Augmentation System Renewal
The Augmentation system was renewed.
- Double-click the Spirit Stone to use the new augment feature.
- Adena was added to augment costs.
- The augment feature provided by the existing blacksmith NPC will remain intact.
- You can remove augments through the existing blacksmith NPC only.
The following Augment Stones can be augmented:
Augment Stones That Can Be Augmented |
||
Weapon Augment Stone |
Mid-grade Weapon Augment Stone |
High-grade Weapon Augment Stone |
Top-grade Weapon Augment Stone |
Top-grade Augment Stones |
Spirit Stone Instilled with Giants' Power |
Dragon Weapon Augment Stone |
Brooch Augment Stone |
Circlet Augment Stone |
Exalted Weapon Stone |
Aria's Spirit Stone |
|
Made changes so that the rest of the Augment Stones (R110 Accessory Augment Stone and Augment Stone Crystal) cannot be augmented.
Armor/accessory augmentation has been added.
- Equipment that can be augmented using the new "Armor Augment Stone" and "Accessory Augment Stone" are as follows:
Armor |
Accessory |
Eternal Armor Set |
Angel's Necklace |
Blessed Eternal Armor Set |
Angel's Earring |
Bloody Eternal Armor Set |
Angel's Ring |
Dark Eternal Armor Set |
Atlas’ Earring |
Leviathan Armor Set |
Fallen Angel's Ring |
Enchanted Leviathan Armor Set |
Dragon Necklace |
Bloody Leviathan Armor Set |
Dragon Earring |
Dark Leviathan Armor Set |
Dragon Ring |
Limited Leviathan Armor Set |
|
- Armor augmentation can be done with upper armor/pants/headgear/gloves/boots of every type, but shields and sigils cannot be augmented.
- Armor/accessory augmentation applies 2 options, and they can overlap.
Armor |
|
Option 1 |
Option 2 |
P. Evasion +1 - 3 |
P. Accuracy +1 - 3 |
M. Evasion +1 - 3 |
M. Accuracy +1 - 3 |
P. Def +282 - 311 |
P. Atk. +763 - 884 |
P. Def +1 - 3% |
P. Atk. +1 - 3% |
M. Def +151 - 171 |
M. Atk 443 - 514 |
M. Def +1 - 3% |
M. Atk +1 - 3% |
Defense Attribute +4 - 50 |
Attack Attribute +4 - 50 |
PvE Damage -1 - 2% |
PvE Damage +1 - 2% |
PvP Damage -1 - 2% |
PvP Damage +1 - 2% |
Accessory |
|
Option 1 |
Option 2 |
MP Consumption -1 - 3% |
P. Critical Rate +1 - 5% |
Movement Speed +2 - 10 |
P. Skill Critical Rate +1 - 5% |
Max HP +1 - 6% |
M. Skill Critical Rate +1 - 5% |
Max MP +1 - 6% |
P. Critical Damage Critical Damage +1 - 5% |
Max CP +1 - 6% |
P. Skill Critical Damage +1 - 5% |
Vitality Bonus +1 - 5% |
M. Skill Critical Damage +1 - 5% |
EXP/SP +1 - 5% |
All Incoming Attacks Critical Rate -1 - 7% |
All Incoming Attacks Critical Damage -1 - 7% |
- When augmenting armor/accessories, 7 Gemstones (R-grade) and 12,650,000 Adena will be applied as a fee.
- New crafting recipe "Recipe: Armor Augment Stone (60%)"has been added.
- The "Recipe: Armor Augment Stone (60%)" can be purchased with Adena from a town Recipe Merchant NPC's "Common Crafting Recipe (Misc)" link.
- Ingredients for crafting Armor Augment Stones are as follows.
Ingredient Item |
Amount |
Ether |
2 |
Oriharukon Ore |
16 |
Dragon Scales |
16 |
Angel's Feathers |
16 |
Giant's Energy |
3 |
Energy of Destruction |
3 |
- Changed augment-related item's name and icon/tooltip.
Before Change |
After Change |
Spirit Stone |
Weapon Augment Stone |
Mid-grade Spirit Stone |
Mid-grade Weapon Augment Stone |
High-grade Spirit Stone |
High-grade Weapon Augment Stone |
Top-grade Spirit Stone |
Top-grade Weapon Augment Stone |
Brooch Spirit Stone |
Brooch Augment Stone |
Circlet Spirit Stone |
Circlet Augment Stone |
Top-grade Spirit Stones |
Top-grade Weapon Augment Stone |
Top-grade Accessory Spirit Stone |
R110 Accessory Augment Stone |
Dragon Spirit Stone |
Dragon Weapon Augment Stone |
Soul Crystal |
Augment Stone Crystal |
Exalted Spirit Stone |
Exalted Weapon Augment Stone |
Hunting Zones
The Forest of Spirits has been added as a daily party Instanced Zone.
Entry Condition |
Lv. 110+ |
Number Allowed for Entry |
Min. 5 ~ max. 7 |
Duration |
1 hour |
Reset |
Every morning 6:30AM |
Entry Method |
Talk with NPC Venusta in Town of Aden to enter |
Level of field bosses has been raised to Lv. 125.
Hunting zone |
Field Boss |
Tower of Insolence |
Baium |
Orfen's Nest |
Orfen |
Catacomb of Dark Omens |
Lilith |
The Disciple's Necropolis |
Anakim |
Dragon Valley |
Lord Ishka |
Resistance effect has been added to field bosses above.
- Received P./M. Skill Critical Damage -50%
Restart, My Teleport, and party member summoning options have been added to field boss zones.
The level of Field Raids has been raised to Lv. 120.
The number of Field Raids has been adjusted:
Hunting zone |
Field Raid |
Raid to Be Removed |
Ivory Tower Crater |
Avenger Alusion |
Retaliator Graff |
Fields of Massacre |
Demon Venoma |
Demon Sarboth |
Alligator Island |
Watcher Tristan |
Watchman Sethet |
Breka's Stronghold |
Berserker Zetahl |
Berserker Tabris |
Isle of Prayer |
Ferocious Valac |
Arrogant Lebruum |
Forest of Mirrors |
Witch Moira |
Lunatic Qulan |
Wasteland |
Arcreach Karon |
Scorpion King Botan |
Resistance effect has been added to remaining Field Raid monsters.
- Received P./M. Skill Critical Damage -50%
To match the changes in Field Raids, the clan quest "Field Raid Hunt" has had its target monsters, count numbers, and performance levels adjusted.
