What did I think of this update? (Using Google translator)
Once again, NCsoft is always thinking about damage character players, nothing different from what it has always done, maybe it's because they are characters where there are more people willing to spend more money in the game, I just think and I'll say it again, what's the point from NCsoft today keep the Tank class? People still use the Iss a lot, but only as a cure, the Iss has been replacing the Healer in part for healing. Nowadays, more and more we see parties formed only by Iss and DDs and nothing else, because NCsoft destroyed the game's party system, in addition to having destroyed all the quests that required a party with Tank, Iss and Healer, today no longer needed, as a DDs, be it Tyrr, Feoh, Archer and Othell Rogue do not need a Tank in the party, since NCsoft has been improving their defenses and resistances, making it enough for an Iss to heal and buff them and solved the problem.
What I noticed after the update, well, here we go:
1 - The Feoh started to give much more critical in the magic than before, that's what they wanted, and as NCsoft removed from the Tank, the Iss of the passive skill that reduced the chance of receiving magic critical, they started to receive even higher critical , funny that there are two classes that do ultra low damage, so NCsoft solved the complaint of the mages, of all the wizard, this includes the mage Ertheia and the summoners and it harmed the supports even more, there is, I will not forget, it improved absurdly the Healer, because I fought a Healer in the olympics and they started to deal critical damage in magic a lot more times too and with that they gained advantages and the equipment level of the Healer I fought was basically close to mine, and so the Healer won due to to the damage given, as it did not defeat, it won in time vs damage.
2 - Another class that got a lot out of these changes, and that sincerely deserved to be reviewed some skills is the Ertheia mage, because their magic critics are coming out more quickly, and they continue with the absurd advantage that NCsoft maintains of having the hide, that is, their reuse of hide is in too short a time, this gives an absurd advantage over other classes, they simply use Hide, Hide makes them teleport far away, thus giving an absurd advantage and now with the increased magic critical hit chance, making the class give critical magic damage much more often and much faster, associated with the fact that it has a hide ability with extremely short reuse, makes this class take absurd advantages with a class that they do low damage, like Sigel, Iss, as the Healer has been benefiting from this update.
3 - Feohs always did absurd magic damage, now they can do absurdly high damage several times, because NCsoft answered a request from players of this class, but to answer them, they had to automatically answer all wizard classes, I understand that Feohs were having difficulty fighting against classes that give high critical physical damage, like Evicerator and etc, but when NCsoft makes these changes, it forgets that not every class gives high critical damage, not every class gives high damage, so NCsoft should review some Feoh's skills, and don't get me wrong that she gave and took away from the other side, because from the comments of the players here, this loss of critical demage is even a little, because they are enjoying giving more critical demage even if it is a little smaller, so it is a loss that didn't make much difference to them.
Guys, we have to understand something, from the moment that NCsoft itself modified the game, destroying what it built over time, because Lineage 2 was built on a party basis, that is, players help each other At the same time, DDs have low defense, DDs need Tank to take damage (Nowadays Tank can't take damage anymore, NCsoft completely destroyed the class about this, where their defense skills are lagged, it is seen today that even some DDs have much higher defense skills than Tank for example and with short reuse, Tank UDs have 15 minutes reuse, it is the skill class with the longest reuse time in the game, this affects the class even in the Olympics, where class DDs can use their strongest abilities twice in each match, while Sigels don't), they need the Healer and they need the Iss, nowadays this is no longer necessary, because NCsoft totally destroyed it.
Want an example of this, just watch today, go to the Olympics, how many Tanks do you see fighting, how many healers do you see fighting, how many Iss do you see fighting, they are absurdly few, how many Tanks do you see in a high level and that accompanies the DDs at lvl, Iss or Healer at high lvl, are classes that absurdly need a party to evolve, unlike DDs that only need an Iss and that's it, they will evolve quickly by themselves, all in automatic. But some will come and say: Make a DDs, evolve it and evolve your Tank, your Iss or your Healer. So this selfish craze of NCsoft in meeting only the wishes of DD players has been killing the game little by little, as this makes the game's cycle vicious, it has improved Wizards in its entirety, then DD players like archer, tyrr, othel and etc. , they will apply pressure wanting improvements, and then they will improve and then this vicious cycle will continue, and then the supports will always be left aside.
