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NejJim

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Posts posted by NejJim

  1. 9 hours ago, Siri said:

    The early days of @Juji doing "Juji's Lab Test's" been great work by him. But slowly he was shut down with stuff he could do.

    hmm. the biggest and most important difference imo.. he CARED and TRIED.. even if occasionally not happy results.. he MADE EFFORTS.. rly rly dont see these GMs do that.. even dont bother to give ANY kind of replies.. or sign that did read anything... only if something about lawsuits and money :/

  2. 1 hour ago, Domi001 said:

    I can't say i have an explanation for the party setup he/she uses, and also i can't comment on the kill speed or compare to other dd's, but from the video you can see there are 3 dd's in the party that don't actually do any dmg (2 feohs and 1 summoner who just stand there by the side without acting) and 1 iss only who is domi and only uses vop, so could easily be out of party, so basically all the other chars could be dismissed from the party without affecting the result.

    yeah... i watched it again.. and you are right.. they dont rly contribute :P

  3. 1 hour ago, Murkan said:

    I'm in favor of Feoh's spell crit chance being reviewed, but I also think the high damage when a mage lands a spell crit is reduced. Because I see a lot of mages complaining that their critical damage has a much lower chance than physical damage, but the Feoh forget that their magic damage when they hit a critical is much greater than that of a warrior, whether he is DDs or whether he is a support like Sigel and Iss. Not to mention that the mage has several advantages, he can knock him to the ground and prevent the enemy from getting up, he stuns and his stun does not disappear when the enemy takes damage, he has cancel, he has mana armor that gives an extreme advantage in class with low damage , only classes with high damage have a chance of being able to consume Feoh's mana. I am in favor of reviewing the chance of the magic critical and increasing this chance, but reviewing the critical magic damage, reducing this damage, I will give a simple example:

    While a warrior deals 10k of physical damage, a Feoh deals 40k of magic damage, that is, Feoh always deals very high damage when his crit comes out. So Feoh wants to increase the chance of his high crits, this will make mages have absurd advantages against any other class, even more advantages against low damage classes, like Sigel, which is the defense class that in the end is not so defensive, right, because his defense skills have a 15-minute cooldown, while Feoh's skills that increase his damage, critical chance and etc, have ultra low cooldown, but I think that mages don't think in this sense, right everything, it's the class that dominated the game for a long time, so NCsfot, do this, increase their critical chance, but decrease their critical damage by half or increase the magic defense of the other classes, and also decrease the effect of Mana shield, causing her to consume more mana than normal for seconds, and make smaller damage classes, able to have a chance against mages in the olympiads.

    Because mage players complain, complain and complain, but it's the most complete class in the game, let's see:

    1 - Has the ability to stun with his skill.
    2 - Has ability to cancel buff.
    3 - There are two teleports that remove target, there it says chance, but it rarely fails, it always removes target.
    4 - There is another spell that has a chance to remove target.
    5 - Has magic ability with a chance to knock down the enemy and debuff keeping him on the ground.
    6 - Has Mana Shield ability which absorbs physical damage, making minor damage classes have no chance against Feoh.

    In short, it has several skills, I believe it was an error by NCsoft to allow Feoh's magic attack to have a chance of stun, after all it is a class that has a high range, that is, it casts magic from long distances, I believe that the magic it has chance to remove target should have its chance reduced and this goes for the teleport spell, the chance is very high and I believe that this teleport spell should have a smaller range, not 1100 range but only 600 range.

    its obvious you played vs mages.. not mage YOURSELF.. 

    reason a mage do great dmg on other PLAYERS is.. ppl tend to optimize pdef... NOT mdef.. for obvious reasons.

    regarding mana barrier that many mentioned... GO.. go vs mobs and atk WHITHOUT mana barrier.. and see how fun THAT is.. 

    even mobs hit mages like PAPER.. and  try "heal" your mana up if you too low to replenish by killing mob...

    for obvious reasons mages or ANY robe user get targetted by mobs (that atk the "weakest" char).. because robe gives LOUSY p.def... 

    Even a healer in light can withstand surviving in pve BETTER than a nuker.

