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Uriel831

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Posts posted by Uriel831

  1. 44 minutes ago, Feryl said:

    I dont want to farm 3 Crystals of determination per week. If u dont want to buy items from ncstore, dont do it. easy.

    I need like 4000 Crystal of determination and I want to buy it from NCstore. Ofc they can make a pack of Crystals taking care of his customers :)

    i personaly dont agree. In my post i have on my mind that Solo instancies like Kartia or group instancies Kartia, kamaloka, baylor, balok, istina, tauti, helios, etina, AF etc shoud drop from final boss 1-5 crystals 100% for examples. If you play solo or with own boxes you need some times to collect it. If you go with random with random drops will be longer but still you can collect it in reasonable time compare with 1 droped crystal/stone per weak or month or year. If you go in CP is better collect it for 1 person. This is my point of view. In L2 store 1 dollar for 1 crystal is huge  price or 60 dollars for example 100 crystals or 1000. I think that most of you that ask promo, cash store items, you take wrong examples from cell phones games where action like this is normal buisness model.

  2. we dont need sale events for upgrade stones (bracelet, circlet, shirts) and these crystals. We need these thinks in drop list (instancies or mobs), with normal fair chances not insane 0,00x. Why we have still in drop list modify scrolls? We want back also elcyum powder, rune stones, gemstone R. Today if want something to upgrade you must w8 for event and cash hardly. We want something as reward for our afford in game grind!!

    • Like 1
  3. it seems that in game currency going to be obsolet shortly. Now ppl earn as much as possible. But some day adena gone from server. Funny is that NPC goodies and all what need to be do trought NPC not corresponding to reality (adena gain by drop).Probably after next update adena gain will be more expensive and achievable as dollars.Todays milky cow are time zones, where ppl can earn huge adena if proper geared (eficiency by hour). So mentioned adena seller have golden age. All is profit. Fun end 5 years ago.

  4. Its sad that all the left in L2 from charcters tree are DD (except sumoners, crafts, spoils, sahas) chars.This is reality now and will be. DDs have no problem playing solo whole time, or when they not find party or CP. Suport classes depended on cooperaton playing are now lost. Solidarity system was deleted. All is based on personal EXP and personal profit. DDs not need to help support classes to XP progress and definitly not sharing adena, drop. They play with own ISS (this will end/change in next update), sometimes they ask for runner to bringing mobs to be more efficient but it is rare.

    As i written in some different treat this is situation that cuold be solved with little attention from DEV. But they not listening customers needs. 3 client is max we need (better less), adena/drop/spoil calculation chances must depend on party members count (5+) and party members characters (5+ different characters in party). In next update we got new VIT system where no VIT reduce chances significantly to Zero. More no VIT characters in pt, more and more reduction of chances to drop/spoil/adena.

  5. as I red future patchnotes that Draecke posted. Faction system will be temporaly disbaned, but your progress will be saved to future restart of faction system. I also asked in other disscusion why was deleted quest in Blackbird camp to obtain crystal to summon RB and earn faction medals. But not response from @Juji to present.

     

  6. 15 hours ago, Juji said:

    Hello All,

    We had a long discussion with the Dev team this week during discussing a dual-to-main class swapping account service. Unfortunately, the Dev team cannot support a swap service for the Dual Class as it would be extremely difficult to implement and maintain with each class exception. We thought it was something Dev could easily support for NCW because of the Dual Class Re-awakening feature with Red Libra, but it is technically not the same when it comes to changing out the main class. 

    Players in Korea and other regions had also requested a similar service, which is why Dev team created the Dual Class separation service that transfers your Dual Class to another account. We plan to review whether the Dual Class Separation service can be brought over to NCW, but we understand that it does not fully address the issue at hand with the Dual Class imbalance. Therefore, we will be reducing prices on boost items and offering more XP boost events to run in the future.

    @Juji bad news but we need more precise explanation why is imposible to implement it. What are mentioned "each class exceptions" that are so difficulte to swap? We only want main class recognise by game as dual and actual dual as main class. We delete dual skills before swap and take new after, it is no problem. I dont know what is so difficult think bound on main? Please explain us.

    Reducing prices on boost items and more XP change nothing. As people have useless characters as spoils, summoners, tanks or ISS on main and in present as this characters are not playable, they playing duals as main char. More XP not change useless main char to playable char!! And as i replay below, separating dual without bound items change nothing too!

    7 hours ago, Quenia said:

    .

     @Juji

    Displeasing news indeed, but thank you for the effort and for letting us know.

    Concerning the Dual separation service (if it will be available) it would be viable if the player gets to choose where the bound items go!

    Do you know how is going to be implemented?

    From my perspective it has nothing to do with XP. It is all about the accumulation of non transferable items (or extremely expensive to regain) on an unplayble class.

    Thanks in advance.

