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TDxDan

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Posts posted by TDxDan

  1. in that Order. Mcrit Dmg - M.Skill power - Matk thats what you should focus on as Feoh. 

    as mentioned before you could stack up on M.atk and M.Skill power but you can stack them as much as you want its gona be pointless if you dont have the M.crit dmg.

    in this Game If you dont Crit and Crit hard. you waste time, resources and you may die cause you cant VR enough hp back. 

    Thats why Go buy M.crit dmg items first. Rings. Weapon Sa`s should be your 1st items if you havent taken care of those yet.

     

  2. whats he gona buy with 38kk adena ? :D Most items already got bought and resold by whales who invest 1tril adena in order to make 1.5tril. 

    Servers simply dont regenerate enough Adena to people who actually want to/can buy stuff. 

    Theres tons of 100bil+ items on the Servers but nobody except a few people can effort such Items. 

    I also think majority of People dont really give a damn about top Items when it means they would have to sell Coins to make Adena to get those items. 

    In the end you sell coins to Dude123 to get adena in order to buy itemxyz from Dude123. so your double Rewarding Dude123 once with coins and than you return the Adena you got from him back to him to buy some of his Items xD

    Why even bother to get PvP Gear if you are still gona get 1shot by those lv115+ P2W Gamer :D 

    Endgame Content is soo 2007. We still fighting the same Bosses no new Mechanics to the bosses given, they simple gain lvl/stat boosts. no new Areas everything just gets renewed. 

    No Party Zones(No Party xp Bonus) so Game becomes a Selfish Meme fest for the lvl 99-110 People.  

     

    • Like 3
  3. 16 hours ago, Argus said:

    If we had normal itemization and a good way to get gear + not paying anywhere between x10 to x100 times the price for promos mate, you would not even think about yul jumps or double jumps … or feoh double jumps rly. It is all about the price/rates we pay. 

    Feoh/Tyrr/Othell are superiors classes to Yul, because of the item prices here, many ppl think is OP, it is not - and believe me more nerfs will come to Yul in the future, so they make archers pay or upgrade gear, do not worry about it. 

    About what FoToMoTo mentioned - total mess with the agathion charms - it seems we got all agathion systems from all servers to our .. you pay for 1 promo they change it to a totally different system - a system far superior to what we had some months ago.

    Sorry??

    Feoh superior to Yul? Some Feoh items cost double the Price of what Yuls have to pay for theirs ...

    not to mention but it is always forgotten .. Feoh Mage Crit rate still capped at 33.4% since beginning of time whilst Yul even with the aoe skill critrate nerf still rocks a solid 50% 

    Also consider Feoh single target skills have 190-210ish power whilst AoE skills have 700-800Power which leaves the Feohs to use AoE skills only. 

    Superior up yours xD 

  4. 20 hours ago, TheHaggarDagger said:

    Okay... So you confirm that they're super exclusive. And? It's a limited resource and once opened can't be traded. Your argument is moot.

     

    So because the exploit (which does in fact work in Oly.) isn't as effective because of a closed space, it shouldn't be addressed? What kind of BS argument is that? Nobody said it wins fights(although I have seen it win fights). It allows these specific classes to avoid fighting all together. As I said before, NOTHING counters Double Jumping other than double jumping. Not snares, not close range or pull skills. Nothing.

    I didnt say it shouldnt be adressed. i am just saying a Tyrr on Rabbit catches a Feoh/Archer whos double jumping quicker than you would think. same goes for Tanks cause they can literally spam chain pull atks. same goes for Othels who can dash and keep jumping behind the target. 

    Doing the Double jumping requires a quick responds by the player him/herself. you wont be able to pull it off properly on the first dozen trys. 

    I am not here to teach you what the Weakness of the Double jump is. You will have to find that out by yourself. I dont get paid to teach people how to pwn.