Decreased the M. Def. value of monsters located in the common hunting zone and Instanced Zones:
Common Hunting Ground |
||||
Altar of Evil |
Bloody Swampland |
Blazing Swamp |
War-Torn Plains |
Hellbound |
Enchanted Valley |
Phantasmal Ridge |
Ivory Tower Crater |
Silent Valley |
Alligator Island |
Tanor Canyon |
Forest of Mirrors |
Field of Silence |
Isle of Prayer |
Breka's Stronghold |
Sel Mahum Training Grounds |
Plains of the Lizardmen |
Fields of Massacre |
Wasteland |
Swamp of Screams |
Storm Isle |
Primeval Isle |
Isle of Souls Stronghold 1 |
Abandoned Coal Mines |
Imperial Tomb |
Tower of Insolence |
Rim Kamaloka |
Fafurion Temple |
Dragon Valley |
Instanced Zone |
||||
Kartia's Labyrinth |
Baylor |
Nightmare Kamaloka |
Ashan Shadow |
Krofin's Nest |
Tauti (Alliance Instanced zone) |
Frintezza (Alliance Instanced zone) |
Octavis (Alliance Instanced zone) |
Antharas (Alliance Instanced zone) |
Setting for field hunting zone "Swamp of Screams" has been changed:
Monster Level |
Level 116 |
Teleport Area |
Town of Rune |
Hunting zone Type |
Party Field Hunting zone |
Monster Spawn Time |
10:00 - 12:00 / 22:00 - 24:00 daily |
Added the following settings to the field hunting zone "Swamp of Screams."
- When the monster appearance is notified, characters within the hunting zone will be moved automatically to a peace zone in the Swamp of Screams teleport area.
Changed the Resistance of monsters located in the special hunting zone "Isle of Souls."
- Removed Confusion Immunity Resistance and added Pull Resistance.
Added a Castilla Researcher NPC who can go outside of the instanced zone from the solo instanced zone "Castilla's Labyrinth."
- The Castilla Researcher will be spawned in the Castilla Labyrinth upon defeating a boss monster.
Increased the number of monsters in the special hunting zone "Primeval Isle" and decreased the respawn time.
Renewed the field hunting zone "Plains of the Lizardmen."
- Greatly increased the number of monsters that appear in each area.
- Changed monster locations for smooth hunting.
Renewed the field hunting zone "Wasteland."
- Greatly increased the number of monsters that appear in each area.
- Changed monster locations for smooth hunting.
Renewed the field hunting zone "Fields of Massacre."
- Changed the topography around teleportation and adjusted monster placement.
Adjusted item rewards for the following hunting zones:
- Field Hunting zone: Sel Mahum Training Grounds, Plains of the Lizardmen, Fields of Massacre, Wasteland
- Timed Hunting zone: Tower of Insolence Lower Floors
Changed the recharge time available for certain special hunting zones.
Hunting zone |
Before Change |
After Change |
Storm Isle |
300 Min |
120 Min |
Primeval Isle |
300 Min |
120 Min |
Isle of Souls Stronghold I |
300 Min |
120 Min |
Tower of Insolence Lower Floors |
300 Min |
0 Min |
The placement areas of monsters and the combat balance of Isle of Prayer hunting zones have been adjusted.
- Regular monster spawn locations and respawn times have been adjusted.
- The Lizardman Defender is no longer spawned.
- Monster return distance has been adjusted.
- Regular monster combat balance has been changed.
Environmental objects that could obstruct hunting in Isle of Prayer hunting zones have been removed.
Renewed "Sea of Spores" to be a specialized field hunting zone for Lv. 116 parties.
- Changed monster locations for smooth hunting.
- Added new specialized monsters for Lv. 116 parties.
-Party specialized monster: Obtain extra XP when in a party and obtain further XP when in a party of 5 or more.
Sea of Spores Hunting zone’s difficulty level and rewards were changed.
- Monster’s attack power was adjusted up.
- Resistance effect was added to monsters.
Monster Name |
Resistance Effect |
Richard |
Danger Zone attack resistance |
Harane |
Danger Zone attack resistance |
Lesatanas |
Danger Zone attack resistance/confusion attack resistance |
Arbor |
Danger Zone attack resistance/confusion attack resistance |
- 'Spore’s night' effect, an effect of which monsters’ battle ability increases during nighttime, is added.
- Party-specific event party experience bonuses have been lowered.
Several Field Hunting zone balance adjustments will take place.
The monster levels, XP/SP rewards, and item drops have been adjusted upwards in the following zones:
Target Hunting Zone |
|
||
Beleth's Magic Circle |
Desert Quarry |
Enchanted Valley |
|
Phantasmal Ridge |
Ivory Tower Crater |
Silent Valley |
|
Alligator Island |
Tanor Canyon |
Forest of Mirrors |
|
Field of Silence |
Isle of Prayer |
Breka's Stronghold |
|
Sel Mahum Training Grounds |
Plains of the Lizardmen |
Fields of Massacre |
|
Wasteland |
Dragon Valley |
Fafurion Temple |
|
Reorganized Field Hunting zone 'Fafurion Temple' into Party specific Field Hunting zone.
- Altered monster locations and certain geographical features for smooth hunting.
- Located monsters for parties in level 120s.
- Party specific monster: Receive additional EXP when killed in party, and receive even higher EXP if it is a party of 5 or more.
Adjusted monsters’ location in 'Sea of Spores' Hunting zone for a better hunting experience.
Adjusted amount of MP healed when killing monsters in these Hunting zone:
Target Hunting zone |
|
Sea of Spores |
Swamp of Screams |
Field of Silence area is changed to lv. 109~110 hunting zone.
- This is a hunting zone that is advantageous for range attack, and the melee combat type of monsters appear.
- The reward amount has been adjusted to match the monsters’ balance change.
Field of Whispers area is changed to lv. 111~112 hunting zone.
- This is a hunting zone that is advantageous for range attack, and the melee combat type of monsters appear.
- The reward amount has been adjusted to match the monsters’ balance change.
Forest of Mirrors Hunting zone’s monster locations are adjusted.
- The composition of monsters has been changed and the return distance has been adjusted for smooth hunting.
- 'Demon’s mirror' monsters are changed to normal monsters. The monsters’ difficulty and reward amount have been adjusted accordingly.
All monsters at lv. 100 and above’s attribute attack / defense balances are changed.
Tales Untold
Tales Untold Content Update (Live Server)
Release Date: Late Summer
The following list of preliminary patch notes and functions are not final. Any game content and localization of terms may change before the launch.
Hunting Zone Changes
Augmentation System Renewal
Item Changes
Skill Changes
System Changes
UI & Other Changes
Hello All,
Please use this thread for discussing the Tales Untold content update for the Classic Server, which will be launching in Late Summer.
The Tales Untold Preliminary Patch Notes can be found here
Thank You!