    BR,

    Q.

    this have reason only if no tradable, bound items move wth dual or will be posible to send by dimensional.

  7. We not disscus top 10% players. As i see on several treats we want find some solution to not kill game completly by NCsoft wrong steps. Because is wrong to play online MMO game in solo mode 2/3 of playing time. For solo game i buy nice new single games on market not play 14 years old piece.

    Solution are plenty, they could work not 100% but could lowered bad impact of present situation.

    1. Party EXP location with increased EXP, drop, spoil, adena. More members in party more XP, spoil chance, adena, drops chances. Maxed at 7 members party. But of course we must have 3 client max. Also party with all kind of characters (tank,iss,heal, spoil/craft, meele dd, aoe dd) increased all chancies about fixed rate starting 5 different characters and above. This is not imposible to introduce. And not telling me that PC gurus can login 7 chars or have 3 PC to login much more clients as possible. Its true but more then half population in game log in max 3 now.

    2. Same situation in instancies. Parties barely exist. Drop is pathetic. 

    Solo game is good as was mentioned several times to people who havent time and want have some progress, but all must understand that solo is only add-on to casual party, cooperative, play. If everybody want to gain little EX more or more adena, you can, turn on solo mode in night, if you are in work/job. This is OK. Situation like last 1 year is beginning of the end, exept hardcore very old players and wallet players that play another game like majority of servers.

  8. In this moment no plan to the future to have such a service. But 1 solution could be acceptable maybe. In these days XP new char to high lvl (minimal to 106) is comfortable and with a little effort achievable in short time. So maybe to have service main-dual change, is easier to have service to transfer not-tradble items from 1 char to another on one same account. It should be not permanent feature in game or as service, but for example 1x per year trought ticket service. This avoid speculation and madness. To make new char, all lost only investment to dye, skill enchants and exaltecs Q. I think most pain going from not-tradeble events items lost on not-playeble, obsolet characters. Its my idea, but think about that @Juji

  9. Hi

    @Juji 3 client was and is best for server life. Fighting bots is hard job for long time. Bots were, are and will be. Makro system have been help for player that have not a lot time and can farm afk or semi-afk. L2 is online game, and all online games are cooperative games with small or biger groups composed by active players. Introducing makro system and 7 client erase cooperative part of game, even in old CP parties cooperative parts of game are reduced. 3 clients give chance to normal player find dailies parties and have some fun. Farming people will make small groups (2-3 players) what is better like novadays situation where big amount of players do all alone, on makro. I thinking lot of time about that people. Why they play online game solo? What the reason? Reason is 90% not progress, to achieve higher lvl.Why for GOD they play solo here, if todays on market exist several nice single players game, on newest engine, with good story and cheap!!! Because are bots and adena seller? Big part of it for sure yes. Therefore i vote for permanent 3 client as at old times. 

    and PS: No offence but L2 on NCwest novadays reminds cell phone, single players, cash promo games. We play solo, authomatic, and we pay for it in all promos. So think about it and make right decision to rebuild game back to online, cooperative, RPG game for all players (all ages, genders, with or without big wallets.

    Thanks

    • Haha 1
  10. On 8. 8. 2019 at 10:58 AM, Argus said:

    I totally agree, why is this trend to push all players to Solo Macro in order to be efficient.

    SoS nerfed, Elven nerfed, monsters blue/green, need to use tons of boosts to match the amount of solo FULL AFK macro xp with 0 boosts.

    Please bring back the party play, game is getting truly boring. Give us a good rotation of free events.

    Tamahochi game, put BSSR/SSR and continue Macro, very expensive Tamagochi. 

    As a tank what i can do todays? Catch a fish? All is forced to solo play. System is based on 1 good dd (feoh, tyrr) with ISS and heal as support. All play macro with own toons. This game is now like very expensive singleplayer. Too many dollars/euros for miserable fun. As I see situation, i have two choices- to change to dd or quit. But if i think about change to dd i realise that this game give me only boring same instancies every day and afk macro exp. After 7 years is a sad situation. Without good profit, good drops is no self-upgrade, without upgrade of gear all new content is not achievable. NCwest can not understand that our servers are not Korea. And is sad that people responsible for our servers not listen players and do nothing for consolidation of players base. 

  11. What is a logic of NC to increase tank skill damage. We will have soon tanks robocops? Tanks never be DD, nor now and not in future. Its only pathetic step of NC to atract ppl to play tanks, and thinks that tanks go and exp solo? Support class never be like tyrr (no so fast and no so powerfull killer). Instead of that NC increase M. def, P. def, reuse time of support skills, bigger agro area, better sigel auras etc, and make tank usefull, they are near to kill tank proffesion.

    • Like 1
  12. 3 hours ago, AllCom said:

    First there are no beginners so stop the QQ about beginners since there is no one. I convinced a player to give official a try 2 months a go and when he saw how much far was from a +12 pvp/pve without ncoins he just kindly don't login any more.