The change that NCsoft makes in support does not improve them in PVP and much less in PVE, on the contrary, they are improvements only for people to log in to leave them in the macro to meet the wishes of the DDs, again. Because Sigel now has his skill to invoke summoner in automatic, it's good, but does it improve in PVP or PVE? Not so much, because people always put an ISS in the macro, did they take the tank's skills, changed from power to percentage, improved in PVE and PVP? Nothing, I tested it and the damage of the skills are the same, there is no improvement or increase, because the tank's damage has always been low, so this will not improve the class at all, because what defines everything is not just the level of equipment, but the character's passive skills, so if he doesn't have to improve his passive skill to improve their damage, it's no use having only good equipment, because everything is a set of works, that's why DDs always cause high damage, because they have passive skill that causes this damage added to the items to help them on a daily basis. That's why I say that NCsoft makes a lot of mistakes in this balance.
Just like when I fought a Tyrr class, this class gained shield passive skill equal to that of the Tank, that is, this Tyrr class gained an absurd advantage that belonged to the Tank, not only him, but also some Iss, which is defense rate of the shield is the same, and etc, everything is the same, and it evolved completely the same, but this Tyrr class kept the high damage passive skills equal to Tyrr, that is, it is a class that has the damage of a Tyrr and the defense of shield of a Sigel, they understood how NCsoft screwed the Tank all the time, screwed all the time with all the supports, because they take skills from the supports and allocate and distribute them in some DDs, giving absurd advantages, meanwhile the supports are getting backwards, so this reflects on the reasons why we no longer see active support players, there are heroes, there are, but people create and invest just to become heroes, but you can be sure, it's not their class on a daily basis, You can see that the heroes that announce and talk the most, and we see them in the game, are the DDs.
I don't know, I think NCsoft should fire all Lineage 2 developers and creators and hire or call some Blizard developers to work with them, to really improve the game in every way, Blizard's WOW is an example of a game that has a monthly fee paid every month, it's a praised game, every class is balanced in every way, and even if sometimes it loses players, it's a game that has many more players than Lineage 2, too bad I don't like it WOW's cartoon style, but in gameplay, they are teaching NCsoft for the quality and balance that the classes have there, a support there can easily beat pvp with a DDs and has a chance to win easily, but he does not stop being support, because in all quests the healer is necessary, the Tank is necessary, and that never changed there, and here Lineage 2 has been destroying the supports.
Just observe how NCsoft makes improvements to the class, Feoh has been improved to be able to face powerful DDs, with powerful skills, Feoh's MANA SHIELD is to be able to withstand the damage of these DDs class like Evicerator, only when doing this NCsoft unbalances the game because a class that does not give the same damage as the Evicerator, or that does not have Lethal like ARCHERS AND OTHELL ROGUE for example has a disadvantage, because as the mana shield absorbs damage, and the little that it does not absorb consumes mana, this class with low damage will never stand a chance against Feoh, this is a good example of the imbalance and how NCsoft makes changes.
The improvements in a class cannot only take into account a look, for example, Feoh received improvements to face DDs with powerful skills only, but look if with this improvement class with less powerful skills will be harmed, when you choose in making changes or improvements in a class to support another class in the spotlight, the balance is destroyed and that is what has been happening with Lineage, each update the supports are being left more and more behind and there will come a time in the game and already has been taking place, will be class that the people will create just to be left in the macro. And this is happening because of NCsoft who can't do anything right in the game itself. Yeah, a player who likes to play with supports would love to play with the class if it had chances to evolve quickly like a DDs, a DDs can go in an area that gives more xp and kill mobs easily, a support player needs to evolve in an area where the mob is several lvls lower than them, even if this player equips their support a lot, they will continue to slowly kill the mobs, and they will always be at a disadvantage, and when they go to the olympics, they will be at a disadvantage because NCsoft constantly screws with them because they are improving DDs to withstand other DDs, meanwhile the damage from supports is stagnant and weak over time.