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PK/PvP System


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Hey guys, I've been playing the Classic Version since launch, but I never really looked into the Live version, so I just wanted to know how the PK/PvP system worked in the LIVE version of the game. Couldn't find any specifications on official sites. :ph34r:

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It's not really any different from the Classic servers. 

The system works nearly the same, as the PvP you flag and you can flag back.

You don't get flagged when hitting a chaotic character. 

Clan members of a dark castle having Elite in this case and wearing a Dark Cloak can be killed without getting PK. 

Over 4 PK's (I think it was 4 or 3, don't recall) you basically have a chance of dropping an item. If the item is in example augmented, it can't be dropped so instead it burns and nobody gets it. 

I think that's pretty much it, but it doesn't differ a lot from the Classic. 


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