UI & Other Changes
Changes were made to allow all party members to acquire dropped items using "Auto Pick Up" when proceeding with Auto Hunt as a party.
- Items obtained by party members will be distributed according to the item acquisition settings specified (example: randomly distribute with spoils) when the party was created.
Fixed an issue where the character would be unable to move after talking to NPC Ateld and moving to Baium's location.
Fixed an issue where monsters would spawn in abnormal locations in Dragon Valley.
Item tooltip was updated.
- Augment, Level Bonus, Soul Crystal, Blessing, Enchant, Set Effect, etc. will be displayed as icons in the item tooltip.
- The item deletion date is displayed along with the time remaining at the bottom of the tooltip.
Fixed an issue where Coliseum could not be entered.
Changed some items in Preferences.
- Removed the "Realistic Water Effect" checkbox from Video and changed it to be included in the "Refined Shader Effects."
- Changed the Picture-quality improvement effect to a checkbox.
The Dwarven race's ranking effect description was edited to be more precise.
Previous |
Enchant success rate increases. |
Revision |
The Enchant success rate of Scroll: Enchant Weapon/Armor increased by 1%. |
Information on unsupported functions was removed from Macro Help.
The "Ancient Book Box" item name was changed to "Buff Slot Expansion Ticket Box".
Changes were made so the "Soulshot Exchange" function can be viewed even without a Soulshot Ticket.
Fixed an issue where event monsters would spawn in abnormal locations in the Plains of the Lizardmen and Dragon Valley.
The function to view party/servitor/pet buff and debuff details was changed to match the special buff slot additions and line rearrangement.
Buff Slot |
Menu List |
Party |
View Buff |
Servitor/Pet |
View Buff/View Debuff |
Fixed an issue where the screen kept spinning when using some game pads.
The buff slot location where the "Special Buff Scroll" buff is displayed was changed.
Changed the monster defeat count of the "Ant Nest" quest to apply to all party members.
The tooltip display method of Scroll: Enchant Weapon/Armor was updated.
Fixed an issue where a system message would appear repeatedly when a character kills another.
Fixed an issue where an abnormal screen was displayed when pressing the Enter key on the server selection screen of the developer menu.
Changed the standards for displaying the Enchant success notification message according to the item's grade/type.
Type |
Grade |
Enchant Value |
Weapon |
S-grade |
+18 or higher |
Armor |
+11 or higher |
|
Accessory |
+8 or higher |
Changed the standards for displaying the enchant success notification message for the Talisman and Agathion.
- A notification message is shown for the Talisman and Agathion upon successful enchant to +9 or higher.
Peace zones that were specified incorrectly for certain areas and settings were changed to normal fields.
Changed the cast time of the "Teleport" skill to use the Teleport system from 2 seconds to 3 seconds.
Box item tooltip was updated.
Changes were made so a list of deactivated hunting Zones is shown at the bottom of the Special Hunting Zone UI.
Automatic camera function has been added to the bottom UI.
- It is a function that synchronizes the character's perspective automatically during Auto Hunt. Press the ON/OFF button to use the function.
Changed the HP UI at the top so the color gets darker as the HP gets lower.
Improved sort order for inventory items.
- The items will list in the order of goods, weapon, armor, and other.
Improved conversation UI of the Dimensional Merchant
- Improved chat window to help use Dimensional Merchant item features.
- Can access each sub menu from the Main menu.
- This is how the Dimensional Store menu has been reorganized.
Main Dimensional Merchant Menu |
Sub Menu |
Enhancement and Convenience |
Augmentation |
Receive Dimensional Item |
|
Share Dimensional Items |
|
Withdraw Shared Item |
|
Event |
Attendance Reward |
Items |
Coupon |
Elixir |
|
Hair Accessory |
|
Soulshot |
|
VIP Coin |
Changes so that location can be shared even when character is in death status.
Fixed an issue where items were consumed each time a buff was updated when different items that paid the same effect were automatically used at the same time.
System Changes
The level-gap penalty between characters and monsters was changed to 15 levels.
- According to the changes in the level-gap penalty, the target UI's monster name is displayed in blue when the character's level is higher than the monster’s by 15 or more.
- The Obtained XP penalty and Item Drop penalty are applied identically for Normal/Boss Monsters.
The level-gap penalty between party members/command channel members was changed to 15 levels.
- The Obtained XP penalty and Item Drop penalty are applied when defeating Normal Monsters while the level-gap between party members/command channel members is 15 or more.
- The Obtained XP penalty and Item Drop penalty are applied when defeating Boss Monsters while the level-gap between party members/command channel members is 15 or more.
In the Raid Boss Monster passive skill, the level-gap penalty application range was changed from 3 - 9 levels to 15 levels.
Eased the weight/slot restrictions when receiving items from the item inventory.
- Can be collected if the number of slots they occupy is less than or equal to the number of free slots in the inventory.
- Can be collected if the weight of items to be received is less than or equal to the available weight in the inventory.
1 more line of special buff slots (24 count) was added.
Special buff slots are categorized as follows:
Category |
Target Buffs |
Special Buff 1 |
Consumable Buff, System Buff, Equip Buff, Ranking Buff, Transformation Buff, etc. |
Special Buff 2 |
Character Activation Buff, Equipment Activation Buff, Content Buff, Event Buff, etc. |
The character's buff slot line order was rearranged to accommodate additional special buff slots.
Buff Slot |
Target Buffs |
1st Line |
Physical/Magic Buff |
2nd Line |
Special Buff 1 |
3rd Line |
Song/Dance Buff |
4th Line |
Special Buff 2 |
5th Line |
Debuff |
6th Line |
Ultimate Kamael Soul, Warrior Class Momentum |
The quantity of Soulshots and Blessed Spiritshots consumed when equipping B-grade weapons was decreased.
Weapon Type |
Soulshot |
Blessed Spiritshot |
Bow Weapon |
3 → 2 |
2 → 1 |
Weapons Other Than Bows |
2 → 1 |
2 → 1 |
Skill Changes
Fixed an issue where skills with buff removal (cancel) effects had a very low success rate.
Changes were made to enable the Auto Use of Song/Dance buffs. (Dance of Shadows excluded.)
Fixed an issue where Confusion, Peace, Charm, Lure, Repose, and Forget could be used in the peace zone.
Changes were made so the Hide skill of friendly forces would not be removed when using the Detect Darkness or Detection skills.
Fixed so that the level information will display on the icon of the clan advent skill.
Expanded certain buff skill levels.
- Each skill’s Master book is needed to learn expanded level’s buff skill.
- Spirit Ore is consumed when an expanded level’s buff skill is used.
