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zMigueX

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Posts posted by zMigueX

  1. hi
    im back to play like 2 or 3 moths ago, and i can say 2 o 3 things about the herald of light update and the previous update

    1- adena income: adena for low lvl players(new or comeback ppl) is a joke, exalted weapons and armor are okay(jewlery are miss here), but, if you want to go farm some areas like crisis, alligator, or make castilla, you need more equipment, and to get that...you need to spend like 2 or 3kkk adena. but at 105 + lvl you reach at least 100kk, and half of that goes on SS or BSS, making then hard to get better gear to farm.

    2- mobs and drop: this topic is the worst you make, i make crisis and i can say the difference its insane, a tank die from 5 hits, a archer from 3(with exalted set), when previusly i can farm the entire spot, plus...when i finish the zone, i get like 5 or 6 boxes per char...and now i get with a bit of luck 1 or 2, even if the boxes are a joke.
    i make castilla 105 with a yull and i die 2 times cause mobs literally hit me even with ue and are so hard to kill too

    3- maybe the update is ok for high lvl toons or ppl who have gear already, but for new/comeback ppl, its too hard to enjoy the game when the only way to progress is based on spend insane amounts of money on store and theres no other ways to get better items or get an adena income(like elcyums)

  2. 1 hour ago, frankznbeanz said:

    you didnt read the patch notes. alot of new areas are gonna be vampiric resistant, there for gonna need a healer.

    90% of the ppl got a healer toon to use on bot, same shit as...i play as healer and really i start to think some day ago that i need to start another "usefull" toon instead of healer.
    healers are the only class that not received any change in years, no new skills(wow a 110 usless skill), or any change to improve the quality of play for this class while, tanks, tyrrs, mages and iss got new skills, balance, etc in every update

  3. 7 hours ago, Draecke said:

    in HighFive update I spend 1.5year in making a complete Masterwork Noble Vesper Heavy set so lulz

    many hours spend farming with live spoilers for all the mats & recs needed :)

    still got the set out of nostalgic reasons and as memento of how hardcore the game used to be

    you say it, in H5...when spoil and craft was funny, when you can spend the whole day farming to get better items.
    now you cant, spoilers get nothing from spoil.
    i use to have a spoiler to spoil and craft my items, but now, whats the reason for having one? L2 store(and GMs) broke the game for money.
    soon crafting materials and recipes will be sold in L2 store and ppl who play spoiler(if it still someone play as one) will be used as a warehouse...

  4. 20 hours ago, GhostintheShell said:

    The newly 30,000 adena per teleport forces you to join a high level clan with clan hall, so you can teleport to most towns for only 10,000 or less from inside clan hall.  The old teleport fees, there is no incentive to join clans with clan halls.  Anyone can create a clan but not everyone has a clan hall.  By charging more on teleports, clan hall which we can called a home now has a real sense of value.

    Also, level-11 clans (not necessarily needing a clan hall in this case) now gives free 10% XP/SP and 1% skill power, attack attribute +20, defense attribute +30 which is a lot when you're dealing with very high level toons - incentive for lower toons to join a typical level-11 clan are fixed +3136 m.atk and p.atk, fixed +3954 m.def and p.def bonuses that makes your lower character much stronger than any rings, armors or weapons at lower levels. Everyone also gets +6 HP/MP recovery and 4% vitality bonus, +200 elixir effects bonus.

    30k-60k is too high than before(1000-30k), but theres no the problem, the problem is: if ppl start to play now, until 99 you get free stuff yes, but then? quests give you 500k adena, fortuna only quest give you 32kk, freya and zaken looks like dont work as juji says. add the problem with adena nerf since ertehia and the fail spoil success rate since become ftp.
    ppl who play alone cant afford prices of soulshot, equipment, and other stuff to make instances, or for classes who are not "in the meta" like wynn
    other things are: there are clan halls occupied by alt clans who dont have activity, and the lack of clan halls ingame and the recent nerf in clan space and some other stuff

     

  5. well guys, its look like the whole update is bugged, i get disconnect too as some ppl, when you change or add a subclass, skills from previous lvl doesnt appear, no adena/items drop, and there are some gatekeepers error (like heine gatekeeper npc or system, dont have hellbound in their list...so 8000q cant be finished), or some exalted quest are bugged so badly

  6. 1 hour ago, Nymphadorae said:

    if you compared patchnote release whit may update store, you notice what ncsoft want xD
    store has more detailed info than the patchnote

    7 hours ago, Janetonic said:

    If everyone read it. If not... I spoke few ppl on server who didn't know important things about the changes. For example clan size reduction. This is not logic, this is the power of information.

    And now Hime published ;)

     

    here i go again, if ppl read it in time(like 2 weeks ago for ex) scamers never take advantage of missinformation, btw ppl must read forum even you dont know english, portuguese, french or spanish.
    and as i say, that thing never happend if hime or juji post the patchnote not the day after the maintenance, now how i suppose to use energy of dimension? now is a 15 day item(idiot change), how about zaken and freya? juji mention it, but not hime, how about pouch of exp/sp? how about paulinas equipment set? they become usless, desapeared or become "permanent"?, now we wait 8/9 hours and then they desapeared again and they dont give answers to all the questions we have(look the other 2 post)

    pd: edit when hime post the patchnote, here in argentina was 3am, ppl sleeping because of work

  7. 9 minutes ago, Janetonic said:

    My opinion: No patch notes, because of the market. Half of us would read the patch notes, half not. Who read, can sell/buy items which less or more valuable after the patch, who didn't, can "scam" himself (see world chat about HEWS vs. R110 weapons).
     

     

     

    if you put the patchnote on time, that things didnt happend, its just logic janetonic, hime, juji and whatever thy have as admin or game master they have 2 weeks since fafurion update was announce

    • Like 1
  8. 1 hour ago, andikaze said:

    It doesn't matter if it's hours apart from the update. They post them when they're ready, and they stated already they're working on it. Don't be that impatient forum child. And especially, don't feel "insulted", because that opens you up to some serious hurt the real world will inflict on you ;)

    nope, if you as a game master, administrator or whatever you are, if you say "next week we post the patchnote", then change this to "on 14th" and then again nothing theres a problem. we are not talking about a minor maintenance of the server, we are talking about a BIG UPDATE, BIG CHANGES and releasing the patchnote some hours after the update, you make ppl angry cause they cant prepare for the new things or some ppl who dont read the forum,, never understand for ex the new guild system or why ppl lvl 40 are wearing R grade set instead of C grade, or why exalted quest change so much when you are stuck on DIM raids for exp...
    btw if you compared real life with a forum of a game, you are the one with serious problems

    • Like 3
  9. 17 hours ago, Hime said:

    Item Drops

    • Items below R-grade no longer drop.
    • The drop list for all monsters between level 1 to level 85 will be adjusted.

     

    so, adjusted is refered to mobs will drop more herbs? cause is the only thing they drop, no items, no keys, no spoil regardless of level, only herbs, more herbs and 10 adena if you are lucky. at least increase the spoil chance at all lvls

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