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Stun and Hold (Tips)


Arcanjo
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Chance to apply successfully:

  • Improved by accessories, (Ring, Amulet and Earring)
  • Improved by Enchant Skill (% Chance)
  • No attribute improves the chance of stun or hold success (eg STR, DEX, INT, ...), as far as I can remember.

Notes:

  1. Physical: Stun, Paralyze, Knockback, Knock Down, Hold, Disarm, Petrify
  2. Mental: Sleep, Mutate, Fear, Aerial Yoke, Silence
  3. CON: Max HP, HP Regeneration, Weight, Breath, Shield Def. Success Rate, Resistance to physical abnormal state
  4. MEN: M. Def., Magic Cancel Rate, Resistance to magical abnormal state

 

I forgot something?

Edited by Arcanjo
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hold is hold, mental is mental

dunno who could've even suggested you that crazy idea

probably same guy who's told you about not working revelation skills lv2

ontopic: one can remove root at all since it's usable only for pve

all wear light sets

Edited by Skylarking
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Resistance to Mesmerizing Debuffs

Awakened classes have a boosted resistance to mesmerizing debuffs, also known as incapacitating debuffs. There are two types of mesmerizing debuffs:

  • Physical: Stun, Paralyze, Knockback, Knock Down, Hold, Disarm, Petrify
  • Mental: Sleep, Mutate, Fear, Aerial Yoke, Silence

make sure you're sharing 100% info before you post tips :) 

http://www.lineage2.com/en/game/patch-notes/goddess-of-destruction/character-changes/

  • Haha 1
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  • 3 months later...

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