TheUsualSuspect Posted March 22, 2020 Share Posted March 22, 2020 (edited) Hello when I'm selecting a server and trying to join I'm getting this crash report. Any ideas? I have already clean installed it, scan the files etc. Same results. --- Version: EP50_Global,CL_s,V2110409,245 BuildDate: Thu Jan 30 07:41:05 2020 Time: 2020.3.22 17:56:20 [GTick=4001,LGTicks=1,Duration=18] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz @ 3499 MHz RAM: 16323MB RAM CPUInfo: 4,4,4,0 Memory: 184349KB PrivateMemory: 438908KB Video: Radeon RX 580 Series (19000), DX v4.9r904 Option: 2560x1080S_W0sH0A0KPB Scene: 0_0_0 Stat: 4 Replay: 0_1 WorldRaid: 0_0/0 ClientSocketClosed: 4001 NPAuthSocketClosed: 0 Sev: 24_Talking Island (GMT-5) VideoResources: 72 MB MAC: BB-5C LANG: ENGLISH IME: ??? Error: Protocol: S_CHARACTER_SELECTION_INFO(19, 3) <= S_LOGIN_RESULT(11, 3) <= C_LOGIN(51, 4) <= S_EX_QUEUETICKET(10, 5) <= S_EX_QUEUETICKET_LOGIN(6, 272) <= C_EX_QUEUETICKET_LOGIN(41, 330) <= S_VERSION_CHECK(28, 330) <= C_VERSION(275, 384) History: DrawPrimitiveUP <+ RenDev=fd900000 CurrentState=fd90a1d4 <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter52 Owner=Lobby01.e_u541_big_ta4 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ e_u541_big_ta Lobby01.e_u541_big_ta4 <- RenderActor <- RenderDeferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd900000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4] Address [0x78DFE518] SegCs [0x0023] atiumdag.dll [0x78DC0000] Offset [0x0003E518] Edited March 22, 2020 by TheUsualSuspect Link to comment Share on other sites More sharing options...
Moderators Hyunkel Posted March 22, 2020 Moderators Share Posted March 22, 2020 Hello, Did you contact Support about this issue ? You can do so right here: https://support.lineage2.com/ Link to comment Share on other sites More sharing options...
TheUsualSuspect Posted March 22, 2020 Author Share Posted March 22, 2020 8 minutes ago, Hyunkel said: Hello, Did you contact Support about this issue ? You can do so right here: https://support.lineage2.com/ Hello Hyunkel! Yes I've submitted a ticket but it takes them forever to reply.. I was hoping for a quicker solution in here.. Link to comment Share on other sites More sharing options...
Moderators Hyunkel Posted March 22, 2020 Moderators Share Posted March 22, 2020 4 minutes ago, TheUsualSuspect said: Hello Hyunkel! Yes I've submitted a ticket but it takes them forever to reply.. I was hoping for a quicker solution in here.. Good ! I hope they get back to you or you get a fellow player's help soon. 1 Link to comment Share on other sites More sharing options...
Fubuki Posted March 26, 2020 Share Posted March 26, 2020 Hello, I have the same issue I've submitted a ticket, and I'm following all the steps, however, after almost one week, we still didn't fix the issue.. Link to comment Share on other sites More sharing options...
Haragano Posted March 26, 2020 Share Posted March 26, 2020 I'm having the same problem, apparently there is something related to the video card, because all the reports of problems are from PCs with a radeon card please, if anyone has any idea about what this could be or how to solve it Version: EP50_Global,LL_s,V2110409,245 BuildDate: Thu Jan 30 02:41:05 2020 Time: 2020.3.25 02:59:15 [GTick=2204,LGTicks=1,Duration=14] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz @ 2911 MHz RAM: 16317MB RAM CPUInfo: 6,6,6,0 Memory: 280195KB PrivateMemory: 498320KB Video: AMD Radeon R7 200 Series (1007), DX v4.9r904 Option: 1920x1080S_W0sH0A0KPB Scene: 0_0_0 Stat: 4 Replay: 0_1 WorldRaid: 0_0/0 ClientSocketClosed: 2204 NPAuthSocketClosed: 0 Sev: 15_Chronos (GMT-2) VideoResources: 66 MB MAC: 2F-38 LANG: ENGLISH IME: ??? Error: Protocol: C_EX_USER_BAN_INFO(9, 1) <= S_CHARACTER_SELECTION_INFO(3421, 3) <= S_LOGIN_RESULT(11, 3) <= C_LOGIN(51, 4) <= S_EX_QUEUETICKET(10, 5) <= S_EX_QUEUETICKET_LOGIN(6, 304) <= C_EX_QUEUETICKET_LOGIN(41, 376) <= S_VERSION_CHECK(28, 377) <= C_VERSION(275, 448) History: DrawPrimitiveUP <+ RenDev=fd900000 CurrentState=fd90a1d4 <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter52 Owner=Lobby01.e_u541_big_ta4 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ e_u541_big_ta Lobby01.e_u541_big_ta4 <- RenderActor <- RenderDeferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd900000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4] Address [0x65357668] SegCs [0x0023] atiumdag.dll [0x65320000] Offset [0x00037668] Link to comment Share on other sites More sharing options...
NeoSephress Posted March 5, 2021 Share Posted March 5, 2021 Same Problem...Anyone have any solutions? Link to comment Share on other sites More sharing options...
Gothrow Posted June 2, 2023 Share Posted June 2, 2023 I have the same problem... anyone know how to help? Link to comment Share on other sites More sharing options...
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