MsbowElite Posted November 9, 2018 Share Posted November 9, 2018 For me its look sick, but in Cruma tower, if you walk close and any wall, the possibility to aggressive mobs appears from nowhere is high. @Hime , it is not a bug? Link to comment Share on other sites More sharing options...
Lightkeeper Posted November 9, 2018 Share Posted November 9, 2018 As far as I remember (started playing C4), this is how it always worked... Maybe they just hear your footsteps lol Link to comment Share on other sites More sharing options...
Tzeo Posted November 9, 2018 Share Posted November 9, 2018 This has been happening since forever. Link to comment Share on other sites More sharing options...
SumTingWong Posted November 9, 2018 Share Posted November 9, 2018 Those Porta and Krators simply have no regard for walls. At least they don't teleport you around anymore, lmao. Link to comment Share on other sites More sharing options...
mixa Posted November 9, 2018 Share Posted November 9, 2018 Yea, this was happening since aggro mobs exist in this game, but at some point it was mitigated by putting mobs spawns and free walk distance in better spots and also thicker walls.Cruma is one of the oldest towers/dungeons there is (alongside ToI) and it still has these issues.Eventually you get used to it. Link to comment Share on other sites More sharing options...
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