    So STOP pretending that you care about new players.

    The only one that use that quest are the same that abuse any other game system.

    correct, Only old players with new toons to rob all left.

  13. People cool down.

    Take the different view of buff "problem". For example1 hrs is right and description is wrong (joke) :) Is pathetic to debate about minor error in game. Better ask NC about how they view masive lack of players in game, what they plan to atract new players and old players for come back (exept cash events), how they support ppl under 105 to be competetive for new game updates difficulty (gear, weapons, armors, items drop, adena drops, spoil.... ). What NC planning for future about game health, because now game have big tumor. Or NC find yours ball and tell us true, players deserve it. Its seems that Korea DEV team have no idea about expanded areas like NC west and current terible situation.

  14. i playing tank from my start on offic. Never be easie. If have CP is OK, without CP and now with lack of players is hard to find proper pt with medial or good damage. Of course random is posible but always lottery. And good point is time you play. And proper gear with knowledge how to play tank is crutial. Now with so many dollars items and high prices i dont see other way to make upgrade of gear as to empty wallet. W/o CP to make epics for some adena is extremly hard. It is sad. I reduce after work playing time from 6 hrs to 2hrs (if i find pt). Exp is nice to lvl up but i dont see point to level up if i have no other progress.

  15. new content is important for sure but more imporant is sustainability of game on our server. No matter if we will get new instancies, areas , boses if majority of server will be all stack in old instancies, areas etc. because of lack of everything (equip,damage, survival ...). Most of new content is only gold leaf for high spender, good equiped 15% of server players. Nothing is free here or based of game spending time and hours of  gaming times. Its useless to again and again speach about it. 

    • Like 1
  16. Agree

    inventory slots number vs. dual switch or quest take under 80% weight is ridiculous. Moreover why @Juji we have in game plenty of not-destructible items with not use for example events items that remains, accesories, and many others. Are not tradable, not postable to other character on same account, not sellible and for god NOT DESTRUCTIBLE. After so many years these items only take place in warehause. I know that in some cases NCsupport could delete such items but why complicated such simple procedure. And dont tell me that people are stupid and put itemst to trash accidentally :)

  17. Hi

    why you havent your toons:

    1. cca 1 year ago NC deleted all accout without activity

    2. after merge if you have on merged servers on merged accounts 7 and 7 toons, only 7 remain and all other was destroyed

    3.Other issues

    To resolve this now you simply check if accont see your toons. Log in to account, go to L2Gallery and buy 0 coins box. In purchase menu you will ask in process which server and you see on this server and account also your toons. If you see your toon, make ticket on L2 support to solving problem. If you dont see toon also write L2 support to chceck your toons on accout.

  18. Hi

    is hard to count so many dissapotments with a few good things in updates. 

    Positive changes:

    1. automatic adena pick up (think about automatic drop pick up focused on party leader or CC leader)

    2. adventure guild to leveling to 95 (Introduce Balthus knigt to 85 and Silent valley (or other location) and some other daily Q to improve leveling to 99)

    3. new location

    4. random boss spawn

    5. fortress and conquerable clan hall update (but you miss to introduce some drop to RB in clan halls :D ) 

    Negative changes:

    1. agathion system as is now is not working and completly usefull

    2. Clan quest weekly cap (delete cap completly or do it 50 and more per week)

    3. Deleting daily coin and boxes

    4. Tank degeneration in some crucial skills, ridiculous time duration of some tank debuffs- it seem like you can introduce some combo system like in video game? 

    5. deleting clan cloaks (had not so good skills and stats like ancient kingdom cloaks, so why you remove it completly? For less rich ppl are enought, rich ppl still gamble for better one)

    Next improvement:

    1. Decrease time delay between Korean updates and our introduction to minimum. We want all updates released in Korea until now!!!!!!!!!!!

    2. Drop (spoil) item and adena. Is time to make somethink for players. Rewamp instance boss, mobs drop item and adena rate 100% and more. Delete useless modify scrolls from drop list. Introduce to drop list codex 11-20 lvl to skill enchant, book of beginner lvl5 to increase buff slot, venir talismans .... etc

    3. add Balthus knight and usefull leveling daily Q

    4. Working agation system

    5. Clan cloaks and also add permanent kingdom cloaks and brooche jevelery to game

    6. Increase cap lvl 105+, Increase EXP server status like in event. Nevit NPC also after Helios, Etina ....

    7. Reduce pay to win, gamble thief L2store events and introduce more game events with rewards that improve poor or less rich players to be competitive

    8. Rewamp faction system to give something usefull not only items for faction talismans

    9. Make all items destroable!!! We have planty items in warehauses that we can delete and we cannot. Or make warehause unlimited

    10. some tank skills as now need some changes to be usefull. Many mechanics of skills in general in reality work not properly or description are missleading

    ETC.....

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