Jump to content

Teribeth

Adventurers
  • Posts

    451
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Teribeth

  1. Pawn Viewer was always off-line... you were fixed to the Map segment where you spawned(could be modified in ini file) but you could see all items/skills/transforms etc.
  2. Classic still has mostly the old skills(a few new skills, and old skills with Changed effects[Eva's Kiss]) Nostalgia-wise it may tingle some memories, but it too is changing adding Items never seen in any previous version of L2.
  3. un-equip your current Brooch to see the requirements to upgrade.(they are aware of this Bug... report it anyways, they might fix it eventually)
  4. May's update last year... you can only learn Novice versions of Awakened Skills now.(I want my Cute Bears) https://www.lineage2.com/news/fafurion-patch-notes The following skills and items will be removed: All 1st to 3rd Class Skills will be removed and replaced with new Novice Class Skills (except for Ertheia classes). All Skill books and consumables related to 1st, 2nd, and 3rd class skills will be removed. All Summoner’s pre-awakened servitors and past awakened servitors (Cute Bear, Saber Tooth Cougar, and Grim Reaper) will be removed.
  5. Maybe a passive invincible like Undying Will, Revelation skill... before Class Diversification all Tyrrs had in description: they can also become invincible in critical situations https://l2wiki.com/Tyrr_Warrior Watch for the Glow of Invincible skills...
  6. Maestro has Giant Barrier(it can be auto used: green loop on icon)... turn on your Momentum/Rolling Thunder toggles in a peace zone, when HP/MP get lowered try any invincible skill (Brooch/Shirt/Agathion skills) then Power Revival. It's also possible that MOBS interrupt while casting(after use before effect)
  7. Find a proper Video Driver... Manufacturer's website, Reference Driver (Chip manufacturer) or Windows Update.
  8. Actually I think it's likely auto skills(right clicked on skill bar or in party) any UD/Celestial/Angel's Touch/Giant's Barrier will block recovery skills, you need to check that they are in cool-down when you try to use recovery skills/items.
  9. Grocer NPCs only sell Infinite Quivers now... under 2,000 Adena for wooden no-grade(only Human/Elf/Dark Elf Fighters should get 1500 Wooden Arrows when starting a NEW Character. not sure about Kamael Archer.)You will get R-grade Arrows and Paulina's gear at Level 40 if you choose the right class.
  10. If you start a new character, they just added a Quest Teleport Cube... clicking it will Teleport you between current NPC and Hunting Ground. then you can go follow and talk to same NPCs maybe your Character is Bugged, if you start at 1st part and follow to Level 42 maybe it will trigger the NEW Quests.
  11. np, it's a common problem since NCsoft started using 1 Launcher for all games... if they called it Server Location instead of "Select a region" it would end the confusion and few would choose the wrong Location.
  12. Go to Gludio and talk to Tarti... you may have started character before they changed the Tutorial Quests(1-85 now) and your quests would have been deleted. everybody does the same quests for tutorial now.
  13. When you Start the Launcher, you need to choose North America for Region before you log in... then you can see Lineage 2 Choice(Region select is for Server location, this Launcher cannot be used to access L2 Servers in any other Region)
  14. Support thinks I'm talking about this... but my BUG is different, Dwarf Racial Passive: Weight Limit Lv3(quadruple weight limit) is ignored when changing Dual to Main but not Ignored when Changing Main to Dual. ticket #23666266 https://forums.lineage2.com/topic/20851-new-rune-stone-non-tradable-class-change-bug/?do=findComment&comment=140814
  15. The only thing that makes sense is that my Racial Passive Weight Limit Lv3(quadruple weight limit) is bugged due to my Main Class is Dwarf Healer(it got bugged with one of the last couple updates). When I'm on either Class the Passive is applied correctly. When I change Dual to Main the Passive is Ignored(I need to be less than 20.1% weight capacity of Main or 8.35% capacity of Dual[80.4% capacity of Main without the Passive]) 73278 weight or less. When I change Main to Dual the Passive is not ignored(I can load Main to 89.9% weight and still change to Dual about 36% on Dual[if the Passive was ignored for this change that would be 144% capacity of Dual]) @Juji can you check ticket #23666266
  16. I guess I'm NOW overweight on Main Dwarf Healer with 20.10%(73279/364520), Dual Archer has 8.35% with all the same Items(73279/876882)... if I go 73278 weight I can change Class freely on either?? I remember having some frustrating times before with item count, but I'm pretty sure I never had to drop that much weight. My Other Characters can change freely between classes when Their weight is 60% and more on the weaker Class(some even change freely with over 100 item slots filled). Seriously something is wrong here... I used the original Stone of Destiny 9-10 years ago, maybe with their preparations to introduce the NEW one they affected my Toon?
  17. It seems there are other factors here... I need to have Compressed Beast SS, my Exalted Bow and any Paulina's Weapon in my Inventory to replicate(with either Weapon put in WH I can still change with 75+ items and more than 8 Rune Stones??) I haven't replicated it on my other character with more than 8 Rune Stones yet, so there may be another factor I haven't figured out.
