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ISS Strategy: Max reduction cooldown


Arcanjo

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Cooldown Reduction:

  1. [Item] Light Armor +8 = -10%
  2. [Item] Frintezza Soul or Istina = -10%
  3. [Buff] Drum or Sonata = -10%
  4. [ ... ] Abilities = -5%
  5. [Buff] Wizard Harmony (All) or Cry Harmony (Doomcryer) : -20%
  6. [Passive] Grand Incarnation of Light (Hierophant) = -7%

Total:

  • -55% (All) and -62%(Hierophant) of Cooldown
  • Magic Skills: -80% (All) and -87%(Hierophant) of Cooldown

Note: I do not know if Elf and Dark Elf have different passives that reduce the cooldown of their skills (as the Hierophant has).

But we have two side effects, the ISS will need light armor, how do we solve this or what is the compensation? I have already said that "Sigil + Sword" is perfect in this build (since Sigil adds in P.Def) and in the sword we put the SA of + 25% hp, what do you think?


 

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On 12/22/2017 at 4:00 PM, Arcanjo said:

Cooldown Reduction:

  1. [Item] Light Armor +8 = -10%
  2. [Item] Frintezza Soul or Istina = -10%
  3. [Buff] Drum or Sonata = -10%
  4. [ ... ] Abilities = -5%
  5. [Buff] Wizard Harmony (All) or Cry Harmony (Doomcryer) : -20%
  6. [Passive] Grand Incarnation of Light (Hierophant) = -7%

Total:

  • -55% (All) and -62%(Hierophant) of Cooldown
  • Magic Skills: -80% (All) and -87%(Hierophant) of Cooldown

Note: I do not know if Elf and Dark Elf have different passives that reduce the cooldown of their skills (as the Hierophant has).

But we have two side effects, the ISS will need light armor, how do we solve this or what is the compensation? I have already said that "Sigil + Sword" is perfect in this build (since Sigil adds in P.Def) and in the sword we put the SA of + 25% hp, what do you think?


 

LA have to be +8 before you get the -10% or does lower enchant levels give lower %?

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