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Auburn

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Posts posted by Auburn

  1. Baium Drop Table: 

    Leviathan Leather Leggings ㅣ Krishna Dual Dagger ㅣ Krishna Dual Blunt ㅣ Krishna Fighter ㅣ Leviathan Shoes ㅣ Leviathan Leather Helmet ㅣ Krishna Shaper ㅣ Leviathan Leather Armor ㅣ Krishna Slasher ㅣ Leviathan Breastplate ㅣ Krishna Suit ㅣ Krishna Caster ㅣ Krishna Dual Sword ㅣ Leviathan Leather Gloves ㅣ Angel's Earrings ㅣ Leviathan Helmet ㅣ Krishna Avenger ㅣ Leviathan Gauntlet ㅣ Krishna Stormer ㅣ Leviathan Hose ㅣ Krishna Retreat ㅣ Krishna Buster ㅣ Krishna Cutter ㅣ Leviathan Leather Boots ㅣ Leviathan Boots ㅣ Leviathan Boots ㅣ Leviathan Gloves ㅣ Leviathan Leggings ㅣ Angel Necklace ㅣ Krishna Thrower ㅣ Leviathan Tunic

    Dark Armor Enhanced Stones ㅣ Top Soul Stone ㅣ Pantheon's Soulstone - Step 7 ㅣ Pantheon's Soulstone - 5th Step ㅣ Cain's Soulstone - 7steps ㅣ Cain's Soulstones - 5steps ㅣ Lionel's Soulstones - 5steps ㅣ Mercemeden's Soulstones - 6th Step ㅣ Lionel's mate - Step 7 ㅣ Leona's mate - Step 7 ㅣ Leona's mate - Step 5 ㅣ Merameen's mate - Step 4 ㅣ Paterees mate - Step 4 ㅣ Paterees mate - Step 6 ㅣ Cate's mate - 6 Stage ㅣ Cain's Blessings - Step 4 ㅣ Mermeaden's Blessings - Step 5 ㅣ Lionel's Blessings - Step 6 ㅣ Mermeaden's Blessings - Step 7 ㅣ Leona's Bones - Step 4 ㅣ Lionel's Bones - Step 4 ㅣ Leona's Bones - 6 levels ㅣ Bloody Armor Gangseok ㅣ Lv4 Legendary dye 10 boxes

     

    Orphan Drop Table:

     

    Leviathan Leather Leggings ㅣ Krishna Dual Dagger ㅣ Krishna Dual Blunt ㅣ Krishna Fighter ㅣ Leviathan Shoes ㅣ Leviathan Leather Helmet ㅣ Krishna Shaper ㅣ Leviathan Leather Armor ㅣ Krishna Slasher ㅣ Leviathan Breastplate ㅣ Krishna Suit ㅣ Krishna Caster ㅣ Krishna Dual Sword ㅣ Leviathan Leather Gloves ㅣ Angel's Earrings ㅣ Leviathan Helmet ㅣ Krishna Avenger ㅣ Leviathan Gauntlet ㅣ Krishna Stormer ㅣ Leviathan Hose ㅣ Krishna Retreat ㅣ Krishna Buster ㅣ Krishna Cutter ㅣ Leviathan Leather Boots ㅣ Leviathan Boots ㅣ Leviathan Boots ㅣ Leviathan Gloves ㅣ Leviathan Leggings ㅣ Angel Necklace ㅣ Krishna Thrower ㅣ Leviathan Tunic

    Dark Armor Enhanced Stones ㅣ Top Soul Stone ㅣ Pantheon's Soulstone - Step 7 ㅣ Pantheon's Soulstone - 5th Step ㅣ Cain's Soulstone - 7steps ㅣ Cain's Soulstones - 5steps ㅣ Lionel's Soulstones - 5steps ㅣ Mercemeden's Soulstones - 6th Step ㅣ Lionel's mate - Step 7 ㅣ Leona's mate - Step 7 ㅣ Leona's mate - Step 5 ㅣ Merameen's mate - Step 4 ㅣ Paterees mate - Step 4 ㅣ Paterees mate - Step 6 ㅣ Cate's mate - 6 Stage ㅣ Cain's Blessings - Step 4 ㅣ Mermeaden's Blessings - Step 5 ㅣ Lionel's Blessings - Step 6 ㅣ Mermeaden's Blessings - Step 7 ㅣ Leona's Bones - Step 4 ㅣ Lionel's Bones - Step 4 ㅣ Leona's Bones - 6 levels ㅣ Bloody Armor Gangseok ㅣ Lv4 Legendary dye 10 boxes

     

    Anakim Drop Table:

