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KKKm

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Posts posted by KKKm

  1. @juji can you actually check dagger class why 95 % of the his skills do nothing ? Aren’t daggers suppose to do anything in terms of there skills need to either land on players or at least bluff , stun , silence , should at least work once . Why it doesn’t work at all ? Is it a bug or there is smthing that changed or not mentioned at patch notes ? How a class without any jump or defense  is suppose to do anything  ? Shouldn’t you test the game you are responsible of with at least minimum  to listen the community and fix or report the problems game is facing ?????

  2. Very nice post unfortunately yull life is hard so like any other class who is not a tyrr or evic .  The gear you have is very decent and the xp you get must be also very good at hot springs and beast farm . Pvp I’m wondering if you stand any chance vs tyrr or evic same gear vs you and how you feel about it ? Seems @juji did reverse the changes Koreans send for us why nobody knows . He says he listen to community but really sometimes I wonder who he listens to coz aren’t we community ? Who is the special community he listens to ??? Maybe somebody could provide us that info ? He def need to take the class and player Balance more seriously and have also personal opinion . If so and he actually have a personal opinion about what is happening on pvp and pve this shows how far he is from reality . 

  3. 3 minutes ago, KazAnakiuS said:

    A 3 days roll back can not even be an option. Do you realize that the game is not just exp? Some ppl made purchases, sales, class changes, enchants, skill enchants, clan changes and everything else that the games has to offer?

    It is not just about losing 3 days of grinding and afk hunting. It is soooo much more!

    No event for cloak = nobody enchant ez as that  . 1 ban hammer and next time they will spill out the exploits at l2 discord , support , and forums instead of use it . 

  4. Nobody knew about the exploit it just happen that many players  just enchant there cloak to +20 when under normal circumstances they would stop at max 15-18 and bet anything next exploit  same players will be doing the same coz why not if juji finds out they cheat he max gonna remove the items , ow no even worst just roll it back so it’s a win win for explorers nothing to loose only chance to win smthing . Gj gms for another time taking no action against cheaters then we wonder why ??????? Ppl bot and cheat .  

  5. 7 minutes ago, MrE said:

    Please take these items away form them. This is so unfair. We ALL could have done it, but some of us have integrity to not exploits bugs. If you allow these items to stay in game all it does is set a precedent for next time where we all exploit the bug.

    EULA plainly specifies using a known but to exploit is a bannable offense. You already look the other way when half the server is botting, lets do the right thing here for once. 

    The only video I saw exposing bots is this dagger from chronos the hero it was sooooooooo crazy they opponent could see him in hide .   And juji still laugh with the bot users .

  6. 1 hour ago, Rotten said:

     play a dagger against tyrr,evi,feoh of same gear and lvl you'll see 

     

    I don’t know why we  still  talking about broken classes dagger is a class that needs complete rework so does feoh all seers and supports . Tell me one game that a tyrr can have 3x +++ more def than a tank or any game that a class is literally immortal for over 40 sec . This is l2 and logic stops here . Devs as you see don’t care about your opinion or any players opinion and act without even thinking or testing . Atm the classes to go is dk , titan and that’s it even if feohs get a boost of 500% dmg still will be 1 shot  from a tyrr . What dagger can get to be able to step to field right now is a face off like duelist and still won’t have duelist dmg , aoe , def  barrier and hp rebirth . 

  7. 5 hours ago, Rotten said:

    @Royal all skills up, I skill hit tyrr in guts for 50k at most with br. And I have decent gear. No skills up <5k a stab. We are pretty comparable.

    Coz guts 1min + and gives p def any tank would dream  of without any reduction of there p att . Tank seems complete useless everybody now is looking for a titan to tank coz he have provoke , guts , more dmg and aoe than most classes . Pvp no need to talk you get cele tank ud self tyrr barrier and this goes on and on for ever and if  you ever manage to remove barrier you stuck with his guts and mill on pdef like , prob hitting 5-10 k at top gear . Naia have so many tyrrs dk and ofc a top evic overdps perma sm lol . He just goes sm after sm after sm coz of old refresh skill not obtainable in game anymore . 

    • Like 1
  8. 53 minutes ago, Rotten said:

    Now  feoh get barrier + dmg

    Tyrr still unkillable

    Evi now unkillable and has dmg..

