Please reconsider the awards and/or recalibrate the probability algorithm for the Aden Tour game.
I'm all for a tough challenge and a fun high risk/reqard game. This is neither. If you're lucky enough to defeat the Boss, shouldn't the prize reflect something more rare than Freya or Nevit pots, coins, cakes, gemstones, spirit stones, and other stuff, which anyone gets almost as free as air without even playing the game?
Every year we complain about content that never makes it into players hands because the game is TOO strict when it comes to awards, enchant rates, etc. Don't you want to see a server full of people with the new appearances that you get from the Appearance Stone Exchange Ticket, instead of a Dark Weapon Enhancement stone that have been dropping in just about every event since Dark/Bloody was introduced? Or maybe have others thrilled because they got the Sealed Talisman - Heaven or a Dragon jewel, instead of a single Gemstone (R)? It's not like the game will break if the top awards drop more often.
I get that it's a free game and no one is forcing me to play, but since we are here and we are playing, why not make it worth our while? You have a captive audience, but ppl are starting to walk away thinking you are little more than a third-rate carnival barker who can't deliver on truly great prizes, or really fun entertainment. This is OUR anniversary, after all. Try to make it a better one than it has been thus far.