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Wishful thinking and pointed ISSUES with L2 Classic- Will you fix the game?


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@Juji, @Hime

Bare with  me as I point out a few issues with L2 Classic.  Classic turned out to be a bit different the most of us remembered.  Skills were different i.e. Raging Force did not reduce HP when used, Frenzy did not scale when HP dropped below 60% or 30%, Soul Crystals vs Classic SA's (here did 30%HP go, Conversion, etc go), Summoners are the nuker  and melee of choice (super OP, not a balanced class), No noble or subclass available so no way to buff NOBLE…every time you die you lose all your buffs (Noble buff was never added to the game, it was part of the Castle items you could get from the Castle….but then you took all castles away except one …Giran).  Raid boss jewelry statistics  were diminished and the actual jewel was not the original l2 stats…the boss jewel were watered down, you needed 4 regular AQ rings to make what was still a slightly less than what I remember jewels being on the Live version (granted I have a Tauti Ring and a Ring of Creation..so couldn't compare).  But you would think that since you need 4 to make a full ring, or 8 in the case of a lvl 4 AQ ring, that you would make the drop rate 100%.  That would make killing the boss and equipping members something doable for an alliance of lets say 100 peeps more manageable and people wouldn't grow old waiting to get their epic jewelry.  Instead the drop rate was maybe 20% for all boss jewels.  One of the first implementation of NCSOFT tweaking drop rates to create an artificial scarcity, that would later be used to promote P2W sales that had Epic jewelry as possible rewards.  The addition of cloths to unseal A  and S grade for no apparent reason then to create more of a grind and "encourage" the player base to buy into some events that had cloths etc.  Your Ancient Kingdom cloaks, their effects were watered down from live version… my +7 Elmore Cloak on live has 50% PVE damage for 2mins as opposed to 30% pve dmg for the same cloak…

I will try to capture most, not all of what should be and can be fixed within the L2 Classic game. 