Class |
Skill Name |
Effect |
Learning Level |
Required SP |
Hierophant |
Might Lv. 4 |
P. Atk. +18% |
76 |
8,000,000 |
Shield Lv. 4 |
P. Def. +18% |
76 |
8,000,000 |
|
Magic Barrier Lv. 3 |
M. Def. +35% |
76 |
8,000,000 |
|
Eva's Saint |
Might Lv. 4 |
P. Atk. +18% |
76 |
6,800,000 |
Shield Lv. 4 |
P. Def. +18% |
76 |
6,800,000 |
|
Shillien Saint |
Might Lv. 4 |
P. Atk. +18% |
76 |
7,400,000 |
Shield Lv. 4 |
P. Def. +18% |
76 |
7,400,000 |
|
Empower Lv. 4 |
M. Atk. +80% |
76 |
7,400,000 |
|
Doomcryer |
Chant of Battle Lv. 4 |
All party members’ P. Atk. +18% |
76 |
6,700,000 |
Chant of Shielding Lv. 4 |
All party members’ P. Def. +18% |
76 |
6,700,000 |
|
Chant of Fire Lv. 4 |
All party members’ M. Def. +35% |
76 |
6,700,000 |
|
Dominator |
Power of Pa’agrio Lv. 4 |
Other clan members’ P. Atk. +18% |
76 |
4,500,000 |
Blessing of Pa’agrio Lv. 4 |
Other clan members’ P. Def. +18% |
76 |
4,500,000 |
|
Glory of Pa’agrio Lv. 4 |
Other clan members’ M. Def. +35% |
76 |
4,500,000 |
Clan Changes
The enemy registration system will be added.
- Clans can be registered or removed as enemies in the Clan UI.
- Members of enemy clans will be marked as such.
- Enemies can only be registered by clan members with enemy registration privileges.
- You will turn chaotic upon a PK against an enemy regardless of the enemy status.
The Clan War content will be removed.
- The pre-existing Clan War-related data (Clan War list and score) will be removed.
The Clan UI will be changed.
Clan XP was added and can be obtained through defeating monsters and clan quests.
Changed the method to increase clan level.
Before Change |
After Change |
Increase levels by using ingredients or currency |
Levels increase automatically when clan XP is obtained |
Expanded clan levels to Lv. 10.
Changes were made so the clan ranking prioritizes clans with higher levels of clan XP that are Lv. 5 or higher.
Changed the settings for Proof of Blood items.
- Proof of Blood can be exchanged for a "Blood Crystal" through NPC Clan Appraiser Leo.
- Changes were made so Proof of Blood can no longer be obtained as a reward for clan raids or from monsters.
- Proof of Blood will be removed during the maintenance on September 16, 2020.
Clan Advent effects can be applied depending on the clan level.
Clan Level |
Applied Skills |
Effects |
1 |
Clan Advent Lv. 1 |
P. Atk +5 / M. Atk +5 increase |
2 |
Clan Advent Lv. 2 |
P. Atk +10 / M. Atk +10 increase |
3 |
Clan Advent Lv. 3 |
P. Atk +15 / M. Atk +15 increase |
4 |
Clan Advent Lv. 4 |
P. Atk +25 / M. Atk +25 increase |
5 |
Clan Advent Lv. 5 |
P. Atk +50 / M. Atk +50 increase |
6 |
Clan Advent Lv. 6 |
P. Atk +100 / M. Atk +100 increase |
7 |
Clan Advent Lv. 7 |
P. Atk +200 / M. Atk +200 increase |
8 |
Clan Advent Lv. 8 |
P. Atk +200 / M. Atk +200 / P. Def +50 / M. Def +50 increase |
9 |
Clan Advent Lv. 9 |
P. Atk +200 / M. Atk +200 / P. Def +100 / M. Def +100 increase |
10 |
Clan Advent Lv. 10 |
P. Atk +200 / M. Atk +200 / P. Def +200 / M. Def +200 increase |
Changed ‘Other’ category to ‘Mainly Raids’ under tendency list of Clan Entry system.
Changed Clan leave and Clan dismiss penalty to 1 minute.
The raid category of Mission was changed to the clan category.
- Clan quests can only be carried out by characters who are a part of a clan.
Mission Name |
Progress Conditions |
Reward |
Clan Raid Attack |
Clan level 1 - 10 |
Sayha's Buff Scroll x3 |
Defeat Spirit King Ignis |
Clan level 1 - 10 |
Ignis's Breath x1 |
Defeat Spirit Queen Nebula |
Clan level 1 - 10 |
Queen Nebula's Breath x1 |
Defeat Spirit King Procella |
Clan level 1 - 10 |
King Procella's Breath x1 |
Defeat Spirit King Petram |
Clan level 1 - 10 |
King Petram's Breath x1 |
- Clan raid subjugation missions were removed.
Changes were made so the location sharing system is unavailable in certain areas of Giran Castle
- Location cannot be shared in areas near the spawn location of the castle's Guardian.
- Location cannot be shared from inside the Outer Giran Castle Gate or certain Guardian spawn locations in front of the Inner Castle Gate.
PvP Ranking System
A PVP ranking system was added.
- PvP rankings can be viewed from the Ranking System UI.
- If a Lv. 40 or higher character with at least 2 class transfers obtains PVP points, they are counted in the ranking.
- During a PvP situation, a Final Hit can used to kill a chaotic character in order to gain 1 point.
- If the level of the character you killed is within a level range 15 levels lower or higher than your own level, an additional 10 points can be obtained.
- If the character you killed ranks within the top 100 in the character ranking, an additional 10 points can be obtained.
- PvP ranking is reset every Monday at midnight.
- Those who ranked 1st - 3rd place in the previous week's ranking will gain a free location sharing benefit for 1 week.
Added "Ranker's Authority," which can only be accessed by Server Ranking Rank 1 characters.
"Ranker's Authority" will be added to the center of the Ranking UI and can only be used within the affiliated server's peace zone and not the World Server.
Using "Ranker's Authority" requires 20,000,000 Adena.
Using "Ranker's Authority" creates an identical clone of the Rank 1 character of the Server Ranking and the creation location is announced to the entire server through a screen message.
The created clone will be identified with a unique pillar of light effect, and a 4-hour "Ranker's Authority" buff is given to characters nearby.
"Ranker's Authority" has a 24-hour cooldown, and the created clone resides within the server for 12 hours.
The "Ranker's Authority" buff skill effects are as follows.
- STR +1, INT +1, P. Evasion +20, Additional Recovery +10 upon use of HP Potion
Changes were made so that when a Server Level Ranking Rank 1 character uses "Ranker's Authority", 20,000,000 Adena is required.
