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Juji

L2 Team
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Posts posted by Juji

  1. 9 hours ago, Helvie said:

    Ive noticed that issue not only in coal mines, but also in other spots, but Coal Mines due to the kill speed is the most visible.

    10 hours ago, Slycutter said:

    Well you needed to report it so they can investigate it that is an issue.  Many of us are not doing exalted anymore in coal so we don't see these issues.  I agree its wrong and it not happening in other areas so seems to be an issue with that instance because I don't see it in normal xp areas or instance quest in IT so seems Coal mines is the outlier.

    10 hours ago, Froh said:

    I can second that, we noticed the same. After the update exalted quest item drops in Coal Mines are way lower than they used to be. I have already asked in three different threads whether this was by design or some bug related to the letter event. No official answer so far. Hope you get more lucky @philosophy, there are more people concerned with this issue as well.    

    We have sent this in as an issue to the Dev team for investigation. I have also added it to the Known Issues thread for tracking. Thank you for providing screenshots and video support!
    https://forums.lineage2.com/topic/19327-known-issues-tales-untold-08272020-live/

     

     

  2. 1 hour ago, shoorty01 said:

    After a day and still cannot understand how we get the letters. I am hunting mobs lvl101+ and the only way to get letters is through my clan quests....

    Does any one else know anything?

    Thank you again

    The letters have different drop probabilities depending on the server time.

    See chart below (taken from event page):

    Letter Drop Probability Schedule

    Server Time

    Drop Probability

    00:00 – 10:00

    1x

    10:00 – 18:00

    4x

    18:00 – 00:00

    8x

  3. I mentioned this several times on the forum and we have gone to the Dev team requesting to add them back in any capacity, but cannot for the same technical issues.

    My last response regarding the appearance stones was on July 29th:

    "We cannot sell or distribute these weapon appearance items anymore on Live because of technical issues the main Dev team encountered with the appearance stones, enchant effects, and augmentations that cannot be easily resolved."
    https://forums.lineage2.com/topic/19172-token-based-restoration-weapon-modify-red-libra/?do=findComment&comment=129991

  4. Apologies, it seems we missed a patch note regarding these changes. The Plunderous Plains zone was reduced from Lv. 110 to Lv. 104 with the update, but the monsters were not scaled down properly. We are investigating the issue now with Dev.

    According to the Dev team, the Adena changes are intended for balance and the zone was mislabeled for level 104 in the world map.

  5. 2 hours ago, Krissa said:

    "Proof of Blood can be exchanged for a "Blood Crystal" through NPC Clan Appraiser Leo."

    I don't see such an item exchange at Leo. Someone forgot to turn it on?

    22 minutes ago, DukeGr said:

    Yup Leo doesnt have such an option, seems like they forgot to add the trade. Please inform us about this issue, thank you.

    We have it as a known issue:
    https://forums.lineage2.com/topic/19328-known-issues-tales-untold-08192020-classic/

     

  6. 5 minutes ago, Helvie said:

    Heyyyy, just logged in, weren't clan missions supposed to include pouches as well?

    While i can'r take lvl 99-103 ones, I do not see any pouch as a reward for Hunt monsters Lv. 101 or higher

    Clan Missions

    Mission

    Lv. Requirement

    Description

    Rewards

    Reach Main Class Lv. 99

    Lv. 99

    Reach Lv. 99 for your main class while in a clan.

    Letter Pouch (TALES) x1

    Reach Main Class Lv. 100

    Lv. 100

    Reach Lv. 100 for your main class while in a clan.

    Letter Pouch (TALES) x3

    Reach Main Class Lv. 101

    Lv. 101

    Reach Lv. 101 for your main class while in a clan.

    Letter Pouch (TALES) x6

    Reach Main Class Lv. 102

    Lv. 102

    Reach Lv. 102 for your main class while in a clan.

    Letter Pouch (TALES) x9

    Reach Main Class Lv. 103

    Lv. 103

    Reach Lv. 103 for your main class while in a clan.

    Letter Pouch (TALES) x12

    Hunt monsters Lv. 101 or higher

    Lvl. 101+

    Hunt 800 monsters in any hunting ground. (Hunting is counted only when you gain XP by defeating monsters.)

    Letter Pouch (All) x1

    You must be in a Clan to collect the rewards when the mission has been completed.