  1. Constant changing of the game.  One of the problems have been your constant changing of the GAME to include the Rewards received at certain levels.  For instance, you used to receive Elemental Stones from a quest line that introduced you to every elemental zone and awarded Elemental Stones (Fire, Earth, Wind, Water); Used to receive all the chapter books 1-4 for achieving lvl 80-84 for the lvl 80 CODEXs; Castle Sieges…. There were a few of them, Oren, Dion, Giran, Aden… Changed and reduced to ONLY one castle.  With the addition of the Kamael Patch you really did some negative changes to the game;
    1. You destroyed the cancel ability, Steal Divinity, , this allowed for countless hours of griefing epic bosses and regular bosses by Buffing the boss.  We no longer had the ability to remove buffs.
    2. Epic raid bosses were made so that block wind walk, block shield, and some other debuffs would no longer land on them.. And to make things worse you Beefed up Baium's Aoe and Antharas pdef…
    3. Epic Baium and Antharas became undoable.  6 months Later we discovered we could do Baium by putting all support for the titan/gk/tank/Super summoners where Cherub Galaxia spawns and send only those classes up to hit Baium (while using debuffers to run in and run out (Stigma, Necro)
    4. Zaken was taken out of of his raid instance and spawns outside his boat.  No issues but you allowed him to be resettable… who ever had aggro could pull him through the tunnels till he respawned at his spawn point with full health.  This led to months of griefing on our server.  People quit the game b/c of this issue…. He is the only resetable epic raid boss in the game (I have video of Baium being taken out of his floor but YOU supposedly fixed that../shrug)
    5. Removed the Cancel Target effect from the following skills-Stunshot, Bluff, Trick, Auraflash, ShieldBash, Shadow Step and a few others…  Why would you remove these skills?
    6. Fishing- Changed from giving buffs and exp scrolls to I don't know what? Does anyone really fish on Classic.  I can fish on live, but then again I use Fancy Fishing Rods.
    7. Removed the ability to see buffs and debuffs on raid bosses and Player characters- This is a detrimental change to the game.  It has been brought up numerous times and has not been fixed
    8. Removed the names of Summoner pets.  You have no idea the name of the PC who owns the pet.  Kamikaze Incognito pets of death!
  2. The Auto hunting feature and repeating macro.  The auto hunting and repeating macro system was introduced to L2 Classic after it started.   The first system was like the one on live, but then you changed our auto hunting feature with the winter of war update.  @Juji The auto hunting feature-  What is the intent of this feature, was it meant to be used in a party situation- how do I heal?, or cure paralysis with auto reuse?  There are very few spots that this is useable in Classic due to the small concentration of mob spawns, unlike on live where the density and grouping of mobs everywhere  (like outside Aden castle, or blazing swamp) allow this autohunt feature to work well.  The autohunting in my opinion is not really optimized for party hunting, and definitely not for DV, AL, TOI.  Improve the AutoHunt feature-  Add a targeting option for Chaotic Characters that targets them and THEIR red pets!!!  Provide a tutorial for your autohunt feature.  That would be a first, but yes please provide how to use it effectively. 
  3. Adena and Item Drop Rate.
    1. One of the first  and constant complaints from your player base has been about the adena and item drop rates.  They have never been high enough to support a parties SPS/SoulShot farming. 
    2. It has always proven more beneficial to hunt in lower lvl areas to farm more adena, as the higher lvl areas (Dragon Valley, Lair of Antharas, Imperial Tomb, and Now Tower of Insolence) do not provide an adequate adena and item drop rate for the difficulty and lvl of the mobs you fight.  The risk vs reward is not there.
  1. EPIC Raid bosses.
    1. Their loot table was changed when you leveled them up to level 85.  Their drop table removed cloths from Zaken and shrunk the loot table to about 4-5 items.
    2. You spend more in shots/sps to kill it then what drops.  And you are supposed to share this with your clan/alliance.  1/4 loot share of nothing is nothing.
    3. Frintessa is your only Instanced raid boss, but can take 1 hr to 2 hrs to do.  In the old days (orginal Lineage 2) in the 2nd room, the instance dropped arrows.  These arrows were used to stop frintessa from doing certain songs/skills would help you do the event.  I haven't seen them, not sure if its working as intended
    4. Antharas still undoable.
    5. Baium- Doable but only b/c of the setting up the healers and buffers below him (at Cherub Galaxia spawn point), don't forget to pull the angels down.  I'm sure some of our players who are stacked and have reached lvl 87 or even 89 can do it in a more normal way, but his aoe dmg is still too wide and maintaining aggro by a tank has always been an issue.
    6. RECOMMENDATION-
      1.  Since Frintessa is instanced, might as well make ALL the epic raid bosses Instanced.  Why have one epic raid boss instanced and the other 3 aren't?  Even though Antharas is still unkillable.
      2. Fix the debuffs so they land on EPICS and all high level raid bosses.
      3. Reduce  Baium's Aoe range by about 300 range, its too wide since the kamael udpate.
      4. Adjust the loot table and the % drop for the epics.  People want epics now, not in 2 years. 
      5. Crafting packs-  Fix them to include all materials and items needed to click the craft.  Who ever heard of a crafting pack with just the key parts (13 blades) and the recipe.  What about the S crystals, gems, and materials???
  1. Class Balance.
    1. There is no balance between the classes.  Almost everyone has re-rolled to a nuker or summoner.   Nukers win over almost everyone except Summoners (which are NUKERs and Melee).  Melee classes do not stand a chance in the current version of l2 classic.  As a Titan, I can get two shot by a nuker.  I'm lvl 84 and with decent gear.  The removal of the cancel target skill from many melee type classes have not helped this at all.
    2. Currently there is nothing more OP then a Summoner.  Leading with the Elemental Summoner.  It’s the nuker of choice, the AOE'er of choice with the pet.  I believe Pandalicious pointed out a bug for the summoner pet, where if the summoner has Navy Admiral Transform up (or any mythic/legendary transform that procs), it just resummons the pet and the pet reactivates the special proc of the Mythic/Legendary Transform. 
    3. Recommendation-
      1. Fix make Zealot a skill we can use at 90% for both the GK and the Titan.  Fix Frenzy to scale as HP drops. 
      2. Fix cancel target to all the skills and classes you removed it during the Kamael update- Stun Shot, Bluff, Trick, Stun Blast, Switch, Aura Flash, Earthquake, Shield Charge, Shield Bash, Shadow Step. 
      3. Summoners- add a reuse to their summons.  Summoners should not be allowed to resummon a summon indefinitely when its stunned, slept, rooted.  Unlike on live, Here on classic Summoners nukes keep leveling.  Their nukes are not as powerful as a normal nuker but with spirit sharing, their matk and cast speed exceeds all normal nukers.  Take a look at that and see if that’s what the intent is.
