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GhostShadow

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Everything posted by GhostShadow

  1. Of course. Having specific detailed information is never a bad thing. Especially for perennial promotions that we get every year. But I don't see it as the big "gotcha" moment that others do. No, usually the "tell" is when you look at the price of the offerings -- and sometimes the quantity -- and notice that we're being charged more than the previous year event and getting less.
  2. This happened to me as well. Twice. The message appeared, but the imps didn't spawn.
  3. Funny thing about human nature. There are some who want to know the enchant odds. There are others who don't. I suspect telling the Lineage II player base that something can't be done, or is nearly impossible to do, will only encourage them to try anyway. Many will fail in these events, as they always have. But just one success more often than not proves to be a guiding beacon...not a warning light. No doubt, knowing that an enchant has an extremely low rate of success will affect NCSoft's bottom line for a given promotion. People may not buy as many items. But the assumption here is that everyone has the same number of opportunities to enchant something, which they clearly do not. There are top enchanters in game who get handed tons of items to enchant for free from their fellow mates. Those are the individuals that will have the successes. They will be the ones whose clans will grow in power because they've had multiple chances to succeed. And they'll be the powerful foes with all the top gear that will lord over the servers, despite complaints from the lesser geared masses. By all means, sure, tell us the enchant odds. But don't be surprised if those little quirks in human nature manifest to drive sales anyway, no matter how impossible an enchant may be.
  4. @Hime @Juji I thought this was a great idea and well-reasoned, but the GMs are probably more focused on addressing lag issues and such. Still, there aren't any major events in the pipeline for the next week or two, please discuss the possibility of Red Libra + boosted server settings with the higher ups. I don't think too many here will complain.
  5. Ha ha, thanks! Appreciate the offer, but now that I've made it to +30 I am done enchanting for a while. I have all the time in the world to fish.
  6. Here's to hoping the fix works. Good luck! If it doesn't work, players will start a new drinking game where they take a shot whenever someone gets lag; two shots if they get disconnected.
  7. Mages have always been capable of dealing more damage relative to fighters without needing endgame elite gear. There's a reason why NCSoft determined that +7 on a Heavenly Scroll is the last safe enchant for mages, but +12 is the highest safe enchant for fighter types. That's "even Steven" and comparable as far as they're concerned. I'm not here to gear-shame anyone, but you are woefully underequipped for pvp as an archer. Mages can be very powerful foes, but if you build your archer correctly and learn to play your class, you'll win far more often than you lose. If you think 14K crit damage is impressive, go talk to some of the better archers in game to see what their skill crits look like. NCSoft really should add a new death animation for some of the crit damage that I've seen. Something where the PC/NPC just explodes into misty pixels like fireworks, no dead body to be found anywhere.
  8. They will inevitably shudder and/or relaunch. The older technology is on life support as it is and there's not point in throwing more money and resources at it. Sad, but we're likely in the death spiral of the game. How far until the end? I can't say. I will say that I'll be completely shocked if we're still here 2 years from now as presently constructed.
  9. It's great that it only takes a couple of days to get to 105. But let's all hold off on pressing the panic button. The sky isn't falling. Just because a new player is 105 doesn't mean that said player is actually competitive, either in the market or in PVP. Most of them are still so far behind the established community that posts like these are really pointless.
  10. Umm, make that +26. Now I'm starting to feel a little emotionally invested. The next successful enchant could potentially beat my all-time best. Just need Lady Luck to smile on me. Lock and load that GEWR!
  11. 200-300 scrolls??? Yikes! Sounds very expensive. I would have stopped enchanting if I had to burn that many scrolls. There's something to be said about efficiency and getting the enchant done with fewest scrolls possible. It's like the baseball legend who had 700 home runs with only 800 at bats, but then another guy comes along and breaks his record, but needing 1,500 at bats to do it. Both will be -- and should be -- celebrated, but hopefully we all can be more like the guy who did it most efficiently. If not, the way L2 "Korean random" keeps putting its filthy paw on the scale, we're all going to need bank accounts the size of China to continue to enchant anything. By the way, the +23 Xbow is now +25. You guys will see my clanmate running around town with it. Think I'll stop there for now.
  12. Judging by all of the players shouting for weeks on end for OE legendary cloaks and supplies, please GMs do yourself a favor and make the next promotion the cloak event. If you can't do that, then see if HQ will let you have a Flash sale of some type, albeit, one where you give everyone at least 48 hours to purchase cloaks, augment stones, and enchant scrolls. The money that you earn will make it more than worthwhile.