    Unfortunately, this is our current known issue for the update.
    https://forums.lineage2.com/topic/19327-known-issues-tales-untold-08192020-live/

  7. This is an updated Known Issues thread. If you do not see an issue listed here, don't be alarmed. We are still working though and adding information to this thread. If you are still experiencing the resolved issues, be sure to restart your client and update via the launcher. Some issues may take longer to resolve as it may require a patch.

    Known Issues

  8. This is an updated Known Issues thread. If you do not see an issue listed here, don't be alarmed. We are still working though and adding information to this thread. If you are still experiencing the resolved issues, be sure to restart your client and update via the launcher. Some issues may take longer to resolve as it may require a patch.

    Known Issues

    • The rankings are currently incorrect, but will be fixed after players login into the game.
  9. On 8/16/2020 at 6:32 AM, TiredDorf said:

    How about Maestros and Evis 30% nerf? I main Maestro, lvl 109 already and our Spirit of Golem Skill was nerfed both in EU an KR lineage, but patch didnt mention these skills. Are these nerfs comming to NA?

    The preliminary patch notes did not have those changes in because they were not part of the original cutoff range of patches for Korea (our update is from 1/1 until 5/27). Another region specifically requested for these skill changes from the July 15th update in Korea to be added in early. They are in the final patch notes.

  10. Hello all,

    The Tales Untold Preliminary Patch Notes were posted last week with the list of items being removed. We would like to remind you to use up the items below as they will be removed from your inventories during the content update maintenance on August 19.

    The following items will be removed on August 19, 2020:

    Suspicious Safe

    Shining Gold Bar

    Blue Mackerel – Tradable

    Fresh Blue Mackerel – Tradable

    Whale – Dimensional

    Tuna

    Angler's Box – Tradable

    Celestial Shard

    Unidentified Stone

    Broken Celestial Shard

    Scroll of Heavenly Protection

    Proof of Blood will be removed during the maintenance on September 16, 2020. The Proof of Blood item can be exchanged for a "Blood Crystal" through NPC Clan Appraiser Leo until the removal date.

    Proof of Blood

  11. 9 minutes ago, FireWire said:

    @Juji please advise as many people have still lots of those Rare Accessory Spirit Stone and to just bluntly delete them without any compensation is not ok :(

    I am checking now as there are two versions of this Rare Accessory Spirit Stone and the only one that appears in the deletion list is the event version, which has not been used on our servers before.

  12. Hello all,

    The Tales Untold Preliminary Patch Notes were posted last week with the list of items being removed. We would like to remind you to use up the items below as they will be removed from your inventories during the content update maintenance on August 19.

    The following items will be removed on August 19, 2020:

    Suspicious Safe

    Shining Gold Bar

    Enhanced Orichalcum Arrow

    Enhanced Orichalcum Arrow

    Enhanced Orichalcum Arrow

    Enhanced Orichalcum Bolt

    Enhanced Orichalcum Bolt

    Enhanced Orichalcum Bolt

    Spellbook - Energy of New Power

    Talisman - Abundance Pack (Underground)

    Spirit Stone Pack (Underground)

    Pendant Pack (Underground)

    Ingredient Box (Underground)

    Treasure Chest (Underground)

    Hero's Treasure Chest (Underground)

    Wondrous Cubic - 1 time use

    Complete Letter Set: TOGETHER

    1st Place Treasure Sack

    2nd Place Treasure Sack

    3rd Place Treasure Sack

    4th Place Treasure Sack

    5th Place Treasure Sack

    6th Place Treasure Sack

    Miraculous Valentine Cake

    Rare Soul Crystal Ingredient Pack (R95-grade)

    Life Stone

    Hair Accessory Spirit Stone Pack

    Accessory Spirit Stone

    Intermediate Accessory Spirit Stone

    Advanced Accessory Spirit Stone

    Top-grade Accessory Spirit Stone

    Hair Accessory Spirit Stone

    Rare Accessory Spirit Stone

    Orbis Reward Box (Support)

    Orbis Reward Box (High-grade)

    Orbis Reward Box (Luxury-grade)

    Orbis Reward Box (Top-grade)

    The following items will be removed on September 16, 2020:

    Tower of Insolence Lower Levels Recharge Stone

    Rare Accessory Pack (Underground)

    Greater Rare Accessory Pack (Underground)

    Soul Bottle Pack (Underground)