    All i am gona say is there are skills that you may havent found yet that prevent classes from using such skills. Also Theres another downside to the Skills where they cant be used.

    But once again i am not gona tell you everything. play adapt and overcome the Situation on your own or i guess just keep making posts :ph34r:

     

  5. The only thing that gave this Game Activity was PVP back in the Day but since everyone is oneshotting each other nowadays it is totally Pointless! It became Monster Hunter 2.0 Afk Simulator. 

    Reaching the Top and becoming Highest lvl or 1 of its kind doesnt mean anything nowadays except for the Fact that you gave Ncsoft Plenty of Love Via MasterCard. 

  6. 12 hours ago, Slycutter said:

    ur 110 and complaining about archers while wearing exalted? Wow.... please just stop posting anymore. 

    Robe set dufus you could bought +8 bloody robe set full elemented for 15 - 20 billion which would just been as good.

    You really need this:  Just to bad they nevermade a new versiolineage-ii-the-chaotic-chronicle-prima-on lol

    I got the Book from C3 but Thanks. please stop posting none relevent stuff in other people postings. 

    also if you run around in r99 that may be your fashion thing. I prefer have more Attribute element def with R110 gear. 

  7.  

    9 hours ago, Slycutter said:

    I haven't been in silent valley in months I think since the dragon weapon event.  So want to try this one again? (why does everyone think they know where I xp lol)

    You don't understand math numbskull.  5% is a 50% base reduction.

    Archers do not have 800 - 900 range haven't in a long time but thanks again are you even playing same L2 servers as everyone else?

    Not everyone plays Yuls im in top 1000 on the server and only 180 archers are higher level than me so that means they are less than 20% of top 1000 people on the server.  So what classes do the other 80% play? lol

    Daggers are very very low played class because you have to be uber and i mean uber geared and i have on the top daggers in the server in my clan so I know.

    Your in Wretchedoutkasts. and yes you were xping in Silent Valley and died to mobs. well if that Slycutter i saw there isnt you i guess next time i can pk you since its not you right? :P

  8. 15 hours ago, Daik0n said:

    You realize feoh is capped at 33%. Archers had 10%, now 5%. As you're bad at math, stuff like PoM that increase 25% critical chance, its 25% of 10%( total12.5%), not 35%. Now PoM boosts from 5% to 6.25%.

    How about all my atack skills also give debuffs like all Feoh skills.I also want Mana barrier.
     

    Obviously since you are so bad at Math i will do the math for you.

    Archers full item boostest Aoe skills 50% all other skills 100%. Mage full item boostest STILL 33.4%. and useless Single target skills with no power

    Artifact Mcrit rate, Jewels crit rate, buffs crit rate USELESS for Feoh cause at 500 mcrit rate it stops and thats 33.4% :D 

    Most of you Archers dont even bother to use BullsEye cause you so OP its waste of using another dmg skill instead so why would you want decrease mdef/pdef by 30% if you aint gona use it? :D 

    If you want Mana Barrier, i will gladly take Archer 110 Skill which makes you guys even more OP :ph34r:

    Edit: ha just noticed your earlier post in this, your a 2006. I entered L2 2005 :P

     

     

  9. 4 hours ago, Daik0n said:

    I feel your pain. Lets all keep pushing to revert this nerf.

    This nerf is not present in Korea, only the royalty versions of the game(Russia/Europe), which is not our case. NC West is driven by Korea.

    @Juji why did you apply this non sense nerf that is not even supposed to be applied here??

    @Juji

    if you remove their nerf. Take off the Feoh Mage Crit rate cap aswell so we Feohs can go 100% aswell  and boost our Single target skills so them skills are actually useful. 

    Also give Feohs a Lethal Skill like Pinpoint. just to Balance it out you know <3 

  10. My Clannies Yul used to afk 3 spots in FoS. so what. My other Clannie Feoh who has better items could NOT do 3 spots cause he wouldnt kill fast enough due to 33.4% mage crit rate. l2p bro L2p. 