    Seven Signs Talisman ㅣ Anakim Talisman ㅣ Leviathan Circlet ㅣ Leviathan Leather Leggings ㅣ Krishna Dual Dagger ㅣ Krishna Dual Blunt ㅣ Krishna Fighter ㅣ Leviathan Shoes ㅣ Leviathan Leather Helmet ㅣ Krishna Shaper ㅣ Leviathan Leather Armor ㅣ Krishna Slasher ㅣ Leviathan Breastplate ㅣ Krishna Suit ㅣ Krishna Casters ㅣ Krishna Dual Sword ㅣ Leviathan Leather Gloves ㅣ Angel's Earrings ㅣ Leviathan Helmet ㅣ Krishna Avenger ㅣ Leviathan Gauntlet ㅣ Krishna Starr ㅣ Leviathan Hose ㅣ Krishna Retreat ㅣ Krishna Buster ㅣ Krishna Cutter ㅣ Leviathan Leather Boots ㅣ Leviathan Boots ㅣ Leviathan Globe | Leviathan Gaiters | Angels Necklace | Krishna Thrower | Leviathan Tunic

    Stones of Supreme Souls - Stage of Pantheon - Seventh Stage - Pantheon Stones - Stage 5 - Cain Stones - Seventh Stage - Cain Stones - Stage 5 ㅣ Stones of Lionel - Stage 5 ㅣ Stage of Meremeden - Stage 6 - Lionel 7 - Step Leona - 7 - Step Leona - 5 - Step Mermaid - 4 - Step 4 - Pantheon - 4 - Pantheon - 6 - Step 6 - Step 6 - Cain Lionel's Alignment - Level 5 Lionel's Alignment - Level 6 ㅣ Mermeaden Alignment - Level 7 ㅣ Leona's Alchemist - Level 4 ㅣ Lionel's Alchemist - Level 4 ㅣ Leona's Alchemist - Level 6 ㅣ Lv4 10 legendary dyes ㅣ Seven Signs

     

    Lilith Drop Tables:

    Seven Signs Talisman ㅣ Leviathan Circlet ㅣ Leviathan Leather Leggings ㅣ Krishna Dual Dagger ㅣ Krishna Dual Blunt ㅣ Krishna Fighter ㅣ Leviathan Shoes ㅣ Leviathan Leather Helmet ㅣ Krishna Shaper ㅣ Leviathan Leather Armor ㅣ Krishna Slasher ㅣ Leviathan Breastplate ㅣ Krishna Suit ㅣ Krishna Caster ㅣ Krishna Dual Sword ㅣ Leviathan Leather Glove ㅣ Angel's Earring ㅣ Leviathan Helmet ㅣ Krishna Avenger ㅣ Leviathan Gauntlet ㅣ Krishna Starter ㅣ Leviathan Hose ㅣ Krishna Retro ㅣ Krishna Buster ㅣ Krishna Cutter ㅣ Leviathan Leather Boots ㅣ Leviathan Boots ㅣ Leviathan Gloves ㅣ Leviathan Angels ㅣ Necklace of Angels ㅣ Krishna Thrower ㅣ Leviathan Tunic ㅣ Release Talisman

    Stones of Supreme Souls - Stage of Pantheon - Seventh Stage - Pantheon Stones - Stage 5 - Cain Stones - Seventh Stage - Cain Stones - Stage 5 ㅣ Stones of Lionel - Stage 5 ㅣ Stage of Meremeden - Stage 6 - Lionel 7 - Step Leona - 7 - Step Leona - 5 - Step Mermaid - 4 - Step 4 - Pantheon - 4 - Pantheon - 6 - Step 6 - Step 6 - Cain Lionel's Alignment - Level 5 Lionel's Alignment - Level 6 ㅣ Mermeaden Alignment - Level 7 ㅣ Leona's Alchemist - Level 4 ㅣ Lionel's Alchemist - Level 4 ㅣ Leona's Alchemist - Level 6 ㅣ Lv4 10 legendary dyes ㅣ Seven Signs

     

    I bolded the ones I thought interesting. I guess Anakim and Lilith now have a chance to drop a full 7 signs talisman unless that's a translation error on Googles part, but I don't' think it is. Also, bosses dropping Bloody armor and Dark armor stones is going to be a nice feature, right now the ways to get bloody armor stones is harder than dark armor stones. 

    Top Soul stones from bosses? I'm hoping they mean R-110 top stones and not top-99 stones. 

    Gone is the Baium's ring and it has been replaced with an Angels Necklace? Okay......

    From the looks of this though there is going to be plenty of armor and weapons to go around at least for the top clans who get these, should we not get the option to upgrade our current stuff. Between that and L2 store, I think we should be fine. 

  2. 34 minutes ago, SleepingPower said:

     

    I didn't comment on races diversity as I personally don't like so please do not make up things I didn't posted.

