L2 Team Hime Posted October 6, 2020 L2 Team Share Posted October 6, 2020 Hello Adventurers, During the upcoming maintenance, we will be making the following changes to PVP: Changes were made so characters and summoned NPCs (pet/servitor) of "rival" clans are recognized as enemies regardless of their status (white/purple/chaotic). The characters and summoned NPCs of rival clans can be attacked immediately without the use of combat mode or forced attacks and are damaged/affected by ranged normal attacks and ranged skills. (Example: Thunder Storm) Buff/healing skills are not applied to the characters and summoned NPCs of rival clans. (Example: Chain Heal) Buff/healing skills can be applied if you become systematic allies (party, command channel, siege mercenary, etc.) with characters of rival clans. You cannot view the lists of Private Stores opened by rival clan characters or trade with them. Setting a "PC" or "Threat Target" as the next target will also select rival clan characters within range, and they will be attacked automatically during auto hunt. Normal PVP/PK penalties are retained, so attacking unresisting white enemy characters makes attackers purple and killing them makes attackers chaotic. Changed the target selection rules for ranged skills so buffs/heals are applied to allies and harmful skills are applied to enemies, regardless of the caster's status (white/purple/chaotic). Buff/healing skill effects can now be applied to all allied targets while in a chaotic character state. Ranged skill damage and effects can now be applied to all enemy targets (rival clan members, non-allied purple/chaotic) while in a chaotic character state. Normal PVP/PK penalties are retained, so the caster of the buff/heal skill becomes purple if the allied target is purple or chaotic. However, the Ranker's Authority buff is not subject to the target selection rule changes because the skill is used by an incarnation NPC and improvements will be made in a future update. Link to comment Share on other sites More sharing options...
L2 Team Juji Posted October 7, 2020 L2 Team Share Posted October 7, 2020 Additional PVP System Changes for the 10/7/2020 Maintenance: Removed the item drop penalty for when a Chaotic character with 4 PKs or higher is killed by another player Reduced the item drop penalty to 1 item per drop when a Chaotic character with 4 PKs or higher is killed by a monster or NPC Link to comment Share on other sites More sharing options...
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