Well, your kinda right, too toxic to go back and step by step. Give my opinion on a few ya just stated though. Droping clan and retagging, I agree, should be way longer, not really part of the war system though, strategy. Starting a war w/ non-target aoe's forcing a war, again, not a war system problem, it's a game problem. I won't take offense because I think a lot are trying to put their own problems into a clan war problem. You think it's right to MAKE a clan accept a war? Ask yourself that question. Black and white question, yes or no, should a clan be forced to war another clan they don't want to, that's what I want to hear you answer. If you scroll back, you'll see people saying, no siege unless clan war, no dragon's unless clan war, F that! I agree there a flaws in the war system, but not as many as these people are crying about. Remove protection if clan is too small, that's the 1 and only way to safe from level 120 griefers w/ 100K$ of gear griefing 112's because they have nothing left to do (buy). Clan war should be a 2 sided decision, not forced.