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iHyperlite

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Posts posted by iHyperlite

  1. i wonder if the aspect of non target aoe's inadvertantly flagging someone who is set to target to mob, if that was fixed, would there be a way to open war on an afk person?  i think not unless they fought back.

     

    maybe ncsoft needs to look at the non target aoe mechanics outside of a siege/combat zone.  Maybe the skill mechanics can change based on target to taunt/pc/mob and.or current zone settings

  2. 1 hour ago, Dawe said:

    Can you elaborate?

     

    Another thing, if you're dead can you talk with the npc, or press the link on the opened npc window?

    if u are a dagger, u can sit in fake death with the dialog box open.  but you cannot open a dialog box while dead or fake death.  A dead person also cant click to enter.

     

     

    regarding the disadvantage: the 1st to flag can be attacked by all freely.  you risk a pk which if that happens, gg.   standing at the npc, not flagging back, is the smartest play to take that raid because it is normal field rules (flag/pk/war in effect).

    also, whoever clicks fastest takes that dragon.  and if we think ppl who always take valakas are doing it with hands, you would be sadly mistaken. even the cc of 40+ is loaded by 1-5 players...

     

     

    everything about the valakas raid is setup to try and take the raid with minimal pvp. it doesnt make any sense.

  3. 4 minutes ago, Dawe said:

    I have a question... Why do you need a PvP zone at dragons?

    And yes, the game is just AFK and boring.

    valakas can be stolen by who clicks faster and it is not a pvp zone.  if you wanna prevent that, you have to flag first or pk, both of which put you at a disadvantage to click.

     

    edit: half the dragons are disabled atm.  so maybe they need to re-enable them too while were at it.

  4. The current system is broken bc there is no "benefit" to holding an active war.  The entire aspect of afk xp + my teleports creates a massive benefit to the attacking player.  The afk person has no way to actively defend against the attack, so why would anyone keep an open war?

    The other issue is the penalty for leaving a clan is insignificant.  There needs to be a much bigger penalty for leaving a clan.  My suggestion is a 14 day penalty when leaving a clan for any player over level 110.  This will prevent anyone who detags after siege completed to not be able to participate in the defense of the next castle siege while tagged.  This could definitely be done to our current war system to try and force people to not detag without much change.

     

    The 1st issue I noted about afk ganking, well i dont have good solution for that yet.  But, if everyone stays tagged in the 1st place, things might be better.

  5. 2 hours ago, Degus said:

    you think the other server is different?

    I was on naia. Now I'm on chronos. Yes, they are different. Chronos has a substantially better market on most all items. 

     

    There are a few oddities that aren't this way, but most all gear is more abundant on chronos, more red cats, more ++ weps, more God jewels, more stage 1/2. The entire economy is better on chronos.

     

     

     

    Both servers lack b Vala, dragon rings, and a few other things missing from events the last 3 months. 

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  6. On 5/25/2021 at 4:12 PM, xCraven said:

    Hi, I would like to make a suggestion on bring back the Weapon Appearance Modification scroll. I understand that in the past, there was an issue with lag regarding the scrolls but with all the updates, I think this problem can be easily fix and they're super cool to have! Please take this into consideration with future updates.

    The old apps don't change glow color after +20. This is why it was removed. 

  7. 21 hours ago, Dienekis said:

    We are not playing at the classic, we play at the other one and the server's name is Chronos.

    Chronos is a live server, not classic. 

    If you started on a live servers, you should get permanent gear from the quests tarti gives in gludio. 

    21 hours ago, Dienekis said:

    Is there any difference? Among the servers?

    Chronos is us time zone, naia is Europeans rome zone. Outside of that, the other servers are classic servers for a different game product. 

  8. On 5/26/2021 at 8:15 AM, Equadym said:

    The right weapon attribute depends of the mobs/raids you kill the most...

    If the mobs you usually kill have EARTH attribute attack, then yours must be the opposite WIND

    If you kill FIRE then your weapon must be WATER

    And as many instance mobs/raids are DARK the commonly selected attribute on weapons is HOLY

     

    In my opinion the only toons that should select an attribute based on the class are FEOHS as they have specific element skills/stances

    Storm Screamers have WIND/DARK skills so they should use WIND/DARK weapons

    Mystic Muses have WATER/HOLY skills so they should use WATER/HOLY weapons

    Archmages have four element stances but their powerful ones are FIRE oriented so FIRE weapons are recomended

    Soultakers are more EARTH/DARK oriented

    Soulhounds are more FIRE/DARK oriented

    Sayha's Seers are WATER/WIND oriented

     

    In your case, Ghost Sentinels have no attribute specific skills, so you can benefit of any attribute, and as mentioned before dark mobs are the ones you will encounter the most then your HOLY weapon is the best suited for you.

     

    Mobs are not weak to a specific element anymore. You don't need opposite elements for more dmg. 

    As for holy being a good option. Yes, it is because most people stack dark to protect against cursed weps. 