    As suggested by other posters maybe you should re read entire thread again.

    if you read the the very first comment you might understand the race comment. The reply wasn't just for you but for the group, so you might want to reread the thread as well.

    From your logic then NO class has a class specific SA, Might helps all melee DD's, Skill Critical damage helps Daggers and Archers, HP for Tanks and iss, so on and so forth. I get the fact that it feels like a little bit a of let down that you don't get a +15% heal power, but let's face it, since when has this company every listen to our ideas? Healing in PvE isn't so bad as long as the whole party is about the same level of gear and not trying to take on alter with a +4 immortal set. In top end PvP, most dd classes just boost up enough to 1 hot everything while skills are up. That can't be healed unfortunately. 

    I'm sorry, to me it just sounds like people complaining because they can't have their cake and eat it too.

     

    I wasn't complaining about tyrr, just saying your class isn't the only one with worthless skills. They are called examples.

    On 2/14/2019 at 10:59 AM, SleepingPower said:

     

    To complain for other classes like Tyr please use appropriate section of forum.

  3. On 2/14/2019 at 12:45 PM, SleepingPower said:

    Help me to get rid of my ignorance.

    I'm willing to learn with your help.

    Weapon dedicated to healers from past:

     

    This sword was enhanced with an item dropped to me in Forest of  the Dead near Cursed Village about 9 or 10 years a go.

    Healing amount is a lot better.

    I have never seen an R99 with such proprieties.

    1. Rare weapon and SA's are not the same thing.

    2. So you're telling me that more MP and Casting speed doesn't help you heal at all? I understand that you should max casting speed without acuman SA but still.

    3. 3rd SA for Sigel doesn't help you with HP/MP and damage received that help you stay alive longer to keep party alive longer?

    You have one of the most needed and honestly outside of PvP one of the cheaper classes to build, the difference between a +4 Blessed Apoc 3 SA and a +16 Dark/Bloody R99 3 SA weapon's ability to heal is negligible. That lets you contribute to other places defensively. 

    I agree they have some trash skills, but so does every class. I agree that they are almost the same regardless of race and class, but I kinda see that as a good thing. Think of it like this, what is the most sought after iss? 101+ hierophant for Pom. Do you want to be denied party because your a SE instead of Cardinal?

  4. If you can switch stances between dark and wind every 5 seconds without loosing your mind you will gain 100 elemental attack. I don't see the activate of Masters Rage being an issue, although I aoe and I'm not 100% sure that helps because I have never tested. I have never solo'd k99 on my feoh, not because I can't but for me its a waist of time, CP and all. But I do know that feoh is not the best DD for bosses, but obviously from everyone elses comments it can be done. 

  5. 3 hours ago, Argus said:

    If you read and understand what they say/ask for, it is all about SA's designed specially for Healer class, so it seems you are the ignorant one.

    In that order let me give you some more information. On the FAFURION update we get new better augments ( some are same with double effect to what we have now) and later we will have some kind of SA diversity, but nothing even remotely close to a Healer tailored SA! 

    You want a Heal +15% SA or something? What about tanks? +5% P def isn't an augment either. Tyrr doesn't get a +10% chance of getting invited to party SA. Iss doesn't get buffs effect increase 5%. You want something specifically tailored to you? 

    I understand that they are complaining because not every skill of a healer is useful, but have you looked at some of the other classes? Tyrr? Feoh? Every class has its useless skills. If you want to feel bad, do it for the Tyrr, not only does it have 2x the amount of useless skills that you do, in general unless its 100% stacked, its a useless toon. 

    I'm pretty sure that you are just finding reasons to complain now. 

    Abandoned class my ass, try a top pve or ANY pvp besides ganking without a healer and see how that works out for you.

  6. 10 hours ago, SleepingPower said:

    I agree.

    Healer didn't got nerfed like other classes like enchanter but didn't got any improvement either.

    Summon of lumi and tree cant be enhanced lile other skills for example.

     And most important we don't have healing weapon.

    Other classes can enhance their weapon for p/m attack apart other abilities like crit hp, mp defense , attributes and other.

    Isn't the whole point of a healer to keep the party alive while staying alive him/her self? So HP and MP increasing SA's are for you. Sigel 3rd SA helps a lot, saying that you don't have enhancements for your weapon is just plain ignorant. 

  7. 11 hours ago, Draecke said:

    erm it's been ages ago when I was around that level but maybe pagens temple at rune or fairies / garden of geneisis / orbis area (same gk npc for all 3 locations)

    alternatively Hellbound or upper Giants Cave or the easy mobs areas at Elven Valley - there you can start up fation quests which you will need later ingame and they give xp & rewards upon completion

    If I'm not mistaken all the faction quests for Elven are now 103+ except for maybe the very first starter quest there but I'm sure thats still 99+. I don't think that is a good idea anyways below 101, not sure armor could handle it.

