

    OK so I went back and took a look at your gear and I will give you some advice.  Before I do I want to point out that prior to the last Red Libra I was a 116 Healer who could solo WoA and do Castilla 120 if I played it live (I usually macro'ed 115 because I am lazy).  In SoS groups I would AOE magic crit for 50k and with all procs I would hit for 200k.  I would literally cycle group/balance and AOE nukes.

    First thing I will say is that under virtually ALL circumstances I found robes to be significantly better.  The only advantage Light Armor has is reuse BUT, after buffs and other items it was only 1-2 seconds difference on your primary skills.  It simply wasn't worth giving up all the other benefits of robes.

    I am not a fan of Ferios cloaks unless they are +13++.  For the price of a +7 Ferios you could get 12+ months worth of Nevits which are so much better.

    I also don't think you need a Radiant Grace or HP SA's.  Take a few moments to really think about it.  If you are in a party in Ketra/Varka/SoS you will have a tank and shouldn't take much damage.  Even with offensive gear you will be able to take a few hits and you can always switch AP as needed. 

    Why don't you try this and see if it helps.  Use Bless Exalted Circlet instead of Grace, use Exalted Cloak instead of Ferios (or get a Nevits), use your +0 Blessed exalted Robes instead of the  +10 light.  And switch your SAs to all M.Crit.  When you get a better score then consider going all out damage on your healer.

    Well i did some of these changes. Took Noble foresight, Exalted robe set + Augmented Exalted retributer. This help me a bit. Last time i got over 3k points on 105 Rim and took C grade. But its still not that much :) im not planing to change all my equipement just for few weeks. If i try do it - it would take more time than this event runs. 

  2. 8 hours ago, Rodah said:

    So.... I think this is a gear issue and not a class (healer) issue.  If you have the EXACT same gear on a healer and a nuker the healer isn't going to do 50% less dmg in PvE (I am talking low/mid not endgame toons).  With Inquisitor on a healer does about 30% less Dmg than a  true Feoh.  With the double points bonus a healer set up like a nuker should actually be able to make a higher score.  At your level I'm not really even sure what "full PVE def" means.  You can change AP/Dual skills back and forth very easily.  What else are you referring too?   

    Just FYI healer gets more M.Attack with caster/buster because of their unique sigel mastery passive. 

    Full PVE def means PVE light set +10, Rad grace circlet (Not foresight), PVE gun with +3x HP SA (Not m. crit dmg or any magic),  Ferios cloak (not Aden), Dual skills on Hp/MP/CP, Pdef/Mdef, Def atri., all DYES + CON.

     

    4 hours ago, Get2ThePoint said:

    Curious. Not sure which healer type you play, but what level enchant is your Melee Weapon Resistance, Ranged Weapon Resistance, or Elemental Resistance and did you choose Might or Empower?

    Is there a point to enchant any of it? Entire resistance gives +15% matc. and you cant use two of it?  

  3. Im taking Cripling+POM. Also took exalted set +0 and exalted retributer. With changed ability points and full buffs getting 2800 points at 105. I dont have items on healer like aden cloak and BBR. Items goes full PVE def, none dps. If i have to buy cloak+G jewels to complete this instance, i better choose just to buy Top kaliels bracelet. 

    But thanks Hyperlite for tips. Might be helpful for some1. 

  4. 25 minutes ago, Slycutter said:

    Isn't a +5 top grade kaliel bracelet better than a +10 Lucein's in 90% of cases? 

    Top grade Kaliel +5 = All stats +1, Max HP +1000, P./ M. Def. +7%, P./ M. Atk. +7%
    - Active skill: Kaliel\'s Protection (cooldown: 40 min.). Creates a protective barrier that absorbs 75,000 damage for 15 sec

    Lucein is either pdef/mdef +10% patk +10% or matk +15%

    Well, not all available to buy one :)  And events are must be made for players to gain some items which they cant get in another ways. But in this case - not for support players. Thats even more sad for new players, who are not 114 lv and dont have thousand billions worth items, and must do it with exalted gear. You want to improove your gear but can, becouse your gear is too low. Impossible. 

  5. I will clear questions up about Healer doing Rim kamaloka. Im 114 Healer, mid-grade geared (https://ibb.co/QMrRxYc). All items based on HP/Def stats. 

    Fighting 105 Rim kamaloka. With Rose/Beer/Tonic, max i get is 1800~points which is D grade on 105. Reward after all 20 Fragments of Nightmare + 1 Box (Contains 10/20 Fragments so far). So 1 day - 30 Fragments of Nightmare for me.

    In this event i wish to make Lucien's Bracelet +10, which cost 480 Fragments + 2400 Fragments for enchants, at the end its 2880 Fragments + 5 bil adena.

    If event last 35 days long, and i make it every day, at the end of it will have like 1000 Fragments, by not spending it on another offered items. 

    To sum up, i need to wait 3 years of this event every xmas to make item, which DD can make in 1 week.  Atleast i would love to grind it every day of event to achieve it. But in my position its imposible.

    Does it looks like fair? @Hime

     

    • Like 3
  6. On 2020-08-29 at 7:26 PM, ArctodusSimus said:

    Mafa you have to use your aoe skill from healer to dmg/touch the mobs in order to get the trigger from juju. Hope this helps you.

    It doesnt work anyway as it works on DD. Idk how it works, on dealth dmg to mob or on last hit. 

  7. Hello everyone. Short story about Homunculus (Juju) here. I'm playing healer myself. One day from homunculus system i got Water Juju. Thought ok, it must be most useful Homunculus from all for support class (also iss/tankers) cos we are all much behind fighters comparing on levels and gained exp per day. In description it says "Vitality recovers by little when...." and thats all. Ok, vitality restoring, im happy about it, lets play. Well, im played like this for 2-3 months, it gives vitality sometime and in result additional exp. Happy.

    Until....

    Few days ago i got same Water Juju on Eviscerator. I do commune Juju on both in same party and see how many times per time period vitality will restore on each. Maybe results not accurate, but - Evis restored his vitality around 30 times while healer only 1(!). 

    I open https://www.lineage2.com/news/dawn-of-heroes-patch-notes, read Juju description. "

    Recover Vitality slightly upon killing a monster

     

    Well, game is considered of support and fighter classes. My (with healer) kinda killing monsters way is to do heals for party members and debuff monsters. Fighter class have to kill it. All stay in same party. So why me, by doing my job, aint getting same effects from homunculus here. I cant do more than i'm doing already. I could start use magic skills but last hits anyway will land on fighters and only they will get this bonus. 

    Now we need to find a solution. I think this way might be work. If more than 1 in party using Juju it must give random vitality recovery for each, not equal, but like random loot. Same way. Also, people out of party hitting mobs and gaining 0.01% exp from monster should not recovery it with Juju. It should affect only people who gain, for example, 80% monsters given exp. 

    Maybe other players also have thoughts how to solve it?

    Yours sincerely, very disappointed,

    Aeore Healer. 

     

    • Like 2
  8. On 2020-07-09 at 8:00 AM, Juji said:

    Support Classes (Knight and Healer) can obtain more points per monster kill.

    It was related to a server that stores information that was becoming overloaded with redundant data. The fix removes the redundant data to prevent further overloading and outages.

    Healer, 107lvl, 60k m atc. Killed 2 mobs. Got and F. 5 frags. 

    Great reward. 

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