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Non-roulette event


Rambler
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How about holding an event that does not have a random element for a change?  It would work like an old arcade where you accumulate tickets and cash them in for prizes at the redemption desk.  Players would get tickets (from drops, from L2Store, from event NPCs, wherever) and would be able to spend them on the items in the event item list.  Higher value items would require more tickets, of course, but at least people would know what they are getting.  And the tickets would be fully tradable so people could collect all they need to buy the items.  Some of us players would like a break from the game of chance/roulette wheel/roll of the dice element that seems to be in every event these days.  

 

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