    Othell and summoner still completely broken classes specifically in pvp. Only chance we have is they forget to activate sm,guts,or barrier. Devs really screwed othell

    Play tyrr , dk , evic or quit lol . all rest of the classes are completely useless and broken with 90% of the skills not even working . About dagger its at same lvl as seers 0 evasion the skills do nothing they cant jump cant do aoe and there single dmg is lower than all the above classes . you think @juji cares about balance he puts what ever they send him from Korea at the moment everybody is playing tyrr , dk and just a few feoh . so with the red libra time for you to reroll and if they ever make daggers good or at least playable you reroll back to dagger . After all why even take care of classes that are broken when they can push population to play the 3 mayor witch are ez to balance between them . Not to mention that daggers also have a chance there skills to fail even if opponent have 0 evasion . Just a class to laugh that's why only those coming from private or classic servers play dagger . 

  9. Pk system is unique and always have been . They should reward somehow for pking somebody though . Or make pvp areas like swamp of screams etc . All high xp / adena lvl areas should be pvp zones with extra rewards to attract high gear and lvl players . As it is now The only reason to pk somebody is over spot or personal reasons . Removing or giving penalty upon pk game just loosing the little pvp left . @Juji   pvp on servers is dying . For it not to disappear   you need to implement new system and force players to pvp Or soon will be literally no point playing the game . Killing monsters can be fun but not on a long term and pve is not a reason for players to  start this game as this game have been promoted as a open world pvp game were you have to fight to gain . and We know the bloody swords is just a pick up business for the few picking them up as it is ridiculous easy to brake the chest AND NO POINT GETTING THE CHEST 10 min before the end of event  . The rewards on extra adena has never been given and this sayes smthing .Not sure why you dont act . Game need to be fixed and looks like you do nothing to make it better !

    • Like 1
  10. 22 hours ago, MrE said:

    Pvp isn't hasn't been fun in a long time... its no longer pvp.. its ganking. 500k to 1.5 million hp shots are too common and the game is skewed to the top 5% of the server that spends 100k on gear. I propose the following changes:

    1. Cap PVP Damage at 20k per hit 

    2. Allow debuffs to increase that cap. (Meaning you do 20k damage, with assault crash and chaos symphony debuff on an enemy you would then be able to do 36000 damage per hit) This would also mean, if you stack someone with debuffs, your 500k one shot hit still exists. 

    This does multiple things, it allows support classes to actually be useful.. their debuffs will be a huge part of PVP as well as heals meaning something. Smaller "hits / attacks" from lower level toons will also be much more impact-full making the PVP MUCH MUCH more realistic. One archer should NEVER kill an entire party with one AOE.. it's stupid. This would allow a group of lower geared players to kill one of those 100k geared players through sheer numbers.    

    Pvp should be much more tactical, it would allow the use of skills like traps, going into and out of hide, NEEDING support to do massive damage and increase the "fun" factor for everyone. I lower level character that does 1k per hit to a higher geared toon when they skill out with BR and Brooch and whatever else, would actually be contributing, going to kill them? No? Help.. yes.  

    And for those top geared people who are going to QQ... think of this. How fast can you go through skills? 10 skills.. anyone is dead.. that not a "long" fight, you'll still be op.. others will just have a chance. 

    You must very cleaver Now tell me how you kill feoh like pepinio who need 10 mill dmg  to die?

  11. 13 hours ago, KillerFrost said:

    I find it funny there is no melee lag fix yet server bonus settings are going away.

    A friend started 2 years  ago He was like i want to make dagger . Im like dont make melee class Coz server is so bad nobody can actually even play melee class due to lag ! 2 years passes problem remain the same So @Juji Whats up with the melee lag problems when we will be able to play the rest of the classes game offers without lag? 

  12. 2 hours ago, RandomName said:

    someone was saying that if you need to make top tier exploit and make adena in timed 24/7 to give us no lag, i agree with him. make them do it and random players play

    Exactly this . Thank you all for letting players exploit the game and make trillions including lagging servers . Thank you juji .

  13. Why gms test server and find no issues ? -well when the gm logs in during maintenance he test the server when the population is 1-3 ppl so he gets no lags . This is why they will never fix the problem because they test the server as if there are 3 players online instead of 3000+-

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