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NejJim

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Everything posted by NejJim

  1. By my experience its like ether... maxed number you can gain/day and not drop rune related at all. Also really doubt you get 700 even with fast killings.. due to slow respawn. Again like ether 1 item/char..
  2. Ehm.. you can use the books.. just swap to main char.. the quest is that, you need to be a certain lvl when you start and hand in to get reward. But when using the books/scrolls, only need to be on main class.
  3. ehm... you been given very expensive suggestions.. there are small steps you can actually do first, instead of jumping into gear that will cost you 150bil+ I do a tank/dd (nuker or Yul)/iss setup myself.. the suggestions given are for solo hunting with iss.. using tank+dd setup you focus dmg on dd.. def on tank.. cheaper and more efficient, you cluster mobs for aoe and easy pickup drops. Example of cheaper startup.. get lvl2 artifact book set for dd.. lvl1 set for tank.. these can be used later and also built further. PvE belts for both tank and dd.. and finally.. DONT get r99 bloody weap.. too much adena spent for minimal upgrade, and you get stuck with it later on (or huge loss when selling).. get a clean r110 and build it up instead.. the 450 attibute is a much better investment. Armor for Yul.. ANY +8 leather set will do (specially if using tank) You want the skill cooldown!!! When you can, upgrade your dyes! Those are my budget suggestions for you (gearwise)..
  4. I do share the frustration you have.. about not being able to transfer certain items. Although.. its kind of a low and bad standard they have now, you need to upgrade (using ALOT of adena/ncoins) to make them transferrable.. Just look at cloaks/jewels/brooches/dragon shirts/bracelets.. and list goes on
  5. during launcher (after you enter account and password) go to settings.. choose close launcher when client starts... this makes it possible for you to start launcher again after logged in 1st client.
  6. Im actually happy to read someone with some positive reaction... although.. you are atm at the spot where its manageable, just using some exalted and basic gear. The calculation you show doesnt say the adena spent for hunting either.. like Soul/Spiritshots and/or dye powders.. these actually subtract the earnings you do daily. Now.. how do you think you would do with the earnings you make daily to upgrade gear needed at lvl109-111? If you actually check update notes.. increase in mobs resistance + damage dealt to you.. or do you plan to still hunt at beleth at these lvls (109-111)? It has been stated that the free exalted gear + sps/ss given are awesome.. but since they removed ALL other ways to actually gear yourself up (xtra adena drop -xp mob spots.. and reward giving quests... worthwhile craft mats) you will be stuck using NCShop eventually. I do hope you keep that fire of positive thinking alive.. server in great need of that.. but you will suffer the hard speed bumps soon enough
  7. not what he said actually... he meant to "try" make lvl4 is 130bil.. not that people that succeeded a lvl4 selling for that price..
  8. OMG... of course making your own interpetation... When they say item can be restored within 90 day period.. they mean weapon for example.. A weapon.. not same weapon!!! Just soooooo silly to clarify this... but here goes.. 1 weapon can be restored.. then wait 90 days to restore "ANOTHER" weapon.. NOT same weapon!!!!!
  9. hmm.. i do get reset on some skills.. sometimes.. like the skill Distortion
  10. there is one... if you go to collection and press registered items.. you see the effect from collection made
  11. Are you sure you dont get overweight if you swap to your dual class? Had this issue with my Maestro swapping to Dread... even if my Maestro on 15% weight.. would be overweight on my Dread
  12. something did happen to the lady luck.. didnt need to enchant anything to notice this... enough with crafting SS.. the lady luck appearance is much more rare now
  13. oh.. i never did list without facts and data when i was working with this kind of work..
  14. i figure... see there is a problem vs finding out what the problem is.. and figure how to fix it.. not really same thing
  15. You could do Maestro and dual class a Fortune Seeker
  16. Normally i would agree on asking some kind of compensation, for sudden changes. This however is not a "sudden change"... this is due to a bug that allowed old chars to keep skills that would been deleted, upon change to upgraded skills. Of course you could always chosen to not upgradde and keep the old skill. Don't think anyone refused the new upgraded skill, just to +20 the old one. Considering you really benefit from having the old skill for so long, out of place to ask for compensation, when you shouldn't had it in the first place
  17. there is an easier way.. open launcher.. go to settings in launcher.. and choose -> close launcher ....... i just fill in all 3 to make it simple Now just run up to 3 clients whenever, without need to close anything manually.
  18. My intention was probably not interpeted right by you.. its about the "apple and oranges".. when its really not.. so the poster asking for some % rate shouldnt be met with this kind of statement
  19. Well... remains to see about "no future of Lineage 2".. since NCSoft did recently announce the remastered will be released. With that could definetly give a high boost increase, attracting new players. Or might aswell kill the game entirely due to effort wasted without attracting players
  20. What can i say.. you cant be more wrong with this statement.. The word probability is used more as an abstract expression.. while chance more mathematical.. but fact still they mean the same thing. Why dont you just go check yourself in dictionary Let me help you.. https://thesaurus.yourdictionary.com/probability
  21. Stun = Confusion here you can check.. https://www.lineage2.com/news/fafurion-supplemental-update-patch-notes
  22. hmm.. most accurate i can figure is use book of growth, until the lowest decimal on xp change... then just use 1000.. and you can easily calc how much 1 trillion gives.
  23. oh.. according to the xp calculator it was 1.77.. and have been accurate earlier... will check myself when i have tome
  24. not sure if we look at same xp tables on l2wiki, or you might misunderstood reading it.. 1st it says lvl.. 2nd it says total xp to get that lvl.. and 3rd says how much xp needed from lvl before to gain the lvl. Easier to put it like this... take total xp from lvl108.. then go to total xp at lvl109.. the difference between the total xp is what you need to lvlup to 109.. and that is the 3rd value on the table I guess you read it.. at lvl109 you have total xp.. and then thought the xp needed is for you to make lvl110.. sad to say its incorrect. Why I referred to read the table from the very start.. at lvl1.. then it makes more sense what im saying.
  25. problem is you kind of have "xp speed bumps" on certain lvls
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