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FatherFortuitous

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Posts posted by FatherFortuitous

  1. 6 hours ago, xRipSaWx1 said:

    Dear respected well educated and godly beeings (GM's),

     

    Somehow I noticed that when I bring my ubergeared character into battle to do some hardcore PvE, I somehow die for no reason with my CP still beeing full. I'm a lv.105 tyrr dread, plenty of buffs, plenty of Freya Ice Roses and other extras and mobs drop like flypaper.. Wait no.. I dont even feel their presence while farming them. When i'm not touching my keyboard, mouse or whatever but pay attention to my monitor.. I'm at 100% HP all the time.. No matter how many mobs.. they are simply not powerfull enough to even make mosquitobites on me. The vampiric power is insane on me char! But.. than this happens: 

    - I walk away from my pc to take a sh*t... 

    - 20min later when i'm done I return to my PC and see my character dead like a trampeled caterpillar. My CP still full, and the dmg report saying me the max dmg the mobs did on me was 1k a hit while I have 90k+ hp.

    - I calculate the total dmg done on me, based on the dmg report, and it only shows +/- 30k dmg in total.

    - I check if my Spirit Ores ran out, no.. not run out so I still have all my selfbuffs

    - I check if my Freya Ice Roses (automated) are run out... No.. I still have 100+ of them so this aint the problem either.

    - I check if my ubercool awesomeness Dragon Weap 1-day ran out... No.. it didn't.

    - I respawn my character unbuffed, and check if mobs can kill me now while I watch the screen.. No.. they simply can't.. 

     

    So NCSoft, please be so kind to explain to me how my character dies always when I leave my PC for a moment.. Are you spying on me and trying to annoy me or what?

     

    Kind regards, 

     

    Me.

    Your macro stopped running. That's why you died.

    It happened to me. One minute you're killing everything that moves, but then inexplicably the system hiccups and your toon just stands there not doing anything even though your macro is still green lighted. If that lasts for longer than 15 seconds and you're fighting 8 -10 mobs, you usually die if your heal pots are off. Check your damage log and you won't see anyone PK you, it was just the mobs and they didn't hit you with any crits or other special damage, just normal attacks. 

  2. Easy solution -- More mobs, better XP (by 1000%) for what is now considered "low level", more adena (by 10000000%) so we can actually afford weapon/armor/accessory upgrades, and Red Libra so that I can change out of this crappy class that takes forever to kill anything now that all mobs have 5000 Attribute defense. Can you give me that at least?

    XP is way too low now for 105 - 113. Even with Prestige Pack and 200% rune I barely see my XP bar move. I'm a long time player so I'm used to slow grind, but if you are already rolling out content for level 120+, how the hell do you expect any of us to get there in a reasonable amount of time if it literally takes weeks and months just to go from 108 to 109?

     

  3.  

    6 hours ago, GroverCleveland said:

    I've read this post, but can someone give me run down of what these stones do? Are they doing this, because you used to be able to get a 1 time restoration of an item if you blew it up OEing it?

    Go here to see what the crystals and bonuses are: https://www.lineage2.com/news/shilens-soul-crystal

    Shilen Soul Crystals are EXTREMELY hard to enchant. They cost billions and are rare now that there is no L2 store sales event. Some say 50% chance through +3, but when you start enchanting them the odds feel much worse than that. They fail at +1 quite often. From +4 to +5 enchant success drops to around 40%. At really high enchant levels you have a 1 in 10 chance of success. So if you see one that is higher than +5 you should automatically figure it was restored. 

  4. Would it be possible to change the Auction House so that players on both Naia AND Chronos can access the same AH and all items for sale?

    I realize that may present issues in terms of the respective economies, but as far as players being able to find the items that they want, it would be a tremendous boon. As things are now, there's no server transfer for the foreseeable future. That means you have to wait, sometimes as long as a year, to get the items that you want.

    Logging in just to twiddle my thumbs and wait, and wait, and wait, and wait to buy the stuff that I want really blows. The things that I am looking for aren't on my server. But when I log onto the other server, bam-hot-damn(!!!)!, there they are. Several of them, in all varieties and types!!! But what good does that do me when they're on the other server? There has to be a better way.

    I know what you're thinking: this doesn't address the real problem, which is periodic promotions coupled with low enchant rates, low drops for top prizes, etc., is ruining gamer enjoyment. The correct action is to make ALL previous promotion items available year-round in either the L2 gallery store, or the L2 store, unless it's a brand spanking new promotion. Doing that would make your entire player base happy. Well, everyone except the price gougers and other market exploiters.

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