    GC Upper is a good idea, HB is also going to be okay at your level. Hell even Boz Core isn't terrible at 98. There are tons of places to xp, just have to find a spot.

  8. 15 hours ago, Jumanji said:

    I have experience from my toon, 104 Titan/102 Archer. Gear is good, almost top for PVE (+10 Bloody set, all epic jewels, shirts, cloak pve, authority circlets, 7s, abu, etc). Skills +10 both classes. Titan build for STR, Archer build for DEX. Dual skill static patk increase. The truth is that when mobs are close, Titan with spear hits more than 10 targets (maybe more in Altar or AF). Apart from my +12 3sa Bloody Slasher, i use Enhanced Shadow Pole for Titan, while Archer has +12 Dark Bow 7/8/Sigel. The pole and the bow could be comparable for PVE.

    I think that Titan may be doing more dmg with spear when mobs are close, dps wise. If you know how to use Stun/Knock Down you help the party a lot too.

    Of course stacked parties dont need more crowd control than the tank most of the time, they go for higher dps and kill rate. Also, no point comparing a fully stacked char with one that has normal gear. Thats why i compare my main and dual, cause they share gear, while each one has the best setup for the respective class and dual skills are shared.

    From my experience, in Altar we go faster when the 4 DDs are Feoh, Yul, Tyrr/Evis, Dagger than when we have 2 Feohs and 2 Yuls. Of course that example does not include the case when top DDs are in party, so the 2 cases are not comparable.

    So i guess the conclusion would be that if u have normal ppl in party with average or good gear (not top), the party benefits more from the variety os DDs, cause of the added stacked debuffs and the party solidarity, as well as the variety of dmg. If there is the possibility of changing this combination, i would do it only for adding a very stacked toon whose dmg would overcome all the above.

    I have rarely EVER seen 10 targets hit with a pole unless I'm soloing in AF or LOC and the mobs are all on me, even with tank chain pulls and feoh snare the angles just aren't there to make them effective. 

    Alter and AF are going faster with Tyrr/Evis and Dagger because both Yul and Feoh do not do raid damage like Melee DD's do, Hell even daggers out damage both in Raids easily. Even with most TOP DD's a melee in the mix with the ranged AOE will benefit the party.

    Normal party I would say play with what you want, if you aren't trying to be the best of the best you aren't going to be xping at the fastest rate anyways. Just play whatever you want to play and whatever play style that you want to, if they won't take you in party because you're a tyrr bleep Them.

  9. 1 hour ago, Draecke said:

    let's make a list:

    1. there are many archers & mages, way more then dreads / titans
    2. mages are liked cause of snare and their faint stun - doesn't need any gear
    3. stacked mages have the above plus good aoe dps
    4. 101+ archer with decent gear does alot of aoe dps, stacked archers do insane aoe dps - they can duo altar instance and duo aoe xp elven really fast
    5. dreads do not have good dps not even when stacked compared to equally geared mage/archer, titan does but doesn't quite have the same survivability & dps sustainability
    6. most important: ppl are lazy and go with is easiest to find to get an XP party going, see first point
    7. marketing, you don't find Tyr's on youtube - only stacked mage/archer fraps
    8. mob control, any tank can mob control better then Tyr's

    this list is serious as I play a stacked Tyrant myself and archers with the same gear as me can kill faster & more mobs at the same time at the moment, there's a nerf incoming for archers that may change all of this so let's see in 2 weeks how that balances out.. same for mages as many mobs get updated with increased resist of their stun debuf.

    long story short l2store gear at end game boost certain classes to crazy levels that it removes any kind of class balance as for example Archers were never supposed to be able to AOE dps solo with just an ISS as healer

    average parties are defi better off with a Dread / Titan when going for 1+hr XP sessions but yeah perception these days is against it

    +1 to all of this. To add one more thing to the list as well, Archers and Mages hit more mobs per swing then a Titan/Dread/Tyrr can, and Tyrrs aoe skills are terrible for damage, only decent one is Dreadnought 9 stun but the damage still sucks. Archers and mages can hit 20+ mobs with an aoe skill and do millions of total damage. Tyrr doing skills will damage all the same mobs as well but will do about 1/10th the damage if not less. Normal swings he has an advantage on with a pole as feoh and archer require skills, BUT tyrr can only hit 3 or 4 targets at best for 100k+ if you are stacked, the mobs just don't pile up like they need to.

    The only exception to this rule I have ever seen is in AF, I know groups that prefer me on my 104 Titan VS. my 102 Archer even though my archer is more stacked than my tyrr. I help the tank survive a little bit better than a Archer could provide. But flip side to that, mobs die 2-3 times faster to my archer, so its a toss up.

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