ok, I noticed that in many areas of the game, `there is a really huge regen on MP, places like altar of evil, bloody swampland, blazing swamp, hellbound, enchanted valley and more.
it seems like a feoh can nuke as much as he wants with arcane barrier toggle on in all time without even losing MP, for sure for pve it's crazy nice for everyone, but for pvp, it just makes no sense to have unlimited mp and use of this MP draining toggle that prevents 95% of dmg received.
Are you @Juji @Hime aware of that MP crazy regen in those areas, and is there any plan to fix that? Cus it makes pvp even more unbalanced, a feoh will just come wipe an entire group without a scratch with that kinda regen of MP in those areas. Please fix that thing and make healer useful for mana regen.