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Belt & Talisman Tickets


Oestemnet

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After multiple sales events where NC pushed us dragon belts (at least 3) they launch a new "event" where for 5k Lcoin, you get a chance to win a ticket at random which you will be able to exchange for a belt or a talisman speed, eva or aden:

  • Its a clear money grab, 1k L coin is 250 N coin x 5 - 1,250 N coin, so each ticket cost you Usd 15.625
  • Since its RNG most likely you will get a +3 ticket in all your 4 tries (per account), of course you will try to enchant it because a +3 talisman is a piece of trash, and of course it will blow up at first try

NC will continue to push these events where they give us crap rewards, to continue to play a 18 year old game with broken mechanics and dying population, they will continue to reach into our wallets because they don't care about the customers experience, they only care about the bottom line.

We live in a constant situation of double or even triple jeopardy where you pay for items that randomly generate other items, that latter on you need to enchant with a random risk of loosing the item, the game is designed so you loose your items and have to spend again to recuperate them, this is why there is no enchant recovery service in this version of L2, they put you in triple jeopardy to intensify the money grabbing opportunities.

Long live L2.   

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1 hour ago, Oestemnet said:

After multiple sales events where NC pushed us dragon belts (at least 3) they launch a new "event" where for 5k Lcoin, you get a chance to win a ticket at random which you will be able to exchange for a belt or a talisman speed, eva or aden:

  • Its a clear money grab, 1k L coin is 250 N coin x 5 - 1,250 N coin, so each ticket cost you Usd 15.625
  • Since its RNG most likely you will get a +3 ticket in all your 4 tries (per account), of course you will try to enchant it because a +3 talisman is a piece of trash, and of course it will blow up at first try

NC will continue to push these events where they give us crap rewards, to continue to play a 18 year old game with broken mechanics and dying population, they will continue to reach into our wallets because they don't care about the customers experience, they only care about the bottom line.

We live in a constant situation of double or even triple jeopardy where you pay for items that randomly generate other items, that latter on you need to enchant with a random risk of loosing the item, the game is designed so you loose your items and have to spend again to recuperate them, this is why there is no enchant recovery service in this version of L2, they put you in triple jeopardy to intensify the money grabbing opportunities.

Long live L2.   

Ps. About the milky way event, I don't understand why NC continues to show their "meager rewards" mentality by giving us 10 limited time cookies as part of the special craft rewards, this number of cookies that can be used in a couple hours do they unbalance the server or cause a huge gap between players? ofc not, then why making them limited time? I just don't get it, this need they have not to "reward" too much and being punitive about it, like if giving us imprints and limited time items would cause what? world starvation? a pandemic? North Korea to impose Kim Jong's hairstyle on South Korea? I just don't get it.

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