      4. Add a summon Cursed Bones to Necros so that they can summon it and not spend so much adena per shot when using Death Spike, or add it to the grocery store at 15-20 adena. Each.
      5. Tanks- improve their aggression.  They can't keep aggro on raid bosses over damage dealers.  Tank skill Shield Deflect Magic skill should last at least 15 secs.
  2. Grocery Store Items and Pona items- Recommendations.
    1. Add A gems and S gems to the grocery store, possibly add Cloths too now that they don’t' drop from Zaken and you further nerfed drops in DV, and the new Item Creation allows you to get unsealed items both A and S grade.  Putting cloths in the store would allow people to unseal A and S grade items instead of crushing or throwing them in to the crafting points and gambling it away.
    2. Add Transformation extraction scrolls to Pona
    3. Add an option to turn in lower transform scrolls for the higher grade ones.  Currently only way to get legendary/epic rares is through events.  We want to enjoy the game and play it to the fullest.  At certain levels maybe after lvl 80 or lvl 85 your dailies gives you partial book transformation sealbook fragments for the HIGH Grade random Seal Books.
  3. Daily Instances- Recommendations - ADD MORE
    1. Make Clan Arena a daily instance- Tweak as needed.  This will help with leveling clan levels.
    2. Make Goldberg a daily instance-  Add passes to do Goldberg like on Live for Kamalokas.  Change the Tomb of Ancient Pirates- timed hunting area with great exp, drops, and adena.
    3. Make Elemental Bosses doable more than once a week.  Tweak as you see fit.  But would give clans more to do.
    4. Epic Elemental Bosses tweak their HP down a bit, or allow 1hr time limit like regular Elemental bosses have.  Currently only way to get Chapter 4 books is by defeating epic elemental bosses.  Ignis being the one most people would try.
    5. Tweak the Four Sepulchers difficulty level as well.   Will allow more people to explore and have something else to do.  But if EPIC elementals are not unbeatable by 96% of the server population, most won't bother with the Four Sepulchers.
  4. Hunting Zones Recommendations
    1. Elemental Zones and all hunting zones, improve mob density so that auto hunting stays within a certain area.  Where did the Evolutionary Stones go?  Add adena drops to Elemental Zones.
    2. Adjust adena and drop rates in all higher hunting areas adequate to their difficulty.  Currently They are all sub par (Dragon Valley, Lair of Antharas, Imperial Tomb, Tower of Insolence).  You currently reduced the drop rate of items in Antharas Lair and Dragon Valley with the latest patch.
  5. Revenge System-
    1. If I kill a red toon, he should not get a revenge on me.  He was Chaotic.
    2. Reduce the amount of time you can be revenged.  Cut it by 12hrs.
  6. Clan War System-
    1. Was broken before, didn't really do anything.  If you were at war you still flagged when fighting it allowed for other people not flagged to get involved in the fight. 
    2. Your changes are fine.  The change made it so there is no clan war, just identify friend or foe…and everyone flags.
  7. Siege-
    1. Bring back the sieging of multiple castles- Original Lineage 2 had multiple castles to siege.  L2 Classic did as well untill it was changed. 
    2. Make sure people can only step on the siege field if they are signed.
    3. Add Noble buffs NPC to sieges, or add it to the game for people to use.
  8. Constant changing of your Restoration Policy
    1. I believe you have changed your item restoration policy at least 3 times since L2 Classic began.  First year, I didn't even know one existed…
    2. Your latest change of your restoration policy came in between two P2W events.  Where many people counted on the token restoration policy to attempt to level, lets say  for arguments sake +8 dragon belts.  They blew them up unaware of your latest change to the restoration policy, going on good faith with your policy.  You've left many people upset and dissatisfied with your current changes.  I'd recommend you honor the token restorations, as you made the changes mid P2W and did not warn your player base.
  9. P2W- Items/Sales of items
    1. Recommend you put items that people can buy if they want.  Leave the Random Number Generator Loot boxes etc etc for the free to play… but allow for players to purchase "Guaranteed" items or scrolls to lvl them that DO NOT fail.  For example.  You could have sold the Talisman of Authority and the scrolls to guarantee it to a Noble Talisman of Authority.  Then you could offer another pack of scrolls to take that Noble talisman to a radiant talisman for 2000 NCOIN (just an example).
    2. Same example applies to everything, your Aden/Ferios/Elmore/Elmoreden etc.
    3. I believe people will play your Heroic Circlet event, but you made it untradable and bound to your toon, I already played it a little bit and was dissapointed at the enchant rate, couldn't get it pass +3.  Make most items tradable and if not tradeable shareable within the account.  (will allow people to re-roll or try other toons when bored and still have the items they invested in).  No one likes spending hundreds of dollars and have nothing to show for it.
  10. Over priced VIP Levels and Maintaining
    1. Currently it takes $1,012.50 United States Dollars to get to VIP 10.  Then it takes $375.00 without tax to maintain the 30k points we lose every 30 days.  The cost of getting to VIP 10 is a mortgage payment to some people, that’s the cost of 2.5 xboxes, or 2.5 nintendo switches.  The cost of maintaining the VIP 10 is a car payment.  I truly don't see normal people spending this kinda of money and justifying the expense.
    2. Recommend cutting the cost of VIP 10 by 400%.- that would be around 250-280.00 to get to VIP 10, and 100 to maintain (with taxes).
      1. Other options Cut it by 50% to get there, then add a monthly $15.00 subscription to maintain VIP 10 or don't charge points once you achieve vip levels.
      2. Recommend that the rewards for VIP 10 get switched out once of a month (from aden talisman to eva talisman, etc), like some people have mentioned (Pandalicious)
  11. L2 Classic is Marketed to all of North America, Central and South?
    1. Recommend if possible (I know mobile games have it), add an ingame translation ability to text chat in support for Spanish, Portuguese, and English.    This would help with communications between your player base.
  12. No Ninja nerfs and patches, be fair to your player base!
    1. Announce all changes to the game.  There should be no unannounced changes to the game.  We are all adults, publish your changes.  You've ninja changed bugs, drop rates, without adding them to your patch notes.  But then there are times where you know something is wrong and you don't fix it : i.e.
    2. When you merged servers with Talking Island, everyone who came from the other server had their nom nom and yum yum candies, While the entirety of Talking Island players did not have this advantage.
    3. You removed Caravan Transformation from most players, but you left it on some others.  So for 4 months some people had lost that transformation till you fixed it with the patch 2 weeks ago, but some other folks still had the Caravan transformation in their skills bar.

