@Juji @Hime @LIME
Ok, I don't think much will come of this review/feedback post but owell, here goes:
Neutral Zone – This area is dropping 4-5 times as much adena as any other open world zone. It is being abused by higher level players because it is the single best income source outside of ToI and IoS. If the intent was to make a ketra/sos for 106-109 people, you actually just created a new Plunderous Plains.
Solution: You could male Ketra and Sea of Spores equal the adena output of Neutral Zone. However, I don’t think that will fix the issue. Making the adena drop in line with Ketra/Sea of Spores is probably the more appropriate option.
Isle of Souls 1 – The adena drop amount of this area was raised to be almost the same as Isle of Souls 2. This makes it much more profitable for high level players to use alt yuls, swap gear, and farm 2x spots all around the clock. With that said, this change has made me start playing my yul dual again as it farms more adena than my main in Isle of Souls 2 (AoE vs Single Target).
Solution: Raise Isle of Souls 2 adena drop by 50% - 100% so that there is a clear difference between the 2 zones. It shouldn’t be more profitable to farm IoS on my 110 alt as opposed to my 118 main.
Decreasing IoS1 adena is not a good solution. Increasing IoS2 adena is a good solution.
Krofin 110 – The XP reward for doing this dungeon isn’t worth the effort. Like the previous Krofin, most people skipped doing it. This will unfortunately be the same for most who do the 110 dailies.
Solution: Raise XP reward by at least 2x, maybe 3x. You could also look into adding actual drops to the dailies, such as bloody/dark armor stones for a start.
Dragon Shirt Augment Stone – I was very excited about this feature finally coming to our region. It is one of the few things I was excited for in this “update”. However, sadly, this new content is hidden behind a very steep pay wall on the current event. 10b/stone or 4k ncoin/stone is absurd.
Solution: Give an event focusing on these stones for a reasonable price.
The way this entire “feature” was rolled out is just plain insulting to a regularly paying customer who is end game and needing this feature.
Swamp of Screams Time Reduction – I don’t understand this change. This is needed by the mid tier people to catch up to the top level people and the best xp in the game. There was always PvP during the later swamp session as it co-aligns with blood swords. This was literally the only way to raise your XP bar in a non XP event time. Reducing the time of this is not good for our playerbase.
Solution: Change time back to 2 hours like before or make the xp the mobs give twice what it is now, so we have the same net gain in XP as before the update.
Fafurion Mob Reduction – I’m not opposed to this change as it prevents multi spot farming and promotes PvP for the best mob circles. It will also slow down the few elites on the top.
Forrest Instance 110 – I have not done this instance yet, but from what I hear it is decent and worth doing.
Overall Opinion – I am pretty disappointed overall about this “update” as it does not feel like an update at all to me. The new ToI floors missed the cut in Korea by 1 week for this update, which was the content all mid to high tier players wanted and needed to keep people logging in over the summer months.
The new feature of the dragon shirt augments cant be experienced by anyone due to the insane pay wall its hidden behind. Next time, don’t list this as a main feature in an update and rather release it in the p2w event meant for it. Doing this is just insulting.
This update doesn’t address anything that the players have been asking for and complaining about over the past 2-3 months on your forums:
· L Coin store which all other regions have
· Clan War system and PvP in general are non existant due to the 14- man clan issue and how wars are started
· Lack of methods in game to get any required items for upgrades of gear and events have not been injecting needed items bck into the game economy
· Inventory Swap Limit for Main/Dual class swapping is still a major issue for every player
· 999 Weapon and/or Attack Element is still an issue for most all players who don’t have a $4k-$5k+ weapon. This element is absolutely needed for end game players
· Cost structure of events is getting ridiculous causing more people to quit or leave for Core
· 2 main dragons are disabled – any plans to turn these back on?
· Factions are gone and never coming back?
I hope someone from Korea reads these reviews. This is a very poor update and needs some tweaks to make it enjoyable.