The point I was trying to make was that the online Player Market provided a service for players to buy and sell items as well as currency, which would help to alleviate the botting issues. I did not say that Rohan Blood Feud was a popular game, nor that it was any good, I was trying to offer a viable solution to the ongoing bot issue. The online store was quite a popular method of doing business for many players, especially those who preferred to play the game or those who were unable to leave sell shops up and unattended. The company charged a nominal fee for items sold and people gained online currency to purchase regular store items and/or items from the Player Market.