 

@Juji  These are my thoughts, my opinions and suggestions after being a LINEAGE 2 PLAYER SINCE OPEN BETA, I have a few more but I already went on too long.  You've been at the helm of this game for a while, your knowledgeable, you've communicated openly with the community through the forum and through things like JUJI's lab, but what we need is more fixes to the current content, and soon, not fix it when most of the people have quit.  We need more GM interactions to support the player base.  Understand that this is a game, and it’s a business for you, but we can't throw our money away with your events and get nothing from them, we can't keep playing a game where the EULA is not enforced ( no harassment, sexual or otherwise, cyberbullying, pking for exp/hunting spots, items and extorting adena) to include enforcing it for the use of 3rd party software… OR change the EULA and allow 3rd party as your autohunting doesn't cut it, I hate to say it but botting seems to be ingrained in the Lineage 2 DNA.  It is a slap in the face when you @Juji log in to the server and the number one botter (s) shout for you to ban the bots.  It is ridiculous.    I don't know if you can or will change anything that I've mentioned, but I needed to get it out there.  Too many players don't bother posting on the forums b/c nothing ever happens, people stop reporting b/c nothing ever changes.

I'd like to remind you of your  Producers Letter - January 2019-  You were engaged and excited about L2 Classic and Changes to Live server.  But most of all was your last 2 paragraphs where you stated,

 "One of the most pressing concerns from the community is the topic of botting after the launch of Lineage II Classic last year.  Since the launch, our security team so far has banned thousands of accounts… I would ask that players continue to be rigorous when submitting bot report tickets to our support team, so we can remove cheaters that have made attempts to bypass our detection methods.  Lastly, we Truly appreciate all the feedback we received from players after the launch of Lineage II Classic.  Your feedback was vital in helping our development team improve the game for the community and we hope that you will continue to send us feed back for the betterment of Lineage II.

Sincerely,

Jason "Juji" Lieberman- Lineage II Producer"

 

These were your words that brought hope that you would have a bot free game, fast forward 21 months later…NCSOFT removed the XIGNCOD3, the bot report button in the action bar, and any successful "macro" group in high level areas is using 3rd party software as your auto hunting does not cut it with the difficulty level of the NPC/MOBs in these areas.   3rd party botting reports get the usual canned Customer Service response and nothing changes.  They continue investigating and never let you know if they closed the investigation or at least let you know whether it was found or unfounded. 

Not sure how long I'll continue to play this version of Lineage 2, but if nothing changes then part of being an adult is knowing when enough is enough and that its time to move on to other things.

Sincerely,

HammerForge 102 Tyrr Titan- Chronos

HammerForge 84 Titan- Talking Island

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Well said. This is a post that needs reading by @Juji and @Hime If only a 1/3 of what Hammerforge gets even looked at it will be a great advantage to the player base especially since most of the problems on here have been going on since day 1 of  "Classic".... I bet if the player base stopped spending their hard earned money on your P2W events change would come real fast

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There are so many things that discourage us from continuing to play ...
But what bothers me most is the difficulty of getting adena to keep an up in the game and the amount of bot we have today

I'll give you an example of what happens with a player that plays a wizard on the server: You need to use blessed spiritshot at all times and depending on the weapon's grid you need to have a lot of adena. And now I ask, if the person does not use bot wildly to make adena with 10 accounts, do you think the server would still have a wizard?

It is very difficult to maintain a lvl 80+ player and the adena that drops from the mobs is not enough.

The places for lvl 80+ players like DV, LOA, IT, TOI are super strong, which make people use bot all the time, the server is full of bot and you know it, just look at the Zerotsu you will know how is he lvl 89.

Everywhere there is the possibility of making adena there are so many bots that it is impossible for you to make adena.

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Interesting, hard-line, don't break the rules stance.  I am wondering if you can answer two questions for us?

1. Can you explain how you got your PVE cloak, on the first day after the server merge?

2. Interested to know your next level mind game strategy in TOI from two weeks ago.  It take some serious fortitude to manually spam click accept 0% rezes from an arch enemy 20-30x in a row.  Next level mind games.

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@WhoDat

 

Obviously you are two scared to post with your in game name and you didn't read my post correctly.  Stop trying to derail the post with your insinuations, that have no bearing on what I posted about.  Instead you should agree or disagree with the post, and add your 2 cents and opinions.  This post is to point out things that need fixing with the game.  Anyways the post will have a life of its own.  Folks have been playing this version of the game for almost 2 full years now.  I'm sure even you have some good points ...whoever you are.  Hammerforge

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If you don't like the game and find so many negatives to it...why still play?

You need to stop trying to make the game become what you want it to become, so it suits you better. Stop telling the devs how to do their job, you are not an expert in game development I think. You are just a frustrated player.

If you find so many wrongs to Lineage, just quit and stop writting essays.

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@Hammerforge

I'm not derailing the post. You clearly have strong feelings about the EULA, botting, RMT.  Just read your entire last 2-3 paragraphs  

There are plenty of good ideas to make the server better.  All epics PVP areas as an example, but that wouldnt' benefit you would it?.  I agree with a few of your points, unfortunately they are surrounded by alot of whining about stats, or things you were previously on the winning side and now are not.  Who cares what the original stats on AQ were?  This game has X stats on AQ, Y never existed and never will. It is a different game, and you knew the new "stats" day 1.  

SheOrc makes a great point.  All your points would benefit you.  There aren't any that would hurt you, but improve the overall game.

For clarity,the EULA, and the game you are so passionate about "protecting", I again ask how you received your cloak, and what happened in TOI?   Are you the pot, kettle, or an even bigger hypocrite than that?

-Curious On-Looker

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@Juji

Elixir powder drop rate is garbage. unrealistic. 1 powder in 17 days and i have a top loa party killing 3000 mobs per hour. Increase the drop rate x10.