Changes were made so the Ranker's Authority NPC gives buffs to nearby characters at 10 second intervals instead of 5 seconds.
Improvements were made to the visual effect of the Ranker's Authority buff skill range to make it easier to see.
Fixed so that the PVP score will not increase if the same character is killed within 5 minutes after killing the character in the PVP situation and chaotic inclination with the last blow.
- The kill / death count increases regardless of 5-minute time limit, and only the PVP point get 5 minute penalty.
The PVP ranking 1st to 3rd place is given a ranking buff that displays unique effects when killing a PC.
Item Changes
Elixir items were added.
- Elixir items can be used to obtain character stat points.
- Stat points can be spent to enhance a character's status (STR/INT/DEX/WIT/CON/MEN).
- Max. of 5 Elixirs can be used, and 1 stat point is obtained per 1 Elixir.
- Changed the cost to reset character ability enhancement points.
Points Used |
L2 Coins Spent |
Adena Spent |
1 - 5 |
200 |
200,000 |
6 - 10 |
300 |
500,000 |
11 - 15 |
400 |
1,000,000 |
16 - 20 |
500 |
2,000,000 |
21 - 25 |
600 |
5,000,000 |
26 or more |
700 |
10,000,000 |
Elixirs have a chance of being obtained through the [Elixir Exchange].
Required Items |
Required Qty |
Obtained Items |
Obtained Qty |
Elixir Powder |
10 |
Elixir |
1 |
Adena |
1,000,000 |
Elixir Powder |
7 |
Elixir Powder can be obtained by defeating monsters of the Imperial Tomb, Antharas' Lair, and Dragon Valley.
Tradable fishing reward items will be removed during the maintenance on August 19, 2020:
Target Items |
|
Blue Mackerel – Tradable |
Whale – Dimensional |
Fresh Blue Mackerel – Tradable |
Tuna |
Angler's Box – Tradable |
Changes were made so Dye items can no longer be sold in NPC stores.
Consumable item tooltip was updated.
- The effects applied upon using items were marked more intuitively.
Changed the color of the content that is guided as precautions in the consumables item tooltip
Blessed Weapon System
The Blessing system for enhancing weapons was added.
- "Blessing Scroll" items can be used to bestow C-grade or higher weapons with blessed effects.
- Blessing weapons are granted basic effects for each weapon type, and A-grade and S-grade weapons are applied with additional effects depending on the weapon's enchantment level.
- The blessed effects applied to each weapon type are as follows:
Weapon Type |
Blessed Effect |
One-handed Sword/Rapier |
All Skill Power +2% |
Two-handed Sword/Ancient Sword |
Attack Range +20 |
One-handed Blunt Weapon |
All Skill Critical Rate +1% |
Two-handed Blunt Weapon |
Atk. Spd. +30, Casting Spd. +30 |
Bow |
MP consumption upon bow use removed |
Dagger |
Deadly Stab Success Rate +5% |
Dualsword/Fist Weapon |
P. Skill Critical Damage +50 |
Spear |
Attack Range +20, Attack Target +1 |
- A-grade weapon blessed effects by enchantment level are as follows:
Enchant Level |
Stats |
+16 |
P. Atk. +200, M. Atk. +250 |
+20 |
All Critical Rate +10% |
+25 |
Skill Power +10% |
- S-grade weapon blessed effects by enchantment level are as follows:
Enchant Level |
Stats |
+16 |
P. Atk. +400, M. Atk. +600 |
+20 |
All Critical Rate +15% |
+25 |
Skill Power +15% |
- If blessing a weapon fails, only the "Blessing Scroll" will be consumed while the item is preserved.
- "Blessing Scrolls" have a chance of being obtained from monsters in the Tower of Insolence
Random Crafting Creation System
A new Random Crafting Creation system has been added.
- Can attempt to create a random item by using crafting points.
- Crafting points automatically recharge when one obtains a point recharge item from monster drops. You can also disassemble items to obtain crafting points.
- Crafting points can be recharged up to 99 points. Any excess crafting points remaining after the maximum number has been reached will be discarded.
- Can renew Random Creation list by consuming 1 Crafting point and 50,000 Adena.
- When you refresh the item list for the first time after earning crafting points, you can obtain 2 XP Boost Scrolls.
- Can lock up to 3 Creation slots by using L2 Coins. Locked slots will not change when the list is refreshed up until 20 times.
- When randomly created, you can obtain 1 out of the 5 items in the list after consuming 1 Million Adena. The chance to obtain each item on the list is 20%.
Augmentation System Renewal
The Augmentation System has been renewed.
- Instead of having to go through "Jeros/Jelos's Anvil" or the Dimensional Merchant, augmentation can be carried out by double-clicking a "Life Stone" item.
D-grade or higher armor can be augmented, and different augment options are applied depending on the body part.
A new Life Stone was added.
- "Life Stone Lv. 1 - Weapon" and "Life Stone Lv. 1 - Armor" can be purchased from the Giran/Aden/Goddard Castle town grocers.
New Items |
Grocer Selling Price (Tax not included) |
Life Stone Lv. 1 – Weapon |
2,000,000 Adena |
Life Stone Lv. 1 - Armor |
900,000 Adena |
- "Life Stone Lv. 2 - Weapon" and "Life Stone Lv. 2 - Armor" have a chance of being obtained from the following raid monsters.
Target Raid Monsters |
|||
King Ignis |
Queen Nebula |
King Procella |
King Petram |
Ignis |
Nebula |
Procella |
Petram |
Scarlet van Halisha |
Antharas |
Baium |
When augmenting with a Life Stone, the following augmenting fees will be applied.
- Augmentations can be removed at the Dimensional Merchant, and the removal cost is a flat fee of 100,000 Adena.
Item Name |
Augment Fee for Adding a Life Stone |
Life Stone Lv. 1 – Weapon |
300,000 Adena |
Life Stone Lv. 2 - Weapon |
900,000 Adena |
Life Stone Lv. 1 - Armor |
100,000 Adena |
Life Stone Lv. 2 – Armor |
300,000 Adena |
A new Life Stone for augmenting accessories was added.