    Soul Crystal Coupon Pack (Underground)

    Hair Accessory Pack (Underground)

    Attribute Stone Pack (Underground)

    Greater Attribute Stone Pack (Underground)

    Enchant Scroll Pack (Underground)

    Greater Enchant Scroll Pack (Underground)

    Lucky Enchant Stone Pack (Underground)

    Greater Lucky Enchant Stone Pack (Underground)

  13. Hello All,

    The Tower of Insolence Lower Levels Recharge Stone has been permanently removed from the L2 Store due to the upcoming Tales Untold changes below to this timed hunting zone:

    Changed the recharge time available for certain special hunting zones:

    Hunting zone

    Before Change

    After Change

    Storm Isle

    300 Min

    120 Min

    Primeval Isle

    300 Min

    120 Min

    Isle of Souls Stronghold I

    300 Min

    120 Min

    Tower of Insolence Lower Floors

    300 Min

    0 Min

    The remaining Tower of Insolence Recharge Stones can still be used from 8/10 until 9/16.

    Tower of Insolence Recharge Stones will be deleted on 9/16.

    Thank You!

  14. UI & Other Changes

    Changed some settings in Options.

    - Removed the "Realistic Water Effect" checkbox from Video and changed it to be included in the "Refined Shader Effects."

    - Changed the image quality improvement effect to a checkbox.

     Automatic camera function has been added to the bottom UI.

     - It's a function that synchronizes the character's perspective automatically during Auto Hunt. Press the ON/OFF button to use the function.

    Fixed an issue where the effect was displayed in the wrong place upon acquiring Homunculus enhancement points while the side bar was minimized.

    Fixed an issue where the Homunculus communication ability wasn't applied upon resetting the ability.

    Fixed an issue where the users couldn't receive the Powerful Fish items that were sent intermittently via mail.

    Fixed an issue where the "Clan Summon" and "Belief of the Exalted" skills weren't used when the range increase effect was applied.

    Fixed an issue where the "Focus Attack" effect wasn't removed after closing the window.

    Fixed the typo in the NPC name in the NPC Ferris's dialogue window.

    Adjusted so that augmented accessory items can be crafted.

    Made changes so that party members without contribution can acquire dropped items by using Auto Pick Up.

    Fixed an issue where the cooldown of some skills was being reset.

    Item tooltip was updated.

     - Augment, Soul Crystal, Attribute, Enchant, Set Effect, etc. will be displayed as icons in the item tooltip.

     - The item deletion date is displayed along with the remaining duration at the bottom of the tooltip.

    Separated the "Pull" effect from "Confusion" in the abnormal status type.

     - Some skills' abnormal status type will be changed to Pull.

     - Successful Confusion Attack and Resistance won't alter the Pull effect.

    Jewel type item names and icon panels were applied differently for the Normal/Greater/Top-grade grades.

    Fixed an issue where Momentum was used upon using the "Jump Attack" skill.

    Remaining Shadow item coupons - C/D-grade items were removed.

    Fixed the problem where the screen kept spinning when playing the game using a game pad.

    Fixed the abnormal screen display in some areas in the Town of Giran.

    Fixed an issue where the cost wasn't consumed upon using the next skill.

     - 1000 Spirit Ores are consumed upon skill use.

    Soul's Release – Zariche, Soul's Release - Made changes so that the Scar of Soul is removed upon using the Akamanah skill.

    Target Skills

    Soul's Insanity – Zariche

    Soul's Insanity – Akamanah

    Soul's Confinement – Zariche

    Soul's Confinement – Akamanah

    Soul's Release – Zariche

    Soul's Release – Akamanah

    Improved the Stun visual effect to be more intuitive.

    Fixed the auto potion use screen message displaying abnormal value when Auto Hunt is activated with the Silent Mode on.

    Changed the icon of the Wind Walk Potion.

    Fixed the problem where the following skills were removed from some barrier type skills.

     - Cursed Sword "Prison of Souls"

     - Blood-stained Zariche & Akamanah skill "Soul's Confinement"

    Fixed an issue where some pieces of R99 equipment were displayed to be augmented when you try to augment with "Top-grade Spirit Stones."

    "Energy of Protection" tooltip typo has been fixed.

    Deleted the guide text that said "exchange is available through the Aden Reconstruction Society" in some item tooltips.

     - Related items can be sold at the NPC shop.