  18. I was having an Extra difficult time changing my Dual Class -> Main Class... Putting Dimensional Items to an Alt so I had room to deposit nearly everything in my Warehouse. I managed to get below 60 items, but it turned out to be these new Rune Stones... if I have more than 8 in my Inventory they will prevent changing Dual Class -> Main Class, but not Main Class to Dual Class(I'm saving them in case I decide to use Stone of Destiny)
  19. Some Titans are still using Retributers(even tho it was changed to 2hand Staff)... Paulina's Apocalypse, Emperor, Shadow and Exalted Retributers all Have both Magic and Fighter SA bonuses. If you change the SAs and maybe the Element/Augment you should be able to use it until Red Libra... when/if you do change it to a Slasher you could safe enchant it higher with HEWR. The NEW Stone of Destiny(Anniversary/Red Libra event) will let you Change Wynn to a new class.
  20. I like this comparison... the red headed stepchild is Family, but not really: NCwest is part of the NCfamily, but we are ignored, and at times it seems we are left out in the cold. not exactly a racial issue, it's more like Our Father(NCKorea) is convinced that we are not his biological child.
  21. Well, when(if) we get the NEW Stone of Destiny you can Change your Main Class, so you wouldn't need to seal/trade/sell anything, if you choose a new class that can still use the items in question. If you find a class that is works for you on Dualclass... change your Main to a comparable class(Dual Class is expendable... if you don't want to spend to change it, then you can reset it to a new class(re-roll just Dual Class))
  22. I was going to send a Mentee there, if I had time(busy trying to get good Homunculi and level them)... good to know I can get some Ether without using SS/Spirit Ore/Teleport etc.
  23. The updated Achievement rewards only give 16 Runestones... 8 for Main and 8 for Dual, Lv 99 to 106. 16 is enough for some classes to get by on their Main, but Support Classes could use an extra 20+ so the demand won't completely die off(My Hiero had used 12 before this update, and the 16 bound ones now... to get all Runestone skills I think I need another 12, but I can live without them for now)
  24. I've actually been getting Daily Max of 120 in 1-2hrs solo farm since the update(compared to 30-40 during 24hr macro hunt, solo or party) in a party the rate is slower than it used to be... but I still got some. Last Year's Winter of War, introduced Ether... some undocumented places even had some anyways like Fairy Settlement and the Cemetery(I can't even go near the Cemetery except in Hide, now that the Mobs are all Agro... I haven't checked the Fairy Settlement) all the Areas updated since last January should have Ether... but I don't recall seeing anything documented. https://www.lineage2.com/news/winter-of-war-update-patch-notes Adjusted the amount of Adena and list of items dropped by monsters in the following hunting zones: Players can obtain up to 120 Ether, a new item, in a day. There is a chance to obtain Dark/Bloody weapon/armor enhancement stones, or R99 weapons/armor from Aden Treasure Chests. There is a chance to obtain Dark/Bloody weapon/armor enhancement stones, or R110 weapons/armor from Shining Aden Treasure Chests. Hunting Zone Name Spoil Item Hellbound Crystal of Soul Adena, Ether, new crafting materials   Enchanted Valley Crystal of Soul Adena, Ether, new crafting materials   Ivory Tower Crater Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Silent Valley Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Alligator Island Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Tanor Canyon Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Forest of Mirrors Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Isle of Prayer Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Sel Mahum Training Grounds Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Plains of the Lizardmen Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Breka’s Stronghold Crystal of Soul Adena, Ether, new crafting materials Aden Treasure Chest Fields of Massacre Crystal of Soul Adena, Ether, new crafting materials Shining Aden Treasure Chest Wasteland Crystal of Soul Adena, Ether, new crafting materials Shining Aden Treasure Chest Fafurion Temple Crystal of Soul Adena, Ether, new crafting materials Shining Aden Treasure Chest Dragon Valley Crystal of Soul Adena, Ether, new crafting materials Shining Aden Treasure Chest Giant’s Cave   Adena, Ether, new crafting materials   Atelia Fortress   Adena, Ether, new crafting materials   Superion   Adena, Ether, new crafting materials   Shadow of the Mother Tree   Adena, Ether, new crafting materials   Sea of Spirits   Adena, Ether, new crafting materials   Sea of Spores   Adena, Ether, new crafting materials   Field of Whispers/Silence   Adena, Ether, new crafting materials   Altar of Evil   Adena   Bloody Swampland   Adena   Blazing Swamp   Adena  
  25. possible explanation from Patch notes: Changed the visual appearance of cloaks on Ertheia. It has been changed so that when one’s mouse is over, or targets a target, the targets outline will be displayed. Another possibility, not from Patch notes... this is when the C-grade Appearance mask is active(in crowded areas)
×
×
  • Create New...