Item Name |
Augment Fee |
Life Stone - Accessory |
900,000 Adena |
- The augment options for the new accessories are as follows:
Type |
Accessory Grade |
Option 1 |
Option 2 |
Common |
Rare |
P. Def |
Max HP |
M. Def |
Max MP |
||
Standard |
P. Atk |
Max HP |
|
M. Atk. |
Max MP |
||
Common |
P. Accuracy Increase |
P. Evasion Increase |
|
M. Accuracy Increase |
M. Evasion Increase |
||
Ring |
Rare/Standard |
Magic Resistance Increase |
P. Skill Critical Damage Received Decrease |
M. Skill Critical Damage Received Decrease |
|||
Rare |
All Skill Critical Damage Received Decrease |
||
Earring |
Rare/Standard |
Bow Resistance Increase |
Damage Received Decrease |
Heal Received Increase |
|||
Rare |
HP/MP Recovery Bonus |
||
Necklace |
Rare/Standard |
Melee Weapon Resistance Increase |
P. Critical Rate Received Decrease |
M. Critical Rate Received Decrease |
|||
Rare |
All Critical Rate Received Decrease |
- Life Stone - Accessory items can be used to augment A-grade or higher Standard accessories and Rare accessories, and different augment options are applied according to the item type (necklace/ring/earrings).
Standard |
Rare |
Ring of Insolence |
Queen Ant's Ring Lv. 1 - Lv. 4 |
Hunting Zones
Renewed the Tower of Insolence hunting Zone.
- The pre-existing Tower of Insolence hunting Zone has been raised up to Lv. 86 - 90.
- Combat balance and rewards have been raised to match the upward adjustment of monster levels.
- The appearance of some of the monsters of the Tower of Insolence was changed.
- The Sky Rift and all related items were removed.
- The following rewards can be obtained from the Tower of Insolence:
Hunting Zone |
Available Rewards |
Floor 1 - 2 |
A-grade Armor |
Floor 3 - 4 |
A-grade Weapon |
Floor 5 - 8 |
S-grade Armor |
Floor 9 or higher |
S-grade Weapon |
All Floors |
Blessing Scroll |
Altered the appearance of 10 monsters that appear on the 5th and 6th floors of Tower of Insolence.
Target Monster |
||||
Platinum Tribe Soldier |
Platinum Tribe Shaman |
Platinum Tribe Escort |
Platinum Tribe Knight |
Platinum Tribe Officer |
Platinum Tribe Warrior |
Platinum Tribe Elite Soldier |
Platinum Tribe Archer |
Platinum Tribe Elite Knight |
Platinum Tribe Prefect |
Tower of Insolence monsters’ HP, attack power, and defense balances have been increased.
Increased experiences of 9 monsters that appear on Alligator Island.
Target Monster |
||
Nos |
Crokian Lad |
Dailaon Lad |
Crokian Lad Warrior |
Farhite Lad |
Nos Lad |
Lord of Alligator Island |
Swamp Alligator |
Swamp Warrior |
Cruma Tower hunting zone is changed to lv. 50~70 hunting zone.
Cruma Tower Floor |
Monster Level |
3rd basement level |
lv. 50 ~ 60 |
2nd basement level |
lv. 60 ~ 70 |
From the teleport list, changed ‘Cruma Marshland,’ which is a hunting zone of 'Town of Dion,' to ‘Cruma Tower.’ Also changed teleport fee to 6750 Adena.
Items that were only supplied by monsters in Cruma Tower 2nd and 3rd basement levels were deleted from the reward table and are fixed to be distributed by other monsters.
Monster Name |
Item Name |
Ragna Orc Prefect |
Mithril Tunic |
Recipe: Scallop Jamadhr (100%) |
|
Recipe: Moonstone Earring (100%) |
|
Recipe: Karmian Glove (100%) |
|
Recipe: Cyclone Bow (100%) |
|
Recipe: Enchant Metallograph (100%) |
|
Kronbe Spider |
Recipe: Chain Gaiters (100%) |
Recipe: Flamberge (100%) |
|
Forest of Mirrors Ghost |
Recipe: Dwarven War Hammer (100%) |
Recipe: Karmian Stockings (100%) |
|
Taik Orc Warrior |
Metal Plate Helmet Material |
Pa’agrio Hand Design |
|
Recipe: Grace Dagger (100%) |
|
Recipe: Widow Maker (100%) |
|
Timak Orc Prefect |
Great Helmet |
Great Helmet Material |
|
Dwarven Chain Shield |
|
Dwarven Chain Shield Piece |
|
Rind Leather Armor Design |
|
Chain Mail Shirt |
|
Dark Elven Dagger |
|
Dark Elven Dagger Edge |
|
Timak Orc Troop Captain |
Recipe: Sword of Whispering Death (100%) |
Recipe: Raid Sword (100%) |
|
Greater Dye of STR <STR+1 CON-1> |
|
Greater Dye of STR <STR+1 DEX-1> |
|
Greater Dye of DEX <DEX+1 STR-1> |
|
Greater Dye of DEX <DEX+1 CON-1> |
|
Recipe: Mermaid's Tears (100%) |
|
Dire Wyrm |
Recipe: Dwarven Chain Gloves (100%) |
Recipe: Crystallized Ice Bow (100%) |
|
Recipe: Aqua Stone Necklace (100%) |
|
Recipe: Aqua Stone Ring (100%) |
|
Recipe: Enchant Mithril shirts (100%) |
|
Mithril Dagger |
|
Mithril Dagger Blade |
|
Recipe: Great Pata (100%) |
|
Recipe: Dwarven Chain Gaiters (100%) |
|
Fline |
Grace Dagger |
Grace Dagger Edge |
|
Dark Streamer |
|
Dark Streamer Edge |
|
Recipe: Drake Leather Armor (100%) |
|
Greater Dye of CON<CON+1 STR-1> |
|
Greater Dye of CON<CON+1 DEX-1> |
|
Greater Dye of MEN<MEN+1 INT-1> |
|
Greater Dye of MEN<MEN+1 WIT-1> |
|
Tower Shield piece |
|
Roving Soul |
Horn of Glory |
Horn of Glory Piece |
|
Knuckle Duster |
|
Knuckle Duster Blade |
|
Plated Leather Gaiters |
|
Recipe: Demon’s Tunic (100%) |
|
Recipe: Forgotten Boots (100%) |
|
Greater Dye of INT <INT+1 MEN-1> |
|
Greater Dye of INT <INT+1 WIT-1> |
|
Greater Dye of WIT<WIT+1 INT-1> |
|
Greater Dye of WIT<WIT+1 MEN-1> |
|
Timak Orc Warrior |
Sage’s Rags |
Recipe: Bec de Corbin (100%) |
|
Tarlk Bugbear Warrior |
Cursed Staff |
Cursed Staff Head |
|
Dwarven War Hammer |
|
Rind Leather Armor |
|
Rind Leather Gaiters |
|
Rind Leather Gaiters Material |
|
Recipe: Theca Leather Gaiters (100%) |
|
Recipe: Club of Nature (100%) |
|
Great Helmet Material |
|
Giant Monster Eye |
Recipe: Great Pata (100%) |
Recipe: Dwarven Chain Gaiters (100%) |
|
Lord of the Plains |
War Axe |
War Axe Blade |
|
Nirvana Axe |
|
Nirvana Axe Blade |
|
Stick of Eternity |
|
Stick of Eternity Shaft |
|
Paradia Staff |
|
Paradia Staff Head |
|
Pa’agrio Hammer |
|
Pa’agrio Hammer Head |
|
Philosopher’s Staff |
|
Philosopher’s Staff Head |
|
Club of Nature |
|
Club of Nature Head |
|
Mace of Underworld |
|
Mace of Underworld Head |
|
Demon’s Boots Fabric |
These rewards were added on or above the 5th floor of Tower of Insolence.