    Fixed an issue where the screen kept spinning when using some game pads.

    Fixed an issue where special abnormal statuses didn't show up on a party member's buff slot.

    Fixed an issue where incorrect information about Soulstones consumed for Dreadful Roar was displayed in its skill tooltip.

    Fixed an issue where certain field boss/raid monster attribute windows were not displaying Blood Siphon Resistance.

    Town of Aden NPC Gallias' instructions have been added to the dual class certificate tooltip.

    Fixed an issue where certain monsters were dropping items from deleted quests.

    - Target item: Trace of Decaying Darkness

    Changed so that failure to enter Throne of Heroes reason will be displayed as a system message.

    Fixed the problem where ‘Assault Rush’ and ‘Assault Attack’ skills become deleted when Iss job group changes class with Chaos Essence.

    Fixed the problem where Augment not allowed item is displayed to Augment UI.

    Fixed problem where monsters sometimes do not respond to 'Provoke Aura' skill and 'Grand Provoke Aura' skill.

    • Like 2
  15. System Changes

    Expanded the basic Homunculus slots from 2 to 3.

    Made changes so that the activated skill effect of the Homunculus communication ability is displayed differently for normal/high-grade/top-grade.

    Added Help to Homunculus Ability/Communication Ability/Communication Enhancement in the Homunculus UI.

    The clan quest "Mentee Fostering" has been deleted.

    A Class ranking system was newly added.

     - 'Class' category was created in ranking menu.

     - Character in 1st to 10th places per class can receive benefits pertaining to the class.

     - 1st place character per awakening class receives specific emblem on the bottom part of the character name.

     - Class rankings update every 5 minutes, and one can receive ranking benefits at 6:30 every day.

     - Class ranking is calculated per main class.

    Class ranking benefits per class are:

     - When Knight / Enchanter / Healer class skills are repeatedly used, activation skill 'ranking 1 rank’s blessing’ can apply up to lv. 3.

    Common

    Increase moving speed by 3, attack attribute by 30, all defense attributes by 30

    Knight Class Group

    When using Nine Aegis, damages of every party members including the user increase by 1% for 10 seconds (Maximum 3 levels)

    Warrior Class Group

    When using Berserker / Mind of Steel, damage increases by 1% for 10 seconds

    Rogue Class Group

    When using final ultimate evasion, rear damage increases by 1% for 10 seconds.

    Archer Class Group

    When using Mind Eyes, physical skill power increases by 1% for 10 seconds.

    Enchanter Class Group

    When using Blessing barrier, damages of every party members including the user, increase by 1% for 10 seconds (Maximum 3 levels)

    Wizard Class Group

    When using Bust Casting / Great Bust Casting / Storm eye / Wind storm eye, magic skill power increases by 1% for 10 seconds

    Summoner Class Group

    When using Summon barrier, attack power / magic power increases by 3% for 10 seconds

    Healer Class Group

    When using Celestial protection, damages of every party members including the user increase by 1% for 10 seconds (Maximum 3 levels)

    Eased the weight/slot restrictions when receiving items from the item inventory.

     - Can be collected if the number of slots they occupy is less than or equal to the number of free slots in the inventory.

     - Can be collected if the weight of items to be received is less than or equal to the available weight in the inventory.

    Bonus XP obtained from Over-hit while defeating monsters has been adjusted.

    Vampiric Rage HP/MP recovery rate from a single target has been changed so that it doesn't exceed 25%.

    Throne of Heroes clan raid can be carried out from NPC Roiental in the Town of Rune.

    Entry conditions are as follows, and there are 3 kinds of clan raids available based on clan level.

     - Clans at Lv. 13 or higher can enter all 3 kind of raids.

    Entry Conditions

    Character Level

    100 or higher

    Number of Players

    Alliance of at least 4 or more (recommended number of players: alliance of 14 or more)

    Clan Level

    Goldberg: Lv. 7 / Mary Reed: Lv. 10 / Tauti: Lv. 13 or higher

    Reset Cycle

    Every Wednesday at 6:30 AM

    Instanced zones will be bound not only to the clan members who participated in successful Throne of Heroes clan raids, but to every member of the clan that succeeded in the raid.

    Depending on the number of participants in the Throne of Heroes, a different number of reward NPC Throne treasure chests will spawn.