I can't afford my own shots farming in LOA, let alone all the shots/consumables I need for my supports. Gem A drop rate was reduced 10 times. Random craft herb drop rate is also garbage. increase adena drop rate x3 in DV/LOA/TOI. Restore Gem A drop rate to what it used to be.

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  1. Adena and Item Drop Rate.
    1. greatly increase the rate of adena drop in the end game zones, and decrease the initial zones, increasing the amount of monsters in the initial zones so that people move from level faster, and become increasingly viable for the end game.

      Giants Cave

      Imperial Tomb - FIX the insuess with monster respown time, like you did with LoA
      Dragon Valley
      Antharas Lair - FIX drop insuess rate Magical Powder
      Tower of Insolence - FIX drop insuess rate Scroll of Blessing, to improve weapons
       
  2. EPIC Raid bosses.
    1. Add Cloth Piece drop for all Epics Raid Bosses
    2. Increass chance to drop a jewel boss, this chance is garbage when you talking about 40 players killing a raid boss to get 1 epic after 2 weeks
    3. Increass Zaken damage, he hit like a baby
    4. Make all Damaged Jewels with same chance enchant rate, or increass for a bit the Antharas 1% 9 >10 to 5% like others Jewels
    5. Nerf the raid bosses debuff rate, like Baium Para and Antharas Petri
       
    6. RECOMMENDATION-
      1. Crafting packs-  Fix them to include all materials and items needed to click the craft.  Who ever heard of a crafting pack with just the key parts (13 blades) and the recipe.  What about the S crystals, gems, and materials???
  3. Class Balance.
    1. Fix insuess with transformation system, about pet dont get penal to reuse skill
       
  4. Grocery Store Items and Pona items- Recommendations.
    1. Add Transformation extraction scrolls to Pona
       
  5. Daily Instances- Recommendations - ADD MORE
    1. Add in daily rewards a coin to get Jewels and Brooch 
    2. Make Elemental Bosses doable more than once a week.  Two times a week.
       
  6. Revenge System / PvP System
    1. If I kill a red toon, he should not get a revenge on me.  He was Chaotic.
    2. Remove Scapes items if you are in PvP/PK mode: My Teleport System, Blessed Scroll Scape.
       
  7. Siege/Olympiad
    1. Add Goddard Castle Siege as second Castle for all Servers 
    2. Add Aden Castle Siege as INTERSERVER content, like Dimensional Siege with 2h Duration, or 1h 30min. With good reward for winner.
    3. Add some reward to Heros
    4. Add old arenas again
    5. Remove all BUFFS when you join at olympiad

      @Juji
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Thanks for making some valid points Hammer.  We all have to admit that the fan base of this game is pretty damn loyal.  The original creators of this game really took the time to craft such a beautifully amazing game with the art, visual/audio effects, quest story lines, market, and content.  Fast-forward to where we are now the game just seems broken and unbalanced to me.  Hammer pointed out many of the concerns and opportunities that would make the game more enjoyable for most of us.  I'll offer/echo some recommendations that I feel is important to bring the fun back in the game as well as balancing things out a little.

1. Open up more castles.

2. No outside buffs or heal/mana/scrolls etc... in Olympiad

3. Bring dwarves back:  Increase spoil rates, and give War-Smiths better items probability on new crafting system.  Also double their crafting points since they are dwarves.

4. Bring back the melee/archer class by improving their skills and STATS.

5. Disable all macro functionality in sieges including 3rd party software.

6. Fix the Auto-Hunt feature to the original interface where we can drag one macro into it.

7. Fix some of the zones so players can actually farm in it to reduce over saturation in other zones.

8. Add A/S gems to L2 Coin Shop along with Cloths.  Maybe even add Kamael 3rd class Scrolls/Crystals, etc...

9. Add some type of daily automated PvP Event like "Capture the Flag" or "All Out War" in random zones that people can participate in for team rewards.

10. Minimize the P2W items and add more "Free Events" like the "Aden Dice Game!"  That was an awesome event!

11.  Let us collect event items without having to go to town, for example like "Event Buffs" or "Orianna's Lucky Draw Supply Items."  

12. Bring back the previous "Restore Policy."  We should be allowed to restore ANY items we paid for with NC Coins every 90 days.

 

Respectfully,

HellBride

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24 minutes ago, Beppler said:
  1. Adena and Item Drop Rate.
    1. greatly increase the rate of adena drop in the end game zones, and decrease the initial zones, increasing the amount of monsters in the initial zones so that people move from level faster, and become increasingly viable for the end game.

