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Skill Enchants


degamad

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8 hours ago, degamad said:

is it true that we can enchant a skill to boost its power?

if so how do we do that?

Yes, you can enchant some skills as you gain levels. The higher your level, the more of your skills become available for enchanting.

You need SP, adena and Superior Giant Codex to enchant the first 10 levels of a skill. Enchanting skills, like most things in L2, is a chance game. Because of that, there are also Superior Giant Codex Mastery books, which work like Blessed scrolls. If the attempt to enchant your skill fail, you keep the skill level if you use a Mastery book, as opposed to a regular Superior Giant Codex. If you fail using the Superior Giant Codex, your enchanted skill level will return to 0. The enchant window will tell you the odds of a successful enchant, so you can decide in advance if you want to use a normal Codex or a Mastery Codex.

There is a third type of codex called Immortal Scrolls, but it's been ages since NCSoft made those available via an event/promotion. I think the last time was the Special Fishing event several years ago (with the blue, not yellow fishing bait). If you do happen to get one of the Immortal Scrolls  those succeed 100%.

Finally, the last word on codex: From enchant levels 1-10 you will use the basic plain codex. To enchant skills from 11-20, you will need a codex/mastery codex that has a 1 in the bottom right corner. To enchants skills from 20+ requires a codex/mastery codex with a 2 in the bottom right corner. If in doubt, read the description on the codex. It will tell what levels can be enchanted with a given codex.

Now that you know a little about codex, let's get to the enchant.

Go to your skills window (or just hit K on your keyboard) and you will see three tab options under Skills. One is your ACTIVE skills, the second is your PASSIVE skills, and the 3rd is LEARN SKILL. Go to your Active skills and select the Enchant Skills box at the bottom of the window. This will expand the window for the skill enchant dialogue. Drag and drop the skill that you want to enchant into the Standard Skills box and then select an Enchant Skills Option. The Enchant Effect box will tell you what changes will be made if the enchant succeeds. It will also tell you the odds of success as a percent. Don't be alarmed if you don't see all of your active skills available for enchant. Like I said, as you level, more of them will become available. 

At the bottom of the window are the Required Ingredients. This is where you determine if you're using a general codex, a blessed (i.e., Mastery codex) enchant, or an Immortal Scroll enchant. The system will automatically detect which codex you have in your inventory. This area also tells you how much the enchant will cost you in both adena and SP. (Only Immortal Scrolls don't cost you anything to use.)

Once you've made all of your selections, hit the Enchant Skill button below the Required Ingredients area. You'll know in a microsecond if it was a success or fail. Good luck!

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4 hours ago, ArsPoetica said:

Yes, you can enchant some skills as you gain levels. The higher your level, the more of your skills become available for enchanting.

You need SP, adena and Superior Giant Codex to enchant the first 10 levels of a skill. Enchanting skills, like most things in L2, is a chance game. Because of that, there are also Superior Giant Codex Mastery books, which work like Blessed scrolls. If the attempt to enchant your skill fail, you keep the skill level if you use a Mastery book, as opposed to a regular Superior Giant Codex. If you fail using the Superior Giant Codex, your enchanted skill level will return to 0. The enchant window will tell you the odds of a successful enchant, so you can decide in advance if you want to use a normal Codex or a Mastery Codex.

There is a third type of codex called Immortal Scrolls, but it's been ages since NCSoft made those available via an event/promotion. I think the last time was the Special Fishing event several years ago (with the blue, not yellow fishing bait). If you do happen to get one of the Immortal Scrolls  those succeed 100%.

Finally, the last word on codex: From enchant levels 1-10 you will use the basic plain codex. To enchant skills from 11-20, you will need a codex/mastery codex that has a 1 in the bottom right corner. To enchants skills from 20+ requires a codex/mastery codex with a 2 in the bottom right corner. If in doubt, read the description on the codex. It will tell what levels can be enchanted with a given codex.

Now that you know a little about codex, let's get to the enchant.

Go to your skills window (or just hit K on your keyboard) and you will see three tab options under Skills. One is your ACTIVE skills, the second is your PASSIVE skills, and the 3rd is LEARN SKILL. Go to your Active skills and select the Enchant Skills box at the bottom of the window. This will expand the window for the skill enchant dialogue. Drag and drop the skill that you want to enchant into the Standard Skills box and then select an Enchant Skills Option. The Enchant Effect box will tell you what changes will be made if the enchant succeeds. It will also tell you the odds of success as a percent. Don't be alarmed if you don't see all of your active skills available for enchant. Like I said, as you level, more of them will become available. 

At the bottom of the window are the Required Ingredients. This is where you determine if you're using a general codex, a blessed (i.e., Mastery codex) enchant, or an Immortal Scroll enchant. The system will automatically detect which codex you have in your inventory. This area also tells you how much the enchant will cost you in both adena and SP. (Only Immortal Scrolls don't cost you anything to use.)

Once you've made all of your selections, hit the Enchant Skill button below the Required Ingredients area. You'll know in a microsecond if it was a success or fail. Good luck!

Why you writing about what you not understand? Yes you write a lot but... You not ringt.

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Depend of skill enchant lvl - need to use normal or bless codex. Its depend of price

Try to count when need to use bless enchant... :)

And why you "new" skills you enchanting at bigger lvl...?

 

skill lvl shance cost adena convert in 100% codex price convert in 100% enchant price
1+ 90.00% 2,380,000 2,644,444 6,000,000 6,666,667 9,311,111
2+ 87.00% 2,540,000 2,919,540 6,000,000 6,896,552 17,916,759
3+ 84.00% 2,720,000 3,238,095 6,000,000 7,142,857 bzzz..
Edited by Ambicija
mistake
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27 minutes ago, SasyPisos said:

+10 enchanted main skills for feoh is really will give you damage? Or this is money wasting

Feo doing damage with skills.... and skill power = your dmg... Or better for you use paulina r weapon - because r99+12pve also money wasting? :)

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57 minutes ago, Ambicija said:

Depend of skill enchant lvl - need to use normal or bless codex. Its depend of price

Try to count when need to use bless enchant... :)

And why you "new" skills you enchanting at bigger lvl...?

 

skill lvl shance cost adena convert in 100% codex price convert in 100% enchant price
1+ 90.00% 2,380,000 2,644,444 6,000,000 6,666,667 9,311,111
2+ 87.00% 2,540,000 2,919,540 6,000,000 6,896,552 17,916,759
3+ 84.00% 2,720,000 3,238,095 6,000,000 7,142,857 bzzz..

Can. I see source

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