    When bringing in PVP in this subject.. so many things can be pointed out.. but lets look at PVE..  as DD they really not even close to "most" DD with equal gear.. exception would be summmoners (poorest of ALL DD).

    Bear in mind.. nukers are AOE DD¨s.. go single hunt with nuker and you will use your laptop as frisbee!!!! So the mana barrier is a survival skill necessary for AoE.

    In PvP its more a 1hit 1kill aspect.. and when it come to that.. 80%+ p.skill crt rate >30% m.crit rate cap... its then purely based on m.def for that physical DD (that basically DONT put priority) and come within range to atk.

    Once within range.. its like carving with a hot knife in butter for the physical DD.. so the argue is.. mana barrier.. fine.. protects 1-2hits.. and then nuker is DEFENSELESS due to NO mana left!!! so  can do much at all...

    If you argue about a "geared enough" nuker... well.. get back to the "equal geared" and you will see the difference, once you TRIED YOURSELF!!!!

    Me.. i put my nuker on hold at 115 for LONG time now.. since my other chars doing MUCH better hunting.. (incl DK, Maestro, Evi and Dread).. my Yul is also on hold since need more gear.. basically my nuker CANT hunt without my tank taking aggro.. 

    • Like 2
  4.  

    5 hours ago, iReizen said:

    i really do not want to be rude or anything but patch notes were posted 12-13 hours before maintenance, so since maintenance moved time, you should also be looking for new announcements around that time... im not sure what timezone you are but around the time of this post, we should be getting an announcement. Also its not always in the middle of April, it can be in the first week or the last, why so much negativity, wait a sec before you all go out saying all kinds of weird stuff.

    like mentioned on other topic.. SUPERLATE announcement.. also.. whats with the new random GMs, did you outsource this also.. like you done with support?

  5. 21 hours ago, SmokeWeedEveryD said:

    You have to maximize your p.skill crt dmg , p.atk , skill power  this is the way for dk. 

    from 100% you have to get 50% p skill crt dmg , 25% skill power , 25% p.atk. (this is an example. and u have to get atk attri from rest of items + auguments. From accesory u have to get p.skill crt rate 5% and will be enought to give crt often.

    oh.. are you sure.. i thought since the changed the physical dmg formula.. its p.atk that is priority now (for ALL dd using p.atk)

  6. 5 hours ago, Connex said:

    Jamoa is whatever tbh.. 2x adena is what, 60m total?, rest is RNG..

    ehm.. its 2x DROP incl adena.. THAT can in turn be MORE profiting than Pantheon.. 

    regarding the other instances.. its ALL about where you are in game (lvl and gear).. 2x XP if not able to go Deathrone.. big help for those.. Coal is good for those that STILL working to gear up and STILL making mentees.. because they DIDNT have ability to make 110 passes as you mentioned!

    But when it comes to XP event in general.. NO its a bust.. they REMOVED the xp bonus other servers got at same/similar event

  7. just adding 1 thing.. most do the mistake adding m.atk as 1st or 2nd priority.. when it comes to dmg for nuker.. its atm LAST :/

    focus should be.. m.crit dmg, m.skill pwr, attribute atk.. and last m.atk..

    the reason for this is.. magic dmg have very different formula.. and m.atk is square root... meaning the increase of m.atk value have so little impact on dmg output.

    Heard something that it would be changed.. but as for now.. and been for a long time.. its kind of last priority for dmg output

  8. On 3/26/2023 at 9:43 PM, Teribeth said:

    It has been this way since the Tax rates for Light/Dark changed for sure... before that when Light was 0% Tax Red Libra may have been cheaper for everything they have on sale, so what's your point. A couple Libras ago they started offering High Priest Holy Water for 1/2 price compared to town NPCs(I should have stocked up more :( )now they are still cheaper... but just a tiny bit.

    no.. its been adjusted from libra to libra.. just go check older events and see the FIXED prices in earlier libras

  9. 2 hours ago, Equadym said:

    Ok ok ok, full patch name then "Assassin & Dethrone Fire Update", it is a L2 assassin one way or another 🙃

    not rly.. Assasin is for Aden and Deathrone Fire for Live.. so VERY DIFFERENT... just it was announced that 2 DIFFERENT patches were released :/

  10. On 3/11/2023 at 9:40 AM, NejJim said:

    ehm... i figure its +9 in p.def for each enchant used.. since this is the change of stats on ordinary armor.. special set bonus is set at +10 as highest :/

    and same increase with spd, crit, p.atk and so on should apply.. as ordinary armor :/

    appearently i was wrong.. did a double check and compared my +10 light eternal with +10 light exalted.. the extra on ++++ are not same values :/

  11. On 3/6/2023 at 10:49 AM, Renzik said:

    Does any1 have the KR link to the stats? would be good to know :)

    ehm... i figure its +9 in p.def for each enchant used.. since this is the change of stats on ordinary armor.. special set bonus is set at +10 as highest :/

    and same increase with spd, crit, p.atk and so on should apply.. as ordinary armor :/

  12. 2 hours ago, Natari said:

    Do you mean Fortune Seeker or Tyrr Maestro? 

    Are you sure you are not talking about Tyrr Maestro Dwarf that can also use Spears? The Fortune Seeker is the Dwarf dagger class. 

    since he mentioned he is Kamael :P
    FS you dont need to be a dwarf.. but Maestro you do need to change race.

  13. also.. pls THINK abit... Daggers NEVER been AoE dmg dealers.. they are SOLO target chars.. and do GREAT solo hunting.. aswell as Evi.. Nukers are USELESS solo target hunting.. and CANT properly AoE.. THAT is what im POINTING out!!!! now use some cells pls.. and READ before outbursting flames!!!!

    • Like 1
  14. On 2/23/2023 at 4:47 PM, Ballkain said:

    devils ad: you're comparing feoh to top dd and not including the worst dd's, you are by far not the worst.  

    not rly.. no nuker can aoe properly solo with mid gear... ANY other dd CAN... the differnce of nuker gear should SHOW you that ppl DONT play nukers for a reason.. because they rly not doing well as AOE dmg dealer.. and USELESS as single target dd, unlike daggers, evi.. even summoner do better at single target than nukers.. so try reflect abit on that!

  15. 2 hours ago, Sharlanna said:

    Don't know what server you're on but on "Live" you don't have to buy books with real money, there are no dungeons, and pets are a no thing in Live. Stop spreading false info.

    if you just started or came back to "Awakening" from Interlude.. gaining the "books" referred too would prob be the forgotten + rune + g.rune.. basically skill based items.. would take you "looooong" time to obtain in game without spending real money!!!

    Dungeons i figure would be some instances.. not rly sure if referring to passes or gear to actually manage doing them.

    Pets still in play.. but only used for show or spots for pulling :/

    Anyhow.. maybe consider WHAT its being referred too.. b4 screaming at ppl :/

  16. On 1/19/2023 at 4:51 PM, puttinutt said:

    I could be wrong but there were 2 events running at the same time, one where u got some boxes that could be used for crafting 24 hour vitality lock. if u instead opened those boxes it was possible to get circlet and brooosh stones. i think u might have mixed those up.

    oops.. you already mentioned this :D

     

  17. On 1/19/2023 at 11:40 AM, Helv said:

    No idea how many I opened, definitely under 1k, but I got a few circlet aug stones and brooch ones - though it was at the beginning then the boxes were introduced, recently, none.

    hmm.. are you sure you not referring to the "Event boxes" came at the same time as they changed PI to Jamoa... from those i also got Circlet+Brooch

  18. On 1/18/2023 at 8:03 PM, Jubbei said:

    NejJim i have a question for you mate since when Mage have P.Def? in none chronicle i saw before a Mage with P.Def and yeah i Played with all class existed even i can log in a friend Mage lv 115 so i know what i saying

    ehm.. this is why i mentioned WHY nukers have mana shield.. since they DONT have p.def :P

    well go ahead and login.. and see for YOURSELF.. your statement about CONSTANT DMG.. that is just....

    AGAIN.. a nuker that dont crit during AOE = fast death

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