    And Sly we met the other week in Silent Valley when you died being short afk for shower. try to pk someone cause you cant take the Truth. 

    5% 5% 5% read nc notes. decreased Yul Aoe skills Base skill crit rate by 5%

    Daikon those ppl you named are all Close Range. thats a huge disadvantage compared to Yuls what is it 800-900range.

    You took Yuls OP status as normal and dear Lord you finally get put almost on the same stage as everyone else. 

    Ever wondered why everyone plays Yuls? because its a fun Class right? The Skills are so much fun to look at. the Abilitys are awesome. You like Bow Weapons? 

    NO, majority of Yul players choose Yul just because its a OP Class. just like every Melee Lover Plays Titan or Evis cause those 2 are the Current Best Boosted Melee Classes.

    Othels play Ghost Hunter cause it has the Best Boosts. Simple Facts and if you get your feelings hurt cause you cant read the Truth than thats your Problem not mine!

    "Drops the Mic and leaves the Room"

  11. 6 hours ago, Slycutter said:

    TDxDan you never played an archer obviously and failed math class.

    Reducing something from 10% to 5% is not 5% nerf its a 50% nerf.  Can you please go back go back to alegbra class and learn probabilities again.

    If your making 10 dollars and now i reduce your pay to 5 dollars its only a 5 dollar reduction right? Or is it at 50% reduction in pay for you simple minded person you.

    Bro, i already knew this base -5% means -50% instead of 100% at full stats. Feohs cap for all skills is at 33.4% wanna trade?

    all Mage skills max crit rate 33.4% and single target skills being half the power of what their AoE skills can do leaves us to not being able to single target at all whilst Yuls have very nice single target skills + Pinpoint Leathal.

    Skill power boosting Items for Mages are a joke cause our skill power is like 200-800 power. 

    Feoh enchanting skills guess what we get half the benefits Yuls get when enchanting their skills. 

    Yul make skill +10 and gets 10% boost. Feoh does the same and gets 4.6% boost. 

    I am simply putting out facts here. So this -5% is only a "Little Nerf"

    So dont come here telling me i am wrong. Yul still OP as hell compared to other classes ¬¬

  12. 2 hours ago, Daik0n said:

    For starters, my terrible English friend, Blazing swamp does not represent what we are talking about. Blazing swamp is, in the worst case, the 1st week of gameplay.
    At Blazing you will find many alts of old players leveling mentees and new players that have friends that already play for a while with gear way better than exalted crap, plus other things like artifacts, jewels, etc. So your perception of archers making more damage is completely wrong. ANY WELL EQUIPPED CHARACTER CAN LEVEL FAST.

    And how I know you're talking about Blazing swamp? Because you say archer can take 3 spots AFK(LMAO). No middle game areas allow to anyone afk take 3 spots, barely 2 when live.

    You complain about archer Multiple Arrow area of effect cause, because in your opinion, its better than Feoh's AOE. But later on you say all dd's must do same dmg in pve, but in different way. hahaha.. make you mind pal. make your mind!
    Multiple Arrow only hits mobs that are in the same height as the player, if they are higher or lower, it acts as a single target skill and hit only your target.

    And heck, all mobs in the game recently had their m.def reduced by 25%. If your feoh cant kill fast, the problem is you :)

    And this game is all about gearing up, NO CHARACTER IS EQUAL TO ANOTHER. The more/best gear you have, the more damage you do. You wanting everyone to do same damage is just silly.

    If you are pissed cause you're easy kill for archers with better gear than you, and you think archers are overpowered, you know NOTHING about L2.

     

    All archer are getting in the last few years are nerfs after more nerfs. And you and the rest of the newbies are all mistaking archers with overpowered items with an overpowered class.

    Superior DD role benefits handled to archers? Please, please! Tell me what are those superior benefits!