    Number of Participants

    Number of Throne Treasure Chest Spawns

    1 - 7 people

    1 Throne Treasure Chest Spawn

    8 or more people

    2 Throne Treasure Chest Spawns

    • Like 2
  16. Skill Changes

    Added Sigil / Shield related passive skills to all group classes.

     - 'Grand Sigil Mastery' skill is chanted to 'Guard Mastery' skill.

     - Superior Shield Mastery' skill effect is increased due to 'Guard Mastery' skill influence.

    [Class]
    Skill Name

    Skill level

    Learning Level

    Increased effect

    [Sigel Knight]
    Sigel Guard Mastery

    1

    85

    P. Atk. 1%

    2

    100

    P. Atk. 2%

    3

    110

    P. Atk. 3%
    P. Critical Damage & P. Skill Critical Damage 1%

    [Sigel Knight]
    Superior Shield Mastery

    1

    85

    Existing Effects + P. Atk. 1%

    5

    100

    Existing Effects + P. Atk. 2%

    10

    110

    Existing Effects + P. Atk. 3%
    P. Critical Damage & P. Skill Critical Damage 1%

    [Tyrr Warrior]
    Tyrr Guard Mastery

    1

    85

    P. Atk. 1%

    2

    100

    P. Atk. 2%

    3

    110

    P. Atk. 3%
    P. Critical Damage & P. Skill Critical Damage 1%

    [Tyrr Maestro]
    Superior Shield Mastery

    1

    85

    Existing Effects + P. Atk. 1%

    5

    100

    Existing Effects + P. Atk. 2%

    10

    110

    Existing Effects + P. Atk. 3%
    P. Critical Damage & P. Skill Critical Damage 1%

    [Othell Rogue]
    Othell Guard Mastery

    1

    85

    P. Atk. 1%

    2

    100

    P. Atk. 2%

    3

    110

    P. Atk. 3%
    P. Skill Critical Damage 1%

    [Yul Archer]
    Yul Guard Mastery

    1

    85

    P. Atk. 1%

    2

    100

    P. Atk. 2%

    3

    110

    P. Atk. 3%
    P. Skill Critical Damage 1%

    [Feoh Wizard]
    Feoh Guard Mastery
    (existing Grand Sigil Mastery)

    1

    85

    Existing Effects + M. Skill Critical Damage 1%

    2

    100

     Existing Effects + M. Skill Critical Damage 2%

    3

    110

    Existing Effects + M. Skill Critical Damage 3%
    M. Skill Power 1%

    [Iss Enchanter]
    Iss Guard Mastery

    1

    85

    P. Atk. 1%

    2

    100

    P. Atk. 2%

    3

    110

    P. Atk. 3%
    P. Critical Damage & P. Skill Critical Damage 1%

    [Iss Sword Muse, Iss Dominator]
    Superior Shield Mastery

    1

    85

    Existing Effects + P. Atk. 1%

    5

    100

    Existing Effects + P. Atk. 2%

    10

    110

    Existing Effects + P. Atk. 3%
    P. Critical Damage & P. Skill Critical Damage 1%

    [Wynn Summoner]
    Wynn Guard Mastery

    1

    85

    P. Atk. 1% & M. Atk. 1%

    2

    100

    P. Atk. 2% & M. Atk. 2%

    3

    110

    P. Atk. 3% & M. Atk. 3%
    P. Critical Damage & M. Critical Damage 1%,

    [Aeore Healer]
    Aeore Guard Mastery
    (existing Grand Sigil Mastery)

    1

    85

    Existing Effects + M. Skill Power 1%
    When equipped with one hand magic sword / one hand staff, M. Atk. 5%

    2

    100

    Existing Effects + M. Skill Power 2%
    When equipped with one hand magic sword / one hand staff, M. Atk. 10%

    3

    110

    Existing Effects + M. Skill Power 4%
    When equipped with one hand magic sword / one hand staff, M. Atk. 15%

    [Eviscerator]
    Eviscerator Guard Mastery

    1

    85

    P. Atk. 1%

    2

    100

    P. Atk. 2%

    3

    110

    P. Atk. 3%
    P. Critical Damage & P. Skill Critical Damage 1%

    [Sayha’s Seer]
    Sayha’s Seer Guard Mastery

    1

    85

    M. Skill Critical Damage 1%

    2

    100

    M. Skill Critical Damage 2%

    3

    110

    M. Skill Critical Damage 3%
    M. Skill Power 1%

    Changed the "Limit" effect that was applied when the next skill's effect ended, and updated it to be applied from the point of skill use.

