Dawe Posted September 15, 2018 Share Posted September 15, 2018 (edited) Hello, is it possible to re-make those skills so they don't use a fixed range, but an available range instead? So that player would be still able to teleport forward / backward if theres no obstacle in the way up to its maximal skill lvl / enchant range. But if theres would be an obstacle, he would be stopped at that obstacle. Right now, the skill works only if the player have enough flat space to port to, if he doesn't, the skill is not triggered at all. Edited September 15, 2018 by Dawe Link to comment Share on other sites More sharing options...
Limerence Posted September 15, 2018 Share Posted September 15, 2018 Not gonna happen ... Firstly, because it's not how those skills are supposed to work... And secondly, if those two would change then that means that a lot of other skills which work the same way should be changed ... Link to comment Share on other sites More sharing options...
Dawe Posted September 15, 2018 Author Share Posted September 15, 2018 (edited) I think that all skills would profit from that change Edited September 15, 2018 by Dawe Link to comment Share on other sites More sharing options...
Dawe Posted September 16, 2018 Author Share Posted September 16, 2018 (edited) BTW ... you put there a good question. How those skills are supposed to work? Edited September 16, 2018 by Dawe Link to comment Share on other sites More sharing options...
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