      Giants Cave

      Imperial Tomb - FIX the insuess with monster respown time, like you did with LoA
      Dragon Valley
      Antharas Lair - FIX drop insuess rate Magical Powder
      Tower of Insolence - FIX drop insuess rate Scroll of Blessing, to improve weapons
       
  2. EPIC Raid bosses.
    1. Add Cloth Piece drop for all Epics Raid Bosses
    2. Increass chance to drop a jewel boss, this chance is garbage when you talking about 40 players killing a raid boss to get 1 epic after 2 weeks
    3. Increass Zaken damage, he hit like a baby
    4. Make all Damaged Jewels with same chance enchant rate, or increass for a bit the Antharas 1% 9 >10 to 5% like others Jewels
    5. Nerf the raid bosses debuff rate, like Baium Para and Antharas Petri
       
    6. RECOMMENDATION-
      1. Crafting packs-  Fix them to include all materials and items needed to click the craft.  Who ever heard of a crafting pack with just the key parts (13 blades) and the recipe.  What about the S crystals, gems, and materials???
  3. Class Balance.
    1. Fix insuess with transformation system, about pet dont get penal to reuse skill
       
  4. Grocery Store Items and Pona items- Recommendations.
    1. Add Transformation extraction scrolls to Pona
       
  5. Daily Instances- Recommendations - ADD MORE
    1. Add in daily rewards a coin to get Jewels and Brooch 
    2. Make Elemental Bosses doable more than once a week.  Two times a week.
       
  6. Revenge System / PvP System
    1. If I kill a red toon, he should not get a revenge on me.  He was Chaotic.
    2. Remove Scapes items if you are in PvP/PK mode: My Teleport System, Blessed Scroll Scape.
       
  7. Siege/Olympiad
    1. Add Goddard Castle Siege as second Castle for all Servers 
    2. Add Aden Castle Siege as INTERSERVER content, like Dimensional Siege with 2h Duration, or 1h 30min. With good reward for winner.
    3. Add some reward to Heros
    4. Add old arenas again
    5. Remove all BUFFS when you join at olympiad

      @Juji

Hell yeah!  Great recommendations Beppler!   :::::::E Pluribus Unum:::::::

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6 hours ago, Beppler said:
  1. Adena and Item Drop Rate.
    1. greatly increase the rate of adena drop in the end game zones, and decrease the initial zones, increasing the amount of monsters in the initial zones so that people move from level faster, and become increasingly viable for the end game.

      Giants Cave

      Imperial Tomb - FIX the insuess with monster respown time, like you did with LoA
      Dragon Valley
      Antharas Lair - FIX drop insuess rate Magical Powder
      Tower of Insolence - FIX drop insuess rate Scroll of Blessing, to improve weapons
       
  2. EPIC Raid bosses.
    1. Add Cloth Piece drop for all Epics Raid Bosses
    2. Increass chance to drop a jewel boss, this chance is garbage when you talking about 40 players killing a raid boss to get 1 epic after 2 weeks
    3. Increass Zaken damage, he hit like a baby
    4. Make all Damaged Jewels with same chance enchant rate, or increass for a bit the Antharas 1% 9 >10 to 5% like others Jewels
    5. Nerf the raid bosses debuff rate, like Baium Para and Antharas Petri
       
    6. RECOMMENDATION-
      1. Crafting packs-  Fix them to include all materials and items needed to click the craft.  Who ever heard of a crafting pack with just the key parts (13 blades) and the recipe.  What about the S crystals, gems, and materials???
  3. Class Balance.
    1. Fix insuess with transformation system, about pet dont get penal to reuse skill
       
  4. Grocery Store Items and Pona items- Recommendations.
    1. Add Transformation extraction scrolls to Pona
       
  5. Daily Instances- Recommendations - ADD MORE
    1. Add in daily rewards a coin to get Jewels and Brooch 
    2. Make Elemental Bosses doable more than once a week.  Two times a week.
       
  6. Revenge System / PvP System
    1. If I kill a red toon, he should not get a revenge on me.  He was Chaotic.
    2. Remove Scapes items if you are in PvP/PK mode: My Teleport System, Blessed Scroll Scape.
       
  7. Siege/Olympiad
    1. Add Goddard Castle Siege as second Castle for all Servers 
    2. Add Aden Castle Siege as INTERSERVER content, like Dimensional Siege with 2h Duration, or 1h 30min. With good reward for winner.
    3. Add some reward to Heros
    4. Add old arenas again
    5. Remove all BUFFS when you join at olympiad

      @Juji

How a proper post should be, without all the personal whining, lecturing, scolding.

~.~ Thank you!

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@SheOrc

 

Beppler made a good post.  He did have a frame of reference.  So as you put it my whining, lecturing, scolding?? Served well as a basis for him to cut and paste and just make bullet points.  I have yet see you post something constructive in agreement or disagreement.  All you do is take cheap shots at me.  Even Beppler didn't do that, and we don't always see eye to eye on things.  Learn from him.  

@WhoDat

Same applies to you.  Both you and sheorc aren't adding to the post.  I know both of you in game.  You have lots of experience and time playing Lineage 2.  Make posts that show your knowledge of the game, and how to improve it.  

 

I missed and didn't talk about Olympiad, Beppler did.  I don't know everything but I do see the game from "my foxhole", my frame of reference.  You guys have yours.  So post your thoughts about improving the game.  If the game is working perfectly then don't post. 

HammerForge

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The real problem is the people themselves playing this game.

Reason for Bots = People RMT

Reason for P2W Events = People buy them

Reason nothing changes = Why would it change? NC wont make more money from the people whining in the forums, people that spend cash will continue to do so. If they fix the game it wont make it more profitable than what it is now, on the contrary whales might lose the huge advantage they get.

The real victims here are the small fish that exist to entertain the whale's feeling of superiority.

The absurdity is that people actually think NC cares for the "players", of course they dont, they care about making money, its a company, not a gamer's wellfare organization.

