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Akashha

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Posts posted by Akashha

  1. So basically nothing is done in order to balance classes?

    I see a lot more boosts to already op classes such as tyrr/dk compared to feoh, although I think I read some time ago feoh was acknowledged to be left behind dmg wise  and some modification to the dmg formula would be made.

    I haven't played other classes so I can't say anything about them, but from what I read it seems the lack of balance between classes is only deepened in this big update.

    • Like 1
  2. 37 minutes ago, aelian said:

    The point is for people to log in as many accounts as they can to inflate the player numbers.

    Not drawing any winner for multiple hours kinda defeats the purpouse you mentioned, doesn't it? 

    I mean, why would anyone keep a lot of chars logged in to get 0 coins in 10-20 hours when they can get just as many with 1 char logged? 

    Your point is right though, but it seems to be a conflict between their need to get a lot of players online (for whatever purpouse) and their need to sell more ncoins. It will probably balance out based on the reaction of the players, namely the number of logged chars vs. the number of sold ncoin.

  3. 5 hours ago, Arkidis said:

    I agree. Classic and Aden have 100% and 50% XP boost for 1 month and you gave us a cookie that costs 3 night market coins and it lasts for 30 minutes.

    1 cookie = 3NM coins
    2 cookies each hour for 24hours = 48 cookies
    48 cookies * 30 days=1440 cookies
    1440 cookies / 30NM coins each = 900NM coins
    900NM coins = 40-45 euros since 200NM coins cost 720NCoins

    You should have given us at least 50% Server XP boost too.

    And you still haven't responded on how we get the Top Gem Coupon to buy top-grade ruby etc @Juji @Arctic @EMpulse

    Your math is waaay off.

    You would need close to 2.000 euro to keep the cookie on 24/7 for a month.

    There are much cheaper ways to get the XP boost, the sale is not designed for XP, it's just a bonus so that the whales don't feel the lack of XP boost during the server's 18th anniversary. 

    As for all the other players... well, I think it's pretty clear by now these updates and events are not really meant for or designed around them.

  4. 2 hours ago, Mariee said:

    I can tell you :D
    It's because we didn't get the same even than Korean, there attendance wasn't the same ;) you got reward after 5 days and nothing in between ;) and after 15 days you got 2 coupons, but it's was the third reward there ;) 

     

  5. On 4/7/2022 at 11:37 PM, Arctic said:

    Greetings everyone!

    We are working with the Dev team to collect player feedback regarding the latest changes to Hunting Zones in the Storm Of Terror update. We'd love to relay some of your thoughts & opinions on monster difficulty, Adena drops, or items in hunting zones.

    Please consider this thread a place to share your thoughts which will be reviewed and then shared with the development team. We'd love to hear what you think!

    @Arctic any update on this issue?

    Are the thoughts and opinions expressed in this thread not enough, or maybe not sufficiently clear? Do you need any more details from players, and if so, could you please specify?

    Could we at least get an update every 10 days, as a sign of minimum respect for the community you are supposed to manage and, in some cases, for your paying customers? 

  6. I already posted in another thread on the subject, but it seems gm's don't read those, so i have to repeat myself. I don't expect anything to change, based on previous similar situations.

    Remember this?

    https://forums.lineage2.com/topic/21838-herald-of-light-poll-feedback-collection/

    The situation was similar, mobs got a huge buff after an update. People started to complain considerably, so the gm's started a feedback poll.

    Feedback was hugely negative (83%) and people provided extensive explanations, presented the encountered problems and proposed solution.

    The outcome? One day the poll was simply closed and moved to Archive, no answer given  to all the feedback and no change to the game. This happened to a poll started by gm's, not a post made by a simple player.

    Some "good" event followed and everyone was "happy" again. Case closed.

     

    Regarding feedback for the current ”update”, do you somehow filter out negative posts started by your players when (if) you read the forums? Didn't you see these posts, are they not enough?

    https://forums.lineage2.com/topic/24259-update-frustrations/

    https://forums.lineage2.com/topic/24218-huge-boost-on-mobs-after-update/

    https://forums.lineage2.com/topic/24298-i-have-to-say-this-is-the-best-update-ever/

    https://forums.lineage2.com/topic/24262-quality-of-life-ingame-decreased/

    In short, how could anyone enjoy seeing his char getting weaker in half a day? 

    People expect to get better as they invest in their char. We spend time and money to progress, and then un ”update” comes that downgrades our chars back a few months and a few farming zones and negates all the money spent on it. What can keep us motivated to continue playing if this update comes and we realize we just lost a few months and some money with absolutely no gain? We could pick up and try to move forward, but forward to what, more ”updates” like this one that pushes our chars back to close to when we started playing, after years of play and the money we spent?

    • Like 2
  7. On 3/11/2022 at 1:40 AM, Arctic said:

    Thanks for sharing your observations here, I brought this up to the team internally. The update was intended to add richer rewards in exchange for tougher monsters. However, we're discussing the recent changes to hunting zones with Korea to examine potential scaling issues, and will be sure to share if anything comes of those discussions.

    @Arcticany news about this? Can you please bring to their attention the fact that we are way lower in level and in equipment owned than the players in the other regions, so any change in mobs difficulty should be done considering the actual situation of our servers, and not the situation from other regions?

    Please let them know that all it takes is a couple more of these "updates" and it's game over for the majority of the players, since most of the content intended for their level will become inaccessible no matter how much they try to adapt.

