Helv Posted August 20, 2022 Share Posted August 20, 2022 Has anyone noticed issues with the Spirit of Golem? I use my Maestro lvl 110 to do IT daily. I've been using it for literally years. Maestro is in a trio with an ISS (my dual class) and a Tank. Maestro uses exalted spear, has blessed exalted set. Last attack is enchanted to +16 Penalty. I don't use shots as normal hits don't do any dmg anyway. I have macro focused mainly around last attack. Usually I set this trio in afk mode and it completes the 150 mobs quest in around 45 minutes. After last maintenance I started IT - I returned to my PC after 1h only to see my characters were out with 145/150. I thought maybe someone took over my room or I got fear when I was afk - this happens. However, the next days showed that I seem to have slower kill speed - Spirit of golem seems to take more time to land. I don't use my maestro for anything else than IT, so can't compare with other places even if I wanted to. Now I can complete IT only when I'm active and I control when to switch to a mob with low HP when Last attack is ready. This seems odd. Any thoughts, please? Link to comment Share on other sites More sharing options...
Helv Posted August 22, 2022 Author Share Posted August 22, 2022 Things went back to normal today, so maybe it was some kind of a mele lag or sth. 1 Link to comment Share on other sites More sharing options...
Komui Posted August 23, 2022 Share Posted August 23, 2022 I do the same but with a tank and a healer, i found out that the normal attack do more damage than any skill on IT now, but my weapon is bloody +15, last attack +11penalty. i usually end the instance in 30 min. Try to add armor destruction before the first attack it helps to lock the spirit of golem easy. Link to comment Share on other sites More sharing options...
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