have some suggestions I would like to share with everyone here. THESE ARE JUST SUGGESTION MAYBE ONLY ONE OR TWO OF THEM WILL CATCH THE EYE OF ADMINS AS LEGIT SUGGESTIONS.
First of all after introducing new changes to bosses please monitor their difficulty and if they are not too strong.
Now some ideas:
1. Classic area called „Ruins of agony“ is a little bit similar to lineage 2 essence game mode, just has less mobs. I guess devs intention was to make it easy for new players to start with some auto-farming. This is not the case in NA region. For example in Giran server high level players are farming that zone with large amount of low level toons. This doesn‘t help neither new players neither server economy.
I would suggest lowering adena drop in that specific area and increase monster spawn times and to compensate adena balance in the server to increase adena drops for 82+ lvl monsters so high level players can just farm adena in their level zones.
For beginners together with new 1-39 starter pack, to add 40-60 starter packs and 60-70 and make it easy to find, maybe move them to missions as reward for reaching certain levels.
2.Add transformation seal books to buy for l2coins with limit each day (1-2 per day). Reasoning: transformations are one if not most powerful thing in classic now during the pvp and pve and people who get lucky during lootbox events and get legendary transforms too fast are at unfair advantage.
3.Change it up in „Tomb of ancient pirates“ special hunting zone a.k.a. „goldberg instance“. This zone now is just play running simulator with gold butler spawning each hour and giving keys for goldberg boss, i think it should be made that actually killing monsters in the zone would have small chance to spawn gold bug butler. Simply put work for the keys, less keys but boost boss rewards.
4.Possibility to have two sieges giran/Goddard and dimensional siege for Aden castlem, TI vs Giran would excite many players.
5.3x3 Olympiad, already exists in essence, why not in classic also, with some goodies for victory like shiny jewel box.
6.If possible add more content for solo players like have few higher level options for Aden town „dungeon of abyss“ like 50-60, 60-70, 70-80,80+ options with harder monsters and various rewards. Like exp scrolls, fruits, low chance for weapons armors etc.