Obtainable Items |
|
Master Book - Might |
Master Book - Chant of Shielding |
Master Book - Shield |
Master Book - Chant of Fire |
Master Book - Empower |
Master Book - Power of Pa’agrio |
Master Book - Magic Barrier |
Master Book - Blessing of Pa’agrio |
Master Book - Chant of Battle |
Master Book - Glory of Pa’agrio |
Increased the difficulty level of 5th floor and above of the Tower of Insolence.
- Monsters’ HP and defense were increased.
The spawn location of monsters in the Abandoned Camp was adjusted.
Tales Untold
Tales Untold Content Update (Classic Server)
Release Date: Late Summer
The following list of preliminary patch notes and functions are not final. Any game content and localization of terms may change before the launch.
We are taking action against players who abuse restoration tokens since all items are tracked in our logs.
24 minutes ago, ZolteR said:
44 minutes ago, DRase said:I have a question, are the red pound fruits removed after the event? thank
The Fighter Pirate Fruit - Attack/Defense items will stay after the event.
3 hours ago, BlackIce said:They said that we were going to get Red Libra during the summer, which changed to late July, then later said August-September maybe. A company should deliver on its word, yeah.
The dates shifted due to technical issues with the event and dependencies on the next update. We are still planning for the new Red Libra event, but there are a few more events that are currently scheduled ahead of it.
2 hours ago, Get2ThePoint said:Color me curious. Is the real reason why no Red Libra and Weapon Modify scrolls were removed have to do with your ability to track restored weapons? Does applying weapon modification somehow "reset" the weapon? Same with Red Libra, does exchanging the weapon for a different one somehow reset the weapon's restoration history?
Discuss.
The removal of the Weapon modify scrolls was scheduled way before the token restoration system was implemented. We cannot sell or distribute these weapon appearance items anymore on Live because of technical issues the main Dev team encountered with the appearance stones, enchant effects, and augmentations that cannot be easily resolved.
FYI, we track all weapons even if they have been reset or exchanged for a different weapon.
Game servers will be down for maintenance beginning Wednesday, July 29, 2020 at 4 a.m. PDT / 6 a.m. CDT / 7 a.m. EDT / 1 p.m. GMT+2 and will be unavailable for approximately 3 hours and 30 minutes.
With this maintenance:
If you have any questions about the changes taking place during this maintenance, please feel free to post them on the forums. We also encourage you to follow @LineageIIOps for maintenance and server status updates.
Game servers will be down for maintenance beginning Wednesday, July 29, 2020 at 4 a.m. PDT / 6 a.m. CDT / 7 a.m. EDT / 1 p.m. GMT+2 and will be unavailable for approximately 3 hours and 30 minutes.
With this maintenance:
If you have any questions about the changes taking place during this maintenance, please feel free to post them on the forums. We also encourage you to follow @LineageIIOps for maintenance and server status updates.
38 minutes ago, Rodah said:So I bought 150 Boxes; I felt pretty sure I wouldn't break even but I was at least hopeful. I drop a Rulers authority; cool right??? Oh wait, it's a 30 day temporary one.... That's right, a Suspicious Safe gave me a TEMPORARY 30 Day Rulers Authority Belt. You can't make this stuff up.....
EDIT: Other stuff was all just garbage; maybe (MAYBE) 5b worth of Items.
We have reported the issue to the Dev team for the 30-day version being given out instead of the permanent one. If you contact Customer Support, we will change it into the permanent version. The website will be updated shortly to reflect the same information.
Servers are now up!
Tales Untold Preliminary Patch Notes (Live Server)
in Archive
Posted
Item Changes
The Super Advanced Seed Bracelet Lv. 4 can be obtained from NPC Santiago using Star Sign.
- Santiago -> hear explanation about Star Sign -> upgrade to Super Advanced Seed Bracelet Lv. 4. Can be exchanged using link.
- The player can use a Super Advanced Seed Bracelet Lv. 3 + 40 Star Signs +400 million Adena to obtain a Super Advanced Seed Bracelet Lv. 3 or Super Advanced Seed Bracelet Lv. 4.
Enhancement for Super Advanced Seed Bracelet Lv. 4 has been added.
- The Super Advanced Seed Bracelet Lv. 4 can be enhanced using a Super Advanced Seed Bracelet Enchant Scroll.
- Additional effect according to the enhance stage is as follows:
Stage
Common Effect
Effect per Equipped Weapon
1
Max HP/MP/CP +2%
+2% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+1% P. Critical Damage Critical Damage when a dagger is equipped
+1% M. Skill Critical Damage when a staff/magic sword is equipped
+1% P. Skill Critical Damage when a bow/crossbow is equipped
2
Max HP/MP/CP +4%
+4% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+2% P. Critical Damage Critical Damage when a dagger is equipped
+2% M. Skill Critical Damage when a staff/magic sword is equipped
+2% P. Skill Critical Damage when a bow/crossbow is equipped
3
Max HP/MP/CP +6%
+6% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+3% P. Critical Damage Critical Damage when a dagger is equipped
+3% M. Skill Critical Damage when a staff/magic sword is equipped
+3% P. Skill Critical Damage when a bow/crossbow is equipped
4
Max HP/MP/CP +8%
+8% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+4% P. Critical Damage Critical Damage when a dagger is equipped
+4% M. Skill Critical Damage when a staff/magic sword is equipped
+4% P. Skill Critical Damage when a bow/crossbow is equipped
5
Max HP/MP/CP +10%
P./M. Skill Power +1%
+10% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+5% P. Critical Damage Critical Damage when a dagger is equipped
+5% M. Skill Critical Damage when a staff/magic sword is equipped
+5% P. Skill Critical Damage when a bow/crossbow is equipped
6
Max HP/MP/CP +12%
P./M. Skill Power +1%
+12% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+6% P. Critical Damage Critical Damage when a dagger is equipped
+6% M. Skill Critical Damage when a staff/magic sword is equipped
+6% P. Skill Critical Damage when a bow/crossbow is equipped
7
Max HP/MP/CP +14%
P./M. Skill Power +3%
+14% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+7% P. Critical Damage Critical Damage when a dagger is equipped
+7% M. Skill Critical Damage when a staff/magic sword is equipped
+7% P. Skill Critical Damage when a bow/crossbow is equipped
8
Max HP/MP/CP +16%
P./M. Skill Power +3%
+16% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+8% P. Critical Damage Critical Damage when a dagger is equipped
+8% M. Skill Critical Damage when a staff/magic sword is equipped
+8% P. Skill Critical Damage when a bow/crossbow is equipped
9
Max HP/MP/CP +18%
P./M. Skill Power +3%
+18% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+9% P. Critical Damage Critical Damage when a dagger is equipped
+9% M. Skill Critical Damage when a staff/magic sword is equipped
+9% P. Skill Critical Damage when a bow/crossbow is equipped
10
Max HP/MP/CP +20%
P./M. Skill Power +5%
+20% sword/blunt weapon/spear/fist weapon P. Atk. when equipped
+10% P. Critical Damage Critical Damage when a dagger is equipped
+10% M. Skill Critical Damage when a staff/magic sword is equipped
+10% P. Skill Critical Damage when a bow/crossbow is equipped
"High-grade Artifact Book" and "Top-grade Artifact Book" were added.