  13. Yes, possibly the case. I always stop and reset after 2 fails in a row anyway, so the worst that could happen to the +23 Xbow is (if I don't use a GEWR) it will be +21. After this I'm going to try to enchant up a spear weapon. That's the only type of weapon that I never got higher than +18. It's my white whale.
  14. I'd give Tevas the benefit of the doubt. Dragon shirts aren't as hard to enchant as Veteran Masks and such. Also, I wouldn't call it extreme luck. Not when you have as much LUC as Tevas has. It's formulaic. Credit LUC and opportunity, I guess. I'm only at 102 LUC and I'm on the verge of making my 5th weapon of +25 or greater dating back to last year. The R110 xbow made it to +23 tonight. Just trying to decide if I should use a GEWR like I did the last time, or go the safe(r) route.
  15. Why so? You can't blame the player, you have to blame the developers for not designing the instance with a "you've overstayed your welcome" feature.
  16. Yep, they'll definitely learn their lesson when they see the low sales for this promotion. As far as I'm concerned the next two weeks is a non-event, non-promotion period.
  17. Trust me, I'm not lying about the normal weapon LUC augment that I once had. There's no point. But if it happens again, I'll send you the screenshot. That said, no, I'm not encouraging anyone to try and get a LUC augment. It only happened once (just like it only happened once for me on my cloak). Not worth the billions that you'd waste trying to get it.
  18. We could probably go on for days listing all of the items that boost LUC, not to mention Dragon Rings (I think all of the Dragon jewels give +3), Greater Emerald (which boosts all stats +3), Ring of Truth-Seeker/Ruler's Ring of Authority (+2 CHA/LUC), normal weapon augments (I once got a random +2 LUC using a High Grade life stone), cloak augments, etc. And don't forget those Fish Chili Stews, if you can find them, which give +1 LUC. You can use them with Honey Dark Beer, but you can't use them with Nano. So either go Nano+Dark Beer, or Dark Beer+Chili Stew. The Nano gives more LUC (+6), but not everyone can afford to cycle through a bunch of them to get LUC. Oh, and in case anyone is wondering, yes, you can use a Maphr Ring's and a Sayha's Ring at the same time for the stat bonuses. Each ring gives you +3 LUC, so that's 6 more LUC for ya.
  19. Update: Make that a +21 R110 crossbow. A good weekend for enchants.
  20. It's not that ISS can't solo, it's that it's very slow and inefficient soloing with them relative to other classes. Plus, up until around 105 you'll need to hunt in areas where hundreds of other players either have ranged toons (archers, storm screamers) one-shotting everything, or really fast fighter DDs (Evisc, daggers) one-to-two-shotting everything. An ISS won't be able to get to mobs before they're dead. So parties are still the best way to go for most ISS, unless you're really rich. As for which race of ISS to choose, the Classes thread on this forum pretty much covers everything. Worth a look. https://forums.lineage2.com/forum/19-enchanter/
  21. I tend to believe that it doesn't hurt to have as much LUC as possible. And I've probably enchanted millions of times since C1. But yes, it is possible for a character with lower LUC to get, well, lucky. Happens all of the time with my ISS, who has 44 LUC with +3 of that coming from a +10 armor set bonus and Insanity. I use her for less significant enchants for the random factor. But I'd never trust the ISS to enchant when I absolutely positively do not want to fail. I leave the +15 and far above that weapons enchants to my Fortune Seeker, which has 102 LUC. On that character this weekend I made a +17 R110 crossbow (from +0), a +16 R99 Cutter (from +5 -- it belongs to a clan member) and a +21 R110 Caster (from +4...also another clan mate's). You might be right that I would have had the same results with half the LUC, but my experiences tell me differently.
  22. Please put those back in game. Or hire better designers for weapons. I'd even settle for the Japanese weapon skins from the L2 store at this point. Most of the R110 weapons looks like crap. You almost have to enchant them to +21 or higher so the glow can hide just how ugly the actual weapon is.
  23. Easy, get +12 Limited R110 if you can. R110 Limited +12, which you probably also added 450 attribute (on R99 you can only go to 300) will outdamage a +16 R99. The only advantage R99 +16 really has over R110 +12 is 3-4% better soulshot damage. Not enough to make it a better weapon overall than a +12 Limited R110. Also don't forget that with R110, going from dark/bloody to Limited also means more p.atk.
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