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  1. Newbie fast path was always a thing ... during Gracia it took 1h to get to lvl 20 and there even was a side quest to skip quests related to 2nd class transfer in exchange of adena... it's just a basic game mechanic to help newcomers and eventually rerolls to catch up... newbies buffs and weapon/armor exchange through npc were even available for new players during C3 and as u said game wasn't that soft back then ? Yeah it's sad to see that updates now mostly consist in erasing game content and giving new stats to some old mobs to "create" new hunting zones. It's a global change whi
  2. That's obviously playing with words ? Being a customer doesn't mean saying amen to anything and buying any kind of things without second thoughts. I consider myself a customer when I buy an IG service such as instance pass, a cosmetic item, xp boost, chaos essence or the subscription pack. Why ? Cause I know what I'm buying, I have elements to make an educated choice. When I buy lootboxes, without any informations about droprate, I'm at best a gambler... Second thing, there is no such thing as "free" event, there is only game content. Events are here to put some dynamism in se
  3. True, at least compared to 2018, 2017 seemed to had way better results but it still looks very small compared to their mobile game incomes which doesn't send good signals for the future of the game Still it looks like game is still profitable for them. The questions that stand are : 1/ which versions/server of the game are the more profibables. 2/ is lag a common problem from all versions ? Or NA specific issue. It's all about tweaking the base version of the game.
  4. Wait wait wait... so to sum up, there's an event that players wanted for months, and that helps through exchange to rebalance server economy and they had to cancel it in order to run a half unrewarding version of the korean anniversary event ? Hopefully the anniversary's stripped content was available through lootboxes... And ofc people stay hooked event is coming... in few months...how convenient ? Well in every fail lies a chance of fortune ?
  5. Again it's not about free or pay 2 play...it's about options that the game now offers to gear up when you reach lvl 106... you know like crafting, drops from mobs, rewarding instances, collectibles mats, etc... It feels off that most rewarding things to do for new player seems to be some old kinda abandoned instances such as Kartia 95 or Balok... Maybe i just missed it since i haven't played here in years but atm, aside of going through NC store, i truly fail to find any valuable way (quest, instance, farming) for a new player to gear up by playing the game. Feel free to share
  6. As I wrote in my answer earlier, i don't want to experience top content as i know that it has always been accessible by few clans which is normal ... never changed, never will, that's how it supposed to be. Regarding the 2 weeks to 2 years part, i don't think time even matter when game economy is so decorrelated from what the game generates (without l2 store which should be put apart from some obvious reasons). Today game mechanic basically push you to lvl 106 in like 1 week with no mats and close to no adena earned and expect you (content related i mean) to have X hundred billions w
  7. Well there's a difference between put/"invest" some money and buy you way through the game... To have let's say the stuff the OP mentionned : "krishna weap+12 3sa & good augment, bloody set, legendary cloak+10, insanity, some boss jewels, skills +10/12, lvl 108, circlet radiant +2, lv.2 book artifact" How much newcomers have to invest ? Few thousand dollars ? And as you stated without stuff they won't even access to whole game content (not a problem though only top clans ever been able to access to full L2 content)... Again it's about starting the game and catching up, from
  8. 3. Well it's already the case : "afk people 99-105 with exalted" are everywhere ? About RMT theory sorry but you're wrong : 1/ RMT always been in every MMO and here in L2 even when there were drops. No link here 2/ RMT is huge cos there is high demand... why cos people have no choice here due to drop nerf and empty content. Actually i think it is the "game" in its actual state that creates more room to RMT
  9. Wrong... as a producer I'm pretty sure Juji has full and direct responsability about what makes the game "bankable" aka here empty content, P2W, casino gambling and "unsupported" NCoin to adena market... It's just that they don't care about the game itself as just see it through economic Curv... And since L2 is an old game it's probably more interesting financially to keep the casino open instead of rebalance a game who probably gone way to far. 1. In Korea yeah...here ? Let's be serious....? Also it's part of MMO design to offer ways for newcomers to catch up. Abou
  10. Well by design at first a hero was almost mandatory to remove the holder's CP... for a random player alone even with god gear it was really a struggle to compete : yes some classes were more effective, yes there were ways but no 1shot way ? Things have "evolved" yeah...but let's face it, it's just another thing broken I understand now that the famous "working as intended" only means it was deliberate to break it ?
  11. ... ... enough said ? 6 months of try hard, fishing night and day, slav...pulling for high end players for some leftovers for what after all this work ? To hear you are pretty naked ? The problem lies in the fact that aside of spending thousand of dollars there is in no way you'll catch up anything. Game business model is sadly clearly built on this today... An empty game where "newcomers" buy a ton of NCoin in the hope to get a decent experience the game still fails to deliver...
  12. A game with content ? No complaining here but you do realise that once again the game is just an empty shell filled by items coming from store ? So an epic quest respectful of L2 lore to open a box bought with credit card The only active PVP on this game today seems to be against korean RNG...
  13. How convenient to have right now a NCOIN Event that can drop rune stones ? ???
  14. I would rather say gambling at its finest. Loot boxes are probably the worst things that appeared in gaming for the last few years... publishing drop rates should be a legal obligation worlwide considering how obvious it is than the only purpose is to trick and hook customers. To see such a wide game have all of this content deliberatly erased in order to create more space and need for boxes is sad...really
  15. Nice example, but you forgot the gift shop...it's a major part of NCwest museum and it's not a guard's job ? Even if it seems less obvious situation is pretty much the same here except you replace DW proliferation (which i think only obsess high end players since other well know they won't have it here or there ?) with any kind of oe weapon/ high end gear. To take your example "Imagine as a new player to farm without DW, ++OE R110/R99 full SA, attrivuted, etc... PI,Storm,IS and other good areas ...you cannot and this is the cold truth" Situation is basically the same...well game
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