    And If you don't know, the endgame XP is all done in party areas now. Most dd's are archers. If you ever want to go over 110, good luck now with all parties killing slower because of this nerf that you're think it's making things even :)
    How you're enjoying this nerf now?

    you do realize Yuls before this nerf could SOLO "1 DD with supports" Varka 2 spots on their own. yeah with decent items but thats what its all about. nobody talks about blazing swamp. 
    before patch update Yuls used to kill 3 spots in FoS Dragon spot cause Yuls can go 100% Skill Crit Rate and 1shot each spot whilst Feoh Mage Crit rate is at max 33.4% 

    So you Yuls complaining about 5% nerf on your AoE Skills is still a joke nerf compared to what Feohs are capped at. 

    You pointing out that the other person is talking about Blazing swamp cause theres no other place to kill 3 spots clearly shows your the newbie here xD 

  13. 3 minutes ago, LordDragnil said:

    Using Exalted for skill power. If you go cooldown way, you will be enough even with Seraph +8.

    i simply cannot effort any gear. i barely managed to get some low rated jewels and a +5 r110 retri with the help of my Online Family & Friends.

    I recently bought and crafted a r110 robe set clean but apparently it costs me 20-25bil to attr,+6 and make it enchanted to get set bonus in order to wear it xD 

  14. @Juji  

    Yesterday in Olympiad I faced a Sayha Seer Class, i used Desparation Revelation skill which is supposed to make me untargetable for 5 seconds but the Sayha Seer kept on using Skills that require a Target to be used on me. So i quickly used Dragon Rise (Skill from Dragon Shirt) to not be targetable but the Sayha Seer just kept on using skills that require a Target to be used and i lost the Match. Later that evening I again had a Sayha Seer Class as opponent but a different character and the same thing happend again as if Desparation and Dragon Rise are not Working as intented or theres something that prevents Sayha Seer from losing Target which would be news to me as there is no such thing.

    When you get some free time please do some testing and possibly fix this Bug/Exploit! 

    Thanks in advance! 

  15. On 6.11.2020 at 3:29 PM, TheHaggarDagger said:

    It's about time we talk about double jumps used by Yul and Feoh.

     

    • The Problem

    "Double jumps"- referring to the exploit of the forward and rear escape skills held by Yul and Feoh classes.

    Okay, so I've been pvping for a good while now and there's one thing that absolutely gets abused and needs a hard nerf. Yuls and Feoh using forward and rear jumps in succession (effectively granting the player two full length forward jumps if done correctly) to either beat you to the punch while doing swords or total evasion and or escape from potential harm. Targets that should be easy kills are granted almost absolute immunity from being caught from any other classes that don't share this skill type.

     

    • The solution

    It's simple, really. Both jumps should share a cooldown or have a hard capped cooldown not affected by minus cooldown gear.

     

    While I might agree that this skillset had it's place in old lineage 2 with massive (1200 was it?) range skills... As it is, this skill set gives these classes that are already at the apex of pvp even that much more of an edge.

     

    you should try to play those 2 exploit jumpers in pvp/Oly. Tell me afterwards how you feel once your being Jumped by Tyrrs or Chain pulled/stunned/silenced by Tank or Lifted by summoners or Shadow jumped by othels. 

    :D

  16. On 5.11.2020 at 5:36 PM, Daik0n said:

    mixa is the forum clown, just ignore him. too bad theres not a block feature in the forums.

    out of 12 mobs getting hit by AOE im getting 0 to 3 criticals, rare 5. Before I was getting from 3~10. Non critical skill dmg is shitty, kills nothing.

    And just to remember. At least for me and 98% of the server: AOE critical is not 1 shooting mobs.

    welcome to the Normal gameplay of L2. this is what the game is for majority of Classes. Archers had the good run for the last few years. Thats why 98% of server played Archer cause they had the superior DD role benefits handed to them whilst every other Class simple had to Endure it! 

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