  9. 55 minutes ago, Dienekis said:

    We have being playing the game form very old times,but now things have changed and we need help. We started playing again after a long time and we don't know alot of things.
    1) We know that the game at the start gives you free armor,and weapons but when the time limit runs off you have nothing left. Is there any way to buy Armors ,weapons? If there is one how can we buy them? Is it from people? Is there like a game's shop or anything else?Can we buy weapons and armor with NC coins and how?
    2)Where do we get buffs? Is there again any other way besides making a char that gives buffs? Like an NPC or something?
    3)And lastly is there any specific location that you farm for adena,xp or drops?

    Are you playing the normal or classic version of the game? Which server r u on? 

  10. On 5/26/2021 at 10:26 PM, Hellbender said:

    Yes!! You could be right, I bought about 250,000 soulshots  but being an archer I will go through them quickly.

    Try to buy mysterious shots only. They have no weight. 

    • Thanks 1
  11. On 5/28/2021 at 3:17 PM, Hellbender said:

    And yet another question.

    Can you deposit Adena with a dimensional merchant for pick up by another character you own on the same account on the same server.

    I did try but I didn't see a way to do it.

    Thank you.

    Add alts to your friend list, then use the mail system. You can click next the to where you type in the "to" on the mail and click from your friend list so you never mistype a name. 

  12. 1 hour ago, Hellbender said:

    IHyperlite after doing Alt and P how do I bring it back to normal?

    re-press alt+p

    think of it like a toggle you turn on and off

  13. 54 minutes ago, Hellbender said:

    If they cannot have a mentor how do they level up after you reach 100 with no more NPC buffs?

    most people create a 2nd acc with an iss on it to solo, or they join a pug group and party random ppl.  you can also buy cocktails or use self buffs that are lower lvl.

  14. 3 hours ago, Anything said:

    This would have been a nice advice if you had not resolved to name calling.

    I got told off for repeatedly PK'ing specific people from a enemy clan, when i was not allowed to do that i resorted to triggering wars with their clan and again got told off for doing that as well.
    I do get that doing it for 20-30 times against the same clan or person is considered abusive at best harassment at worst but they just get back at them what they were doing to me in the first place!

    @Hime @Juji @LIME Currently people are held to 2 standards, some can do this and some can't.
    Why does a difference like this even exist?
    Do you have any kind of input about this?
    How are you going to streamline it so that we all get the same answer, regardless of clan or person asking.


    As to the main topic for this and the root of the problem mostly.
    Some classes sadly are more screwed then others, those being:
    - Archer is the least screwed because their most powerful skills work with a target and are thus not at risk.
    - Feoh can't use snares but their targeted aoe's are fine to use and are still relatively strong without loosing too much.
    - Tyrr are just completely screwed if not on melee/one by one attacks because many of their aoe attacks are without target and therefor they lack the biggest contribution in damage from those.
    Dreads from all Tyrr are probably worst off with this since they really lack damage when not doing aoe damage.

    Few ideas to semi fix the issue without touching war system:
    - A toggle so skills that do not require a target now will require it to cast.
    - Let aoe skills honor your next target setting (hit only monsters if set on monster only).
    The 2nd option would completely open up these players to PK without even doing any damage to the PK'er as a trade off.

     

    ToA on naia was a pve clan that had ppl trying to start wars all the time on us.  We actively told members what skills to not use, reminded them to set target to monster, and actively closed wars after each maint.  if we had a problem member who always was the culprit, we eventually figured it out and kicked them.

     

    im not disagreeing that the current system is a pain in the ass for this.  but many of these inadvertent wars can be prevented by members who listen and follow directions.

  15. On 5/23/2021 at 10:01 AM, Hellbender said:

    Can a dualist have a mentor?

    I don't see hardly any leveling up from 99 to 105

     

    a dual class cannot have a mentor. once your main reaches 105, you can no longer be a mentee or have a mentor.

     

    if you mean a duelist (the tyr warrior class), yes it can have a mentee.  However, it is not as super popular tyr to play in pve.

  16. 15 hours ago, Hellbender said:

    Question please.

    Almost every time I go to Beleth after about an hour or less I get knocked off the game with a box coming up saying something to the effect of "crash report" all my stats and asking me if I want to submit a crash report, which I do.

    It only happens in Beleth, nowhere else.

    Anyone familiar with this?

    beleth magic circle has alot of animations going on. as @Connex said, try lowering graphic settings or playing in Alt+P mode when going there. (Alt+P will set you to minimum graphics settings instantly)

  17. 2 minutes ago, Connex said:

    lets be realistic, you will not find a party to take you at 105 for dailies, your damage is crap for any of the instances until 107-108, raids what? u are a funny man (you know i love you) PVP yes, you pvp with mobs in these levels :P, so basically just grind!! 

    Grind is always the answer 😛

     

    To the OP, at 99 you need to leave blazing swamp. Try to find people who setup afk xp at your timezones to kill with. 

    This will eventually get you into the dailies in aden. Also, joining a clan can help but 99 is a bit low for that. You want 105+ then the true game starts. 99-105 shouldn't take forever. 

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