     - A condition has been added so that target skills cannot be used while Limit effects are applied.

    Target Skills

    Applied Skills

    Protection of Faith

    [Limit of Sigel]
    Protection of Faith/Nine Aegis effect does not apply for 90 seconds.

    Celestial Party Protection

    [Limit of Aeore]
    Celestial Protection/Celestial Party Protection effect does not apply for 90 seconds.

    Battle Rhapsody
    (Frenzy Rhapsody)

    [Limit of Iss]
    Battle Rhapsody/Frenzy Rhapsody effect does not apply for 90 seconds.

    The "Limit" effect that applied after the next skill activated has been deleted.

    Target Skills

    Nine Aegis

    Celestial Protection

    8 Advanced Dual Certification skills have been added:

    Skill Name

    Skill Effect

    Advanced Dual Certification - P. Atk. Increase

    Weapon P. Atk. +50.

    Advanced Dual Certification - M. Atk. Increase

    Weapon M. Atk. +50.

    Advanced Dual Certification - Vital Up

    Vitality Bonus +5%.

    Advanced Dual Certification - Vital Boost

    Vitality consumption +10%, but Vitality bonus +10%.

    Advanced Dual Certification - Increase Adena

    Adena gain +3%.

    Advanced Dual Certification - Attack Attribute

    Attack Attribute +50.

    Advanced Dual Certification - Defense Attribute

    Defense Attribute +50.

    Advanced Dual Certification - Critical Defense

    Critical Damage received -5%.

     - A Certificate - Dual Class (Advanced) item can be obtained from NPC Trandon in the Talking Island Village or NPC Gallias in the Town of Aden when achieving Lv. 107, 109, and 110 with a main/dual class.

     - A Greater Dual Certification skill can be obtained when bringing a Certificate - Dual Class (Advanced) to NPC Trandon or Gallias.

    The max level of the "Dual Maximum HP" skill has increased from 7 to 10.

    Skill Level

    Skill Effect

    Required SP

    Main/Dual Level Requirement

    8

    Max HP +3798.

    2,525,422,932

    107

    9

    Max HP +4266.

    7,273,218,046

    109

    10

    Max HP +4734.

    17,455,723,311

    110

    The dual class achievement skill "Dual - Energy of New Power" has been changed so it's obtainable from the Skill UI.

    6 skills related to the Yul Archer class's deleted Enhanced Orichalcum Arrow/Bolt items have been deleted.

    Fixed an issue where the "Coin of Maphr" skill was used repeatedly every cooldown when using Auto-Use.

    Fixed an issue where the effects of "Focus Attack" and "Sharpen Edge of Storm" were received at the same time.

    Changed the panel of the skill icon displayed in the skill window upon equipping jewels to be the same with the item icon panel.

    Fixed an issue where the cooldown of class skills and items triggered in specific conditions were reset after restarting.

    Fixed an issue where the Shilen's Soul Crystal - Stage 6 - 10, Seven Signs Soul Crystal - Stage 4 - 10, Ruler’s Ring of Authority, and Ring of the Truth-Seeker skills were not sharing a cooldown.

    Fixed an issue where the Ultimate Force and Archangel of Death skill icons were not activating even after having 10 Soulstones.

    Changed so that damages of skills that include Tyrr Warrior and Yul Archer class’ confusion effects will not be affected by confusion resistance.

    Class

    Skill

    Tyrr Warrior common
    (Tyrr Duelist, Tyrr Dreadnought, Tyrr Titan, Tyrr Grand Khavatari, Tyrr Maestro, Tyrr Doombringer)

    Power Bomber

    Eruption

    Sonic Star

    Tyrr Dreadnought

    Thunder Spear

    Thunder Storm

    Tyrr Maestro

    Power Hammer Crush

    Tyrr Doombringer

    Rush Impact

    Yul Archer common
    (Yul Sagittarius, Yul Moonlight Sentinel, Yul Ghost Sentinel, Yul Trickster)

    Bow Strike

    Impact Shot

    Recoil Shot

    Bow Strike, Recoil shot’s push effect of Yul Archer skills are changed to Knock down effect.

    Class ranking activation skill’s duration is changed from previous 10 seconds > 15 seconds.

    • Like 2
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