  8. Nothing will change, to reply to op second question.

    Remember this?

    https://forums.lineage2.com/topic/21838-herald-of-light-poll-feedback-collection/

    The situation was similar, mobs got a huge buff after an update. People started to complain considerably, so the gm's started a feedback poll.

    Feedback was hugely negative, 83%, and people provided extensive explanations, presented the encountered problems and proposed solution.

    The outcome? One day the poll was simply closed and moved to Archive, no answer given  to all the feedback and no change to the game. This happened to a poll started by gm's, not a post made by a simple player.

    Some "good" event followed and everyone was "happy" again. Case closed.

    Conclusion? This is the intended trend of the game and will not stop at this patch, expect this thing to happen with every update. Accept it or move on, but don't expect anything to change.

    • Like 1
  9. On 3/6/2022 at 9:35 PM, AshesOfAden said:

    Yull , Tyrr melee boost with normal (basic) attacks, magic damage doesn't scale tested in KR server,

    Feoh buff is not coming yet so still another fighter year ahead :)  

    Can you please provide a source for this info?

    And also, are the devs of KR server aware of this issue, was it fixed in any following patch?

  10. What i noticed last night is that the event window was closed right after all the items from the 3 star pack were finished, even though there were a lot of items left from the 1 star and 2 star packs.

    Is this intended, or is it a bug in the event?

    There are people who would still participate for the 2 star pack items, is there a reason to close the window before all these items are finished?

    • Like 1
  11. 8 hours ago, Terrill said:

    The points received will depend on the type of monster and your character class. 

    so im hoping if its set up correctly, the weaker classes, like iss, healer, tank. will get more points per kill since we are going to kill less..

    This is fine, in theory, the problem may be in the way it is implemented.

    The difference between the dmg of a well built dd and a well built tank (both in accordance with their own role) is huge, so a 10 - 20 - 50% bonus (which would apply to an already low number of points) would be insignificant in relation to the final result.

  12. @Hime what about support classes?

    This is a solo instance that rewards people based on how much damage they can deal in 10 minutes.

    While this is fine for dds,  support classes are not built for dealing  dmg.

    What chance does a tank/iss/healer have to get any good reward in this event? This is a punishment for building a good support class in a mmo that should encourage party based play style.

    • Like 2
  13. 7 hours ago, Mordue said:

    True, supply on those haven't changed, aside from players quitting is the only place I could see it decreasing, but you are right those are going up. Also is it just matching the current nccoin/adena exchange rates?.. Not sure..  Same situation with abundance talismans. however, i think those are trying to match the nccoin/exchange rate, but not sure.

    People complained about a nerf in the drops from the Elite Walter Dragon Chests a while ago, if that is true,  it may explain the prices going up.

  14. 21 hours ago, Draecke said:

    why would you think that ? it's what l2 awakening korea has atm and is confirmed to be coming just like that for EU/RU so all export regions

    to be clear our version of death knight isn't the same as Aden's, ours will be (for now) locked to just human males whereas Aden has human / light & dark elf males

    Could you please share other important changes that are expected to come with that update?

  15. On 8/11/2021 at 2:50 PM, Mete said:

    NCWest has historically never ever listened to its player base. Their right, of course, but after 17 years it's silly to expect different.

    Agreed on all points: they never listened to the player base, it is their right to do so (their obligation really as most of the requests may affect the game income), and it is in fact silly to expect anything different at this point.

    But it is not silly at all to expect an answer (any kind of answer, may it be ”we can't, we don't want to, it is not possible”, whatever) as the minimum sign of consideration for all the palyers that participated to the poll they started and provided all the information they asked for (some of them extensively).

  16. 6 hours ago, PanZloty said:

    It works like this, you have a shop and the goods are running out of you, so the rest is redundant and the opinion of the players. It does not matter that something is wrong, it does not matter that qq players, it pays them off at the end of the month: D You are to blame that this is how it works: D

    This is exactly the state of things. It would be an illogical choice and a bad business decision to change anything at this point. Applying any of the things we ask for would reduce the profit gained from the server, even if we are right to ask for them and they are already implemented an all other servers (including the one in Rusia, ironic, right?). The server is as it is, it is our choice to play or not, we do not get a right to decide anything about the server.  You want the things you ask for and that are implemented on other server? You are free to join that server, who is stoping you?

    We should all stop thinking about this server as a big community that tries to work together in order to achieve something that makes everyone happy. It's not, it's a business, and by  definition it's designed to maximise profit. Also by definition, it is against the purpose of the business to adopt willingly something that reduces the profit. 

    They even took the time to test things. After nerfing all the chars on the server, they made a poll. It was bad feedback, but we all know people say things they are not always willing to put into practice, so they also tested the result of the poll: they started an exp event. And even if activity lowered, the chat was full with "wtb nc". Some people left, but probably others spent more and compensated.  Profit probably stayed the same, despite the general discontent and forum uprise. So the decision is simple, things need to stay the same in order to preserve profit.

    I think we should all remember their obligation is toward the company, and not the players, and when what we ask for is hurting the company's profit, the choice is obvious. They are good employees and are taking the right decision for their employer, end of discussion.

    Of course, things would change if the players themselves were able to form a community and work together towards a common goal, but i think at this point it's obvious this is not the case either. 

    • Haha 1
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