"Artifact Book", "High-grade Artifact Book", and "Top-grade Artifact Book" can be enhanced by using a "Scroll: Enchant Blessed Artifact Book".
- "Artifact Book- Level 3" and "High-grade Artifact Book" can be enhanced up to +5.
Item Name
Enhancement Value
Enhancement Effect
Artifact Book - Level 3
0
Activates all artifact slots
1
Activates all artifact slots, Movement Speed +1, EXP/SP 1%
2
Activates all artifact slots, Movement Speed +2, EXP/SP 2%
3
Activates all artifact slots, Movement Speed +3, EXP/SP 3%
4
Activates all artifact slots, Movement Speed +4, EXP/SP 4%
5
Activates all artifact slots, Movement Speed +5, EXP/SP 5%
High-grade Artifact Book
0
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1
1
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 10
2
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 20
3
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 30
4
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 40
5
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 50
Top-grade Artifact Book
0
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 50 / Attack Attribute 50
1
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 60 / Attack Attribute 60
2
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 70 / Attack Attribute 70
3
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 80 / Attack Attribute 80
4
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Def Attribute 90 / Attack Attribute 90
5
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Active Skill / Def Attribute 100 / Attack Attribute 100
6
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Active Skill / Def Attribute 110 / Attack Attribute 110
7
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Active Skill / Def Attribute 120 / Attack Attribute 120 / Damage 1%
8
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Active Skill / Def Attribute 130 / Attack Attribute 130 / Damage 1%
9
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Active Skill / Def Attribute 140 / Attack Attribute 140 / Damage 2%
10
Activates all artifact slots, Movement Speed +5, EXP/SP 5%, LUC/CHA +1, Active Skill / Def Attribute 150 / Attack Attribute 150 / Damage 3%
- " Top-grade Artifact Book" can be enhanced up to +10.
- Effects for each Artifact Book enhancement value are as follows:
"High-grade Artifact Book" and " Top-grade Artifact Book" can be acquired through the Head Blacksmith NPC by upgrading an item.
Upgrade Item
Ingredient Item
High-grade Artifact Book
+5 Artifact Book - Level 3
Crystal of Dawn x12
100,000 Adena
Top-grade Artifact Book
+5 High-grade Artifact Book
Crystal of Dawn x38
100,000 Adena
Fixed an issue where the highest-level jewel's effect wasn't applied upon equipping a Top-grade Topaz with a Topaz or a Greater Topaz.
Fixed the problem where the item quantity wasn't displayed correctly when exchanging items through an NPC.
The following items have been changed to apply a 5-minute cooldown to weapon skills when equipped:
Target Items
Dragon Weapon – High-grade
Dragon Weapon – Top-grade
Blood-stained Zariche
Blood-stained Akamanah
The Enhanced Orichalcum Arrow created by the Yul Archer's skill and 6 types of bolt items will be removed on August 19, 2020.
The set item effect based on the enhancement value has been changed to display on the shield and sigil.
Changed so that Sigil can be equipped in the left-hand slot even when using both handed weapons.
Enchanted effects of 'Enchanted Leviathan Shield' and 'Enchanted Leviathan Sigil' are changed.
item name
Enchantment effect
Enchanted Leviathan Shield
Increase attack speed by 5%, attack power by 3%, defense / magic resistance by 3%
Enchanted Leviathan Sigil
Increase attack / magic speed by 5%, attack power by 2%, magic skill power by 2%
Changed so that arrow, crossbow attack is possible even when one is not equipped with arrow / bolt or Infinite quiver / Infinite Bolt, as long as they are in the inventory.
The following items will be removed on August 19, 2020:
Enhanced Orichalcum Arrow
Enhanced Orichalcum Arrow
Enhanced Orichalcum Arrow
Enhanced Orichalcum Bolt
Enhanced Orichalcum Bolt
Enhanced Orichalcum Bolt
Spellbook - Energy of New Power
Talisman - Abundance Pack (Underground)
Spirit Stone Pack (Underground)
Pendant Pack (Underground)
Ingredient Box (Underground)
Treasure Chest (Underground)
Hero's Treasure Chest (Underground)
Wondrous Cubic - 1 time use
Complete Letter Set: TOGETHER
1st Place Treasure Sack
2nd Place Treasure Sack
3rd Place Treasure Sack
4th Place Treasure Sack
5th Place Treasure Sack
6th Place Treasure Sack
Miraculous Valentine Cake
Rare Soul Crystal Ingredient Pack (R95-grade)
Life Stone
Hair Accessory Spirit Stone Pack
Accessory Spirit Stone
Intermediate Accessory Spirit Stone
Advanced Accessory Spirit Stone
Top-grade Accessory Spirit Stone
Hair Accessory Spirit Stone
Rare Accessory Spirit Stone
Orbis Reward Box (Support)
Orbis Reward Box (High-grade)
Orbis Reward Box (Luxury-grade)
Orbis Reward Box (Top-grade)
The following items will be removed on September 16, 2020:
Rare Accessory Pack (Underground)
Greater Rare Accessory Pack (Underground)
Soul Bottle Pack (Underground)
Soul Crystal Coupon Pack (Underground)
Hair Accessory Pack (Underground)
Attribute Stone Pack (Underground)
Greater Attribute Stone Pack (Underground)
Enchant Scroll Pack (Underground)
Greater Enchant Scroll Pack (Underground)
Lucky Enchant Stone Pack (Underground)
Greater Lucky Enchant Stone Pack (Underground)