Do you want stuff to change? Stop playing and whales will stop spending money and NC will be forced to act. A very simple solution to a complicated problem.

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8 hours ago, Darkesttunnel said:

Thanks for making some valid points Hammer.  We all have to admit that the fan base of this game is pretty damn loyal.  The original creators of this game really took the time to craft such a beautifully amazing game with the art, visual/audio effects, quest story lines, market, and content.  Fast-forward to where we are now the game just seems broken and unbalanced to me.  Hammer pointed out many of the concerns and opportunities that would make the game more enjoyable for most of us.  I'll offer/echo some recommendations that I feel is important to bring the fun back in the game as well as balancing things out a little.

1. Open up more castles.

2. No outside buffs or heal/mana/scrolls etc... in Olympiad

3. Bring dwarves back:  Increase spoil rates, and give War-Smiths better items probability on new crafting system.  Also double their crafting points since they are dwarves.

4. Bring back the melee/archer class by improving their skills and STATS.

5. Disable all macro functionality in sieges including 3rd party software.

6. Fix the Auto-Hunt feature to the original interface where we can drag one macro into it.

7. Fix some of the zones so players can actually farm in it to reduce over saturation in other zones.

8. Add A/S gems to L2 Coin Shop along with Cloths.  Maybe even add Kamael 3rd class Scrolls/Crystals, etc...

9. Add some type of daily automated PvP Event like "Capture the Flag" or "All Out War" in random zones that people can participate in for team rewards.

10. Minimize the P2W items and add more "Free Events" like the "Aden Dice Game!"  That was an awesome event!

11.  Let us collect event items without having to go to town, for example like "Event Buffs" or "Orianna's Lucky Draw Supply Items."  

12. Bring back the previous "Restore Policy."  We should be allowed to restore ANY items we paid for with NC Coins every 90 days.

 

Respectfully,

HellBride

3. dwarves then everyone just roll points on dwarves, not a solution
5. not a thing
6.autohunt is live/essence adapted and not adapted to classic
8.maybe s gems in random craft..
9.pointless illegal server events which would end after main guys start go to them
10.adena dice was anniversary event (the biggest event), anyway all other event drops lists could be more up to date

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You have some good points. I didn't argue with that.

Beppler took your post, removed your personal opinion and post it as it should be posted.

But, as I said you want to make the entire game suits you. So many things changed since we start playing on Classic, and let's face it the game won't be the same as it was 15 years ago. My suggestions have nothing to do with personal wins or defeats. It's about making the game better, and it has nothing to do with me. If I would found so many game mechanics broken, basic ones too; I would stop playing instead of trying to rebuild it on my own standards.

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Thanks for your feedback.

1.  There should be a pre-requisite to gain the boosts like being at least Lv 80 for better crafting probability and Lv 85 for double crafting points.

2.  People use in-game and 3rd party software macro systems in sieges so it is a thing.  We need to fight fair and encourage live players to play support classes.

3.  If they can roll back auto-hunt like it is on "Live Server", I'm sure it will make everyone happy.  The current Auto-Hunt feature is a fail.

4.  We need to make certain things more attainable so players can unseal their armors and enhance their weapons, etc...  Only high level players control the market now and they don't give new players a chance to farm in some areas.

5.  The "events" I suggested will be random team generation so you can't choose your side.  It would be awesome if main players participated, but they will be placed in a random team so its not one clan dominating the event.

6.  Yes I agree "Anniversary Event" had to be a big deal, but they can increase the chances and probabilities of getting something good on the P2W at least.  Imagine failing 100 scrolls to make your hat +10 from +9 or opening 100 P2W boxes and its mostly junk!  It's ridiculous!

 

Respectfully,

HB

 

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Most of what hammer said is true aside from the instanced epics. Epics should be fought over by the top clans.( Problem is there is one giant zerg of active high level superbly geared alliance that no1 can contest. The #2 alliance simply doesnt have anywhere close to the activity required.)

Most of what Beppler said is also true and can be agreed upon by most.

Some of you in here do not like Hammer and it shows in your posts. This thread is about fixing the game and making it better for all so that more people play it. In that case hammer is absolutely correct in 99% of his post.

Most of the population arent pvprs. They are farmers. The problem is NCSOFT has made farming impossible. there are no drops. so they introduce gambling boxes and other p2w events to introduce items in the game that allow you to farm higher places with lesser "normal" gear. There is absolutely no reason a Level 85 toon should be wearing a grade items unless those items are extremely enchanted. NCsoft makes S grade available but no cloth to unseal it? Instead of fixing the issue you make a fake gambling craft deal so we will spend lcoins, instead of fixing the drop rates. So now people who have their sealed s grade find it useless and have to repurchase unselaed s grade from this fake crafting bullsh..

Fix the drop issue. It has been a problem since day 1. You introduce all these adena sinks everywhere but do not fix the adena drop rate. We cannot even support ourselves using spiritshots based on the farming we are supposed to be doing? We should not have to pay $350 a month to play a game.

Dwarves....Where is the spoils? How are we supposed to get recipes when the spoil rate is 0? Fix this!

Summoner Classes. Completely overpowered with transfer pain and instant resummon. Something needs to be done here. I dont think you nerf the summoners damage but you need to reduce transfer pain or the ability to instantly resummon. Hell if the delay in resummoning was 30 seconds that would be great. It wouldnt hurt too bad in pve and in pvp it would sort of make a difference.

 

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2 hours ago, daraiders said:

Most of what hammer said is true aside from the instanced epics. Epics should be fought over by the top clans.( Problem is there is one giant zerg of active high level superbly geared alliance that no1 can contest. The #2 alliance simply doesnt have anywhere close to the activity required.)

Most of what Beppler said is also true and can be agreed upon by most.

Some of you in here do not like Hammer and it shows in your posts. This thread is about fixing the game and making it better for all so that more people play it. In that case hammer is absolutely correct in 99% of his post.

Most of the population arent pvprs. They are farmers. The problem is NCSOFT has made farming impossible. there are no drops. so they introduce gambling boxes and other p2w events to introduce items in the game that allow you to farm higher places with lesser "normal" gear. There is absolutely no reason a Level 85 toon should be wearing a grade items unless those items are extremely enchanted. NCsoft makes S grade available but no cloth to unseal it? Instead of fixing the issue you make a fake gambling craft deal so we will spend lcoins, instead of fixing the drop rates. So now people who have their sealed s grade find it useless and have to repurchase unselaed s grade from this fake crafting bullsh..

Fix the drop issue. It has been a problem since day 1. You introduce all these adena sinks everywhere but do not fix the adena drop rate. We cannot even support ourselves using spiritshots based on the farming we are supposed to be doing? We should not have to pay $350 a month to play a game.

Dwarves....Where is the spoils? How are we supposed to get recipes when the spoil rate is 0? Fix this!

Summoner Classes. Completely overpowered with transfer pain and instant resummon. Something needs to be done here. I dont think you nerf the summoners damage but you need to reduce transfer pain or the ability to instantly resummon. Hell if the delay in resummoning was 30 seconds that would be great. It wouldnt hurt too bad in pve and in pvp it would sort of make a difference.

 

having some 1 party instanced versions with like 0.5% drop of epic is not bad

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10 hours ago, daraiders said:

Most of what hammer said is true aside from the instanced epics. Epics should be fought over by the top clans.( Problem is there is one giant zerg of active high level superbly geared alliance that no1 can contest. The #2 alliance simply doesnt have anywhere close to the activity required.)

Most of what Beppler said is also true and can be agreed upon by most.

Some of you in here do not like Hammer and it shows in your posts. This thread is about fixing the game and making it better for all so that more people play it. In that case hammer is absolutely correct in 99% of his post.

Most of the population arent pvprs. They are farmers. The problem is NCSOFT has made farming impossible. there are no drops. so they introduce gambling boxes and other p2w events to introduce items in the game that allow you to farm higher places with lesser "normal" gear. There is absolutely no reason a Level 85 toon should be wearing a grade items unless those items are extremely enchanted. NCsoft makes S grade available but no cloth to unseal it? Instead of fixing the issue you make a fake gambling craft deal so we will spend lcoins, instead of fixing the drop rates. So now people who have their sealed s grade find it useless and have to repurchase unselaed s grade from this fake crafting bullsh..

Fix the drop issue. It has been a problem since day 1. You introduce all these adena sinks everywhere but do not fix the adena drop rate. We cannot even support ourselves using spiritshots based on the farming we are supposed to be doing? We should not have to pay $350 a month to play a game.

Dwarves....Where is the spoils? How are we supposed to get recipes when the spoil rate is 0? Fix this!

Summoner Classes. Completely overpowered with transfer pain and instant resummon. Something needs to be done here. I dont think you nerf the summoners damage but you need to reduce transfer pain or the ability to instantly resummon. Hell if the delay in resummoning was 30 seconds that would be great. It wouldnt hurt too bad in pve and in pvp it would sort of make a difference.

 

I have to add something about Summoners: 1- Re-summon should be like it was years ago (i think 1min CD and OUT OF COMBAT), because it makes Summoners ULTRA OVERPOWERED in every aspect, because it's Transfer Pain is 50 percent! So if u stun, silence, anchor, fear, every f*kin debuff or kill the Summon, they will just re-summon it WITH FULL HP AND 0 DEBUFFS AND YEAH, FULL BUFFED (because they auto get all ur buffs when summoned) because YOU CAN DO IT, It wasn't like that years ago, and that's not and improvement, is an unbalanced sh..t. 2- Make Summon names to be READ by all because u have to click a Summon to know if he's PK, ADDING to that if you click a PK Summon that is 10-15lvl above you, you can't notice if is a PK or not because you will see its name RED because of lvl difference! 3- Make Summons that when get a mount, Summon DISAPPEAR till you get off your mount, that will HELP A LOT about the annyoing PK PONIES that are in the f*kin mount with Summons out and if you are MELEE u can't catch them because they use the MOUNT DASH and their Speed is much more than yours, that's a disgusting disavantage! 4- You REALLY NEED to nerf Summoner Nukes, or at least put them a decent Re-use, like 15 seconds, IT IS A SUMMONER NOT A NUKER!, the Elemental Summoners are that broken that is disgusting, they have more damage than SpellHowllers and they double their casting speed, because of broken Spirit Sharing and 2 Pony